Re: hi

  • From: Di Lhong <numotd@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Tue, 4 Mar 2014 14:28:25 +0200

I don't think there's a class who has infinite resource anymore (without
proper gear). Closest 2 is probably DH and WD (WD Essence Rush passive is
OP).

Yeah Barb got nerfed bad (compare to pre-2.0.1)


On Tue, Mar 4, 2014 at 2:22 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx>wrote:

> Sap is playing wizard. I had to resort to using follower coz i kept dying
>
> ------------------------------
> From: paashaasggx@xxxxxxxxxxx
>
> To: cpt-fgc@xxxxxxxxxxxxx
> Subject: RE: hi
> Date: Tue, 4 Mar 2014 12:20:09 +0000
>
>
> Wizard!
>
>
> Frozen orb is boss
>
> ------------------------------
> From: alasdair.donaldson@xxxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
> Subject: RE: hi
> Date: Tue, 4 Mar 2014 12:14:37 +0000
>
>  Don't worry too much about them because you can always reset them.
>
>
>
> Go with res-all before +% life.
>
> Your movement speed (total, including equip) should be +25%. I get 12%
> from Inna Pants, 12% from Lacuni and 1% from paragon levels.
>
> Go with attack speed.
>
>
>
> Depending on your build, some other things change - like whether you want
> splash damage.
>
>
>
> The Barb has been nerfed massively, especially in comparison to the Monk.
> Don't expect your Barb to be unkillable anymore. Also don't expect any
> perma-builds.
>
>
>
> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx]
> *On Behalf Of *lindsey kiviets
> *Sent:* 04 March 2014 2:06 PM
> *To:* cpt-fgc@xxxxxxxxxxxxx
> *Subject:* RE: hi
>
>
>
> Aah okay i see thanks.  I duno where to put my paragon levels, everythng
> luks gud.
>  ------------------------------
>
> From: alasdair.donaldson@xxxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
> Subject: RE: hi
> Date: Tue, 4 Mar 2014 12:00:29 +0000
>
> Oh wait, are you talking about a WW Barb? I thought you meant the twirly
> Monk thing.
>
>
>
> Viable WW builds now? Uh, not really there. Well, you can get them, but
> you need to be properly equipped.
>
>
>
> Previously you used Battle Rage > Into the Fray so that crit hits
> generated fury. Then WoTB > Thrive on Chaos allowed you to add time to WoTB
> for fury generated.
>
> As long as you had crit chance of around 40% unbuffed, your passives and
> skills could push this past 80%. That meant you'd never run out of fury as
> long as you hit enough people fast enough.
>
>
>
> HoTA - crit chance higher if you've got full fury - meant that my crit
> chance was around 95% for HoTA.
>
>
>
> For WW barb, you added the WW rune that lets you attack at your movement
> speed. Then you add Sprint with the Tornados. They proc'd enough to
> generate your non-stop fury. WW dealt the damage to kill. Throw in Rend to
> make you Immortal and you're good to go.
>
>
>
> A proper working WW barb would set you back only around 50m.
>
>
>
>
>
> TL:DR  - these builds no longer work - you can't generate fury from crit
> hits. L2P
>
>
>
> Superstition is a great passive now for fury generation. Against elemental
> elites, you will never run out of fury. You can perma-HoTA them. As long as
> your fury spent to life is high enough, you can live doing this.
>
>
>
> http://us.battle.net/d3/en/calculator/barbarian#ahdRSk!hYe!ZcYcZb
>
>
>
> That's the sort of thing you should go for if you want a WW build these
> days.
>
>
>
> Also, the Barbarian is not a ballerina. Stop using WW.
>
>
>
> Also, your BB is level 26 or some crap. Come back when you're max level
> and we'll talk again. There are no builds for low level Barbs. Get level
> reduced gear and shove gems in there.
>
>
>
> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx 
> [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<cpt-fgc-bounce@xxxxxxxxxxxxx>]
> *On Behalf Of *lindsey kiviets
> *Sent:* 04 March 2014 1:44 PM
> *To:* cpt-fgc@xxxxxxxxxxxxx
> *Subject:* RE: hi
>
>
>
> Ya fkn paye registration. U need to give me info on keeping up that spin
> dammit.
>  ------------------------------
>
> From: alasdair.donaldson@xxxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
> Subject: RE: hi
> Date: Tue, 4 Mar 2014 11:40:07 +0000
>
> You physically go to SARS? You do know that you can do your tax online,
> right? Also your company should send the IRP5s straight to SARS to
> pre-populate the tax fields. Takes me about 5 minutes to do my tax every
> year.
>
>
>
> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx 
> [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<cpt-fgc-bounce@xxxxxxxxxxxxx>]
> *On Behalf Of *lindsey kiviets
> *Sent:* 04 March 2014 1:38 PM
> *To:* cpt-fgc@xxxxxxxxxxxxx
> *Subject:* RE: hi
>
>
>
> Why is sars so kuk full wtf? Im running outa mana quick when i spin. How
> did ppl keep up the spin for so long in vanilla d3?
>  ------------------------------
>
> Date: Tue, 4 Mar 2014 12:12:59 +0200
> Subject: Re: hi
> From: ilitirit@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
> > What would you say if Infiltration didn't change his tactic? That he is
> just stupid? Or what if Sanford had changed his tactic and Infiltration
> didn't?
>
> You're overcomplicating it and looking at it in the wrong way.  Remember,
> Infiltration was just reacting to Sanford Kelly.  He was just remembered
> the situation from before and progressively punished harder after getting
> hit by it once.  There wasn't a big tactical aspect behind it.  He just
> adapted to what Sanford was doing.  There's no luck involved either.  Given
> the number of options players have at that range, it's extremely hard to
> perform a counter on reaction.  You have to place that counter higher in
> your memory bank.  Remember how we played once and you hit me with a focus
> attack, and then afterwards I kept punishing it with an Ultra?  Same
> thing.  The difference is that the way Infiltration handled it there was no
> easy way for him to get baited into punishing incorrectly.  cr.mk xx
> tatsu would work even if Sanford Kelly backdashed, so would cr.hk xx
> demon.
>
>
>
> On Tue, Mar 4, 2014 at 3:03 AM, Grei Botes <sigma.g19@xxxxxxxxx> wrote:
>
>  I suppose "I don't know".
>
> Pah, I know it sounds silly but if I changed what I did every time I got
> hit by something, I'm not respecting the fact the guy probably has
> something else up his sleeve to "counter my counter".
>
> I just use a "penalty shootout" mentality to deal with mixups. If I always
> go left as goalie, whether you know it or not, eventually you will shoot
> left, at least once, even if you KNOW shooting right seems to be the best
> option. Its called probability matching, and its generally inherent in any
> living organism.
>
> Anyway, after the blocked shot, the general option by the shooter will be
> to switch back to the winning option... but that is when the goalie changes
> too! This usually shatters the morale of the shooter... or at least gives
> me a nice comfortable spot "inside his head", although I didn't do a single
> thing.
>
> Its the same reason that I prefer to "air to air" a guy then use an
> anti-air, because that means I 'knew' you were going to jump and that is
> scary. DP could just be from reaction.
>
>
> TL:DR, I try and get you used to be me being silly and then turn smart. It
> catches you unawares and you lose the match :-)
>
> Doesn't work on guys who stick to their guns though.
>
> So totally is luck, rather than adaption. What would you say if
> Infiltration didn't change his tactic? That he is just stupid? Or what if
> Sanford had changed his tactic and Infiltration didn't?
>
> Anyway, there are probably arguments for and against what I'm saying,
> doesn't really matter.
>
>
>
>
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