Re: USF4 changes!

  • From: Di Lhong <numotd@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Wed, 11 Jun 2014 00:43:21 +0200

you can play alien isolation with oculus rift...prepare diaper.


http://www.polygon.com/2014/6/10/5796772/alien-isolation-gets-oculus-support
https://www.youtube.com/watch?v=5pw812GW-2M


On Wed, Jun 11, 2014 at 12:30 AM, Di Lhong <numotd@xxxxxxxxx> wrote:

> Nintendo is the clear winner of E3 so far:
>
> https://www.youtube.com/watch?v=8KLQz-7gCnI
>
>
> On Tue, Jun 10, 2014 at 11:56 PM, Di Lhong <numotd@xxxxxxxxx> wrote:
>
>> i would get ps4 for this game:
>>
>> https://www.youtube.com/watch?v=UEJ6QgMGMdA
>>
>> lolz
>>
>>
>> On Tue, Jun 10, 2014 at 10:42 PM, Manase Zote <bmlzote@xxxxxxxxx> wrote:
>>
>>> Her best overheads are is F+mk fast 50 dmg and EX mallet smash(+4),
>>> while F+mp is also decent for being +3 on hit but very slow though.
>>>
>>> On Tue, Jun 10, 2014 at 10:12 PM, Ashraf Barendse
>>> <ashraf.barendse@xxxxxxxxx> wrote:
>>> > soz, I meant rhino horn (qcf+mk)
>>> > yep, you'll only be able to punish big moves like dp's with st HP into
>>> rhino
>>> > horn into ultra.
>>> >
>>> > Agree, definitely need to play her very poking based, since her
>>> pressure
>>> > with regards to frames is not there.
>>> > You can start mixing up with overheads once the guy is too scared to
>>> press
>>> > buttons or reversal.
>>> >
>>> >
>>> >
>>> >
>>> > On Tue, Jun 10, 2014 at 10:05 PM, Manase Zote <bmlzote@xxxxxxxxx>
>>> wrote:
>>> >>
>>> >> What's qcf+mp?
>>> >> I know rhino horn(hcf+mk) is a meterless juggle to ultra but your
>>> >> opponent has to be standing or else you get punished because rhino
>>> >> horn whiffs duckers.
>>> >> Standing HP sucks compared to crouching HP because it's way too
>>> >> slow(13 frames) and it whiffs duckers and whiffs after focus attack
>>> >> crumpled opponents and some dizzy ones too, while crouching HP is
>>> >> faster (9 frames) and forces stand so that rhino horn connect.
>>> >> Now she needs meter to do any kind of damage.
>>> >> She has no pressure of any kind so this makes her a read type of
>>> >> character with strict footsie tools because she cannot mount any
>>> >> pressure.
>>> >> So players with good reactions for punishment and abare skills since
>>> >> she cannot apply any kind of pressure will destroy her.
>>> >>
>>> >> On Tue, Jun 10, 2014 at 9:50 PM, Ashraf Barendse
>>> >> <ashraf.barendse@xxxxxxxxx> wrote:
>>> >> > yep, the original arcade version had different balancing, and no
>>> >> > Decapre.
>>> >> > When USF came out on console, the added the new changes and Decapre
>>> to
>>> >> > the
>>> >> > arcade version.
>>> >> >
>>> >> > cr HP with Elena used to be cancelable, but not any more. You can
>>> cancel
>>> >> > st
>>> >> > HP tho.
>>> >> > A nice punish is st HP>qcf MP>Ultra 1. No need for super meter and
>>> it
>>> >> > gives
>>> >> > 560 damage.
>>> >> >
>>> >> > I've been practicing her intended hit confirm off cr lk. the cr lk
>>> into
>>> >> > cr
>>> >> > lp is actually surprisingly easy for a 1 frame link, it has a nice
>>> easy
>>> >> > rhythm.
>>> >> > The cr lp into cr mp is bit harder, but substituting the cr mp for
>>> far
>>> >> > st lk
>>> >> > makes it much easier but gives less damage.
>>> >> >
>>> >> > I feel sorry for Dee Jay players tho. He was already so whack, then
>>> they
>>> >> > buffed his recovery on lk sobat from -5 to -3, but took away it's
>>> lower
>>> >> > body
>>> >> > invincibilty, so now he can't blow up crouch tech with that move.
>>> >> >
>>> >> >
>>> >> >
>>> >> > On Tue, Jun 10, 2014 at 9:38 PM, Di Lhong <numotd@xxxxxxxxx> wrote:
>>> >> >>
>>> >> >> Nintendo is doing well with their announcement. They focus more on
>>> >> >> gameplay than graphics.
>>> >> >>
>>> >> >> Maybe it's because of the issue with NicoNico and Nintendo.
>>> >> >>
>>> >> >>
>>> >> >> On Tue, Jun 10, 2014 at 9:31 PM, Di Lhong <numotd@xxxxxxxxx>
>>> wrote:
>>> >> >>>
>>> >> >>> Is there difference in elena between arcade and console? cos in
>>> arcade
>>> >> >>> i
>>> >> >>> saw cr.hp to rhino horn...while consoles you can't...
>>> >> >>>
>>> >> >>> It's a bit odd to have 2 different versions out...maybe they can
>>> >> >>> update
>>> >> >>> the arcade version
>>> >> >>>
>>> >> >>>
>>> >> >>> On Tue, Jun 10, 2014 at 9:28 PM, Ashraf Barendse
>>> >> >>> <ashraf.barendse@xxxxxxxxx> wrote:
>>> >> >>>>
>>> >> >>>> Her sweep seems good as well. Nerfed slide doesn't seem too bad.
>>> >> >>>> She has 2 overhead command normals that I know of.
>>> >> >>>> f mk is semi fast. and f mp gets you a combo afterwards but is
>>> >> >>>> slower.
>>> >> >>>>
>>> >> >>>>
>>> >> >>>> On Tue, Jun 10, 2014 at 9:23 PM, Manase Zote <bmlzote@xxxxxxxxx>
>>> >> >>>> wrote:
>>> >> >>>>>
>>> >> >>>>> Ah c.lp, c.lk is not 1 frame it's 2 :)
>>> >> >>>>>
>>> >> >>>>> On Tue, Jun 10, 2014 at 9:18 PM, Manase Zote <bmlzote@xxxxxxxxx
>>> >
>>> >> >>>>> wrote:
>>> >> >>>>> > Ah c.lp, c.mp is 1 frame and c.lp, c.lk is a 1 frame link,
>>> c.lk,
>>> >> >>>>> > c.lp
>>> >> >>>>> > also a 1 frame link.
>>> >> >>>>> > I think FP, c.lp is also a 1 frame link another one is after
>>> >> >>>>> > mallet
>>> >> >>>>> > smash(hcb+PP) and from her f+mp(overhead), c.lp.
>>> >> >>>>> > So far most of her significant links that lead to great
>>> damage are
>>> >> >>>>> > 1
>>> >> >>>>> > frame :'(
>>> >> >>>>> >
>>> >> >>>>> > On Tue, Jun 10, 2014 at 9:10 PM, Ashraf Barendse
>>> >> >>>>> > <ashraf.barendse@xxxxxxxxx> wrote:
>>> >> >>>>> >> Blanka has a weird hitbox. A lot of combos miss on Elena as
>>> well,
>>> >> >>>>> >> from what
>>> >> >>>>> >> I've read, due to her low stance and the way she moves back
>>> and
>>> >> >>>>> >> forth.
>>> >> >>>>> >>
>>> >> >>>>> >> Justin Wong has been doing well with Elena, but she seems
>>> like a
>>> >> >>>>> >> tricky
>>> >> >>>>> >> character to play. Deadly with meter though. The pre-console
>>> >> >>>>> >> changed
>>> >> >>>>> >> version
>>> >> >>>>> >> in Japanese arcades was definitely better.
>>> >> >>>>> >> Kazunoko was destroying people with her. Sucks that they
>>> made her
>>> >> >>>>> >> hit-confirms from crouching lk 1-frame links now.
>>> >> >>>>> >>
>>> >> >>>>> >>
>>> >> >>>>> >> On Tue, Jun 10, 2014 at 9:02 PM, Manase Zote <
>>> bmlzote@xxxxxxxxx>
>>> >> >>>>> >> wrote:
>>> >> >>>>> >>>
>>> >> >>>>> >>> Copy and paste job...
>>> >> >>>>> >>>
>>> >> >>>>> >>>
>>> >> >>>>> >>> On Tue, Jun 10, 2014 at 8:55 PM, Ilitirit Sama
>>> >> >>>>> >>> <ilitirit@xxxxxxxxx>
>>> >> >>>>> >>> wrote:
>>> >> >>>>> >>> > So yeah I mentioned earlier this week that Heat is based
>>> on
>>> >> >>>>> >>> > real
>>> >> >>>>> >>> > events.
>>> >> >>>>> >>> > Well, someone did it before them and...
>>> >> >>>>> >>> >
>>> >> >>>>> >>> > https://www.youtube.com/watch?v=iFsPDzSbgts#t=56m50s
>>> >> >>>>> >>> >
>>> >> >>>>> >>> > Seriously Michael Mann?  You couldn't even switch the
>>> dialogue
>>> >> >>>>> >>> > up
>>> >> >>>>> >>> > a
>>> >> >>>>> >>> > little
>>> >> >>>>> >>> > bit?
>>> >> >>>>> >>>
>>> >> >>>>> >>>
>>> >> >>>>> >>>
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>>> >> >>>>> >>
>>> >> >>>>>
>>> >> >>>>>
>>> >> >>>>>
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>>> >> >>>>
>>> >> >>>
>>> >> >>
>>> >> >
>>> >>
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>>
>>
>

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