you can play alien isolation with oculus rift...prepare diaper. http://www.polygon.com/2014/6/10/5796772/alien-isolation-gets-oculus-support https://www.youtube.com/watch?v=5pw812GW-2M On Wed, Jun 11, 2014 at 12:30 AM, Di Lhong <numotd@xxxxxxxxx> wrote: > Nintendo is the clear winner of E3 so far: > > https://www.youtube.com/watch?v=8KLQz-7gCnI > > > On Tue, Jun 10, 2014 at 11:56 PM, Di Lhong <numotd@xxxxxxxxx> wrote: > >> i would get ps4 for this game: >> >> https://www.youtube.com/watch?v=UEJ6QgMGMdA >> >> lolz >> >> >> On Tue, Jun 10, 2014 at 10:42 PM, Manase Zote <bmlzote@xxxxxxxxx> wrote: >> >>> Her best overheads are is F+mk fast 50 dmg and EX mallet smash(+4), >>> while F+mp is also decent for being +3 on hit but very slow though. >>> >>> On Tue, Jun 10, 2014 at 10:12 PM, Ashraf Barendse >>> <ashraf.barendse@xxxxxxxxx> wrote: >>> > soz, I meant rhino horn (qcf+mk) >>> > yep, you'll only be able to punish big moves like dp's with st HP into >>> rhino >>> > horn into ultra. >>> > >>> > Agree, definitely need to play her very poking based, since her >>> pressure >>> > with regards to frames is not there. >>> > You can start mixing up with overheads once the guy is too scared to >>> press >>> > buttons or reversal. >>> > >>> > >>> > >>> > >>> > On Tue, Jun 10, 2014 at 10:05 PM, Manase Zote <bmlzote@xxxxxxxxx> >>> wrote: >>> >> >>> >> What's qcf+mp? >>> >> I know rhino horn(hcf+mk) is a meterless juggle to ultra but your >>> >> opponent has to be standing or else you get punished because rhino >>> >> horn whiffs duckers. >>> >> Standing HP sucks compared to crouching HP because it's way too >>> >> slow(13 frames) and it whiffs duckers and whiffs after focus attack >>> >> crumpled opponents and some dizzy ones too, while crouching HP is >>> >> faster (9 frames) and forces stand so that rhino horn connect. >>> >> Now she needs meter to do any kind of damage. >>> >> She has no pressure of any kind so this makes her a read type of >>> >> character with strict footsie tools because she cannot mount any >>> >> pressure. >>> >> So players with good reactions for punishment and abare skills since >>> >> she cannot apply any kind of pressure will destroy her. >>> >> >>> >> On Tue, Jun 10, 2014 at 9:50 PM, Ashraf Barendse >>> >> <ashraf.barendse@xxxxxxxxx> wrote: >>> >> > yep, the original arcade version had different balancing, and no >>> >> > Decapre. >>> >> > When USF came out on console, the added the new changes and Decapre >>> to >>> >> > the >>> >> > arcade version. >>> >> > >>> >> > cr HP with Elena used to be cancelable, but not any more. You can >>> cancel >>> >> > st >>> >> > HP tho. >>> >> > A nice punish is st HP>qcf MP>Ultra 1. No need for super meter and >>> it >>> >> > gives >>> >> > 560 damage. >>> >> > >>> >> > I've been practicing her intended hit confirm off cr lk. the cr lk >>> into >>> >> > cr >>> >> > lp is actually surprisingly easy for a 1 frame link, it has a nice >>> easy >>> >> > rhythm. >>> >> > The cr lp into cr mp is bit harder, but substituting the cr mp for >>> far >>> >> > st lk >>> >> > makes it much easier but gives less damage. >>> >> > >>> >> > I feel sorry for Dee Jay players tho. He was already so whack, then >>> they >>> >> > buffed his recovery on lk sobat from -5 to -3, but took away it's >>> lower >>> >> > body >>> >> > invincibilty, so now he can't blow up crouch tech with that move. >>> >> > >>> >> > >>> >> > >>> >> > On Tue, Jun 10, 2014 at 9:38 PM, Di Lhong <numotd@xxxxxxxxx> wrote: >>> >> >> >>> >> >> Nintendo is doing well with their announcement. They focus more on >>> >> >> gameplay than graphics. >>> >> >> >>> >> >> Maybe it's because of the issue with NicoNico and Nintendo. >>> >> >> >>> >> >> >>> >> >> On Tue, Jun 10, 2014 at 9:31 PM, Di Lhong <numotd@xxxxxxxxx> >>> wrote: >>> >> >>> >>> >> >>> Is there difference in elena between arcade and console? cos in >>> arcade >>> >> >>> i >>> >> >>> saw cr.hp to rhino horn...while consoles you can't... >>> >> >>> >>> >> >>> It's a bit odd to have 2 different versions out...maybe they can >>> >> >>> update >>> >> >>> the arcade version >>> >> >>> >>> >> >>> >>> >> >>> On Tue, Jun 10, 2014 at 9:28 PM, Ashraf Barendse >>> >> >>> <ashraf.barendse@xxxxxxxxx> wrote: >>> >> >>>> >>> >> >>>> Her sweep seems good as well. Nerfed slide doesn't seem too bad. >>> >> >>>> She has 2 overhead command normals that I know of. >>> >> >>>> f mk is semi fast. and f mp gets you a combo afterwards but is >>> >> >>>> slower. >>> >> >>>> >>> >> >>>> >>> >> >>>> On Tue, Jun 10, 2014 at 9:23 PM, Manase Zote <bmlzote@xxxxxxxxx> >>> >> >>>> wrote: >>> >> >>>>> >>> >> >>>>> Ah c.lp, c.lk is not 1 frame it's 2 :) >>> >> >>>>> >>> >> >>>>> On Tue, Jun 10, 2014 at 9:18 PM, Manase Zote <bmlzote@xxxxxxxxx >>> > >>> >> >>>>> wrote: >>> >> >>>>> > Ah c.lp, c.mp is 1 frame and c.lp, c.lk is a 1 frame link, >>> c.lk, >>> >> >>>>> > c.lp >>> >> >>>>> > also a 1 frame link. >>> >> >>>>> > I think FP, c.lp is also a 1 frame link another one is after >>> >> >>>>> > mallet >>> >> >>>>> > smash(hcb+PP) and from her f+mp(overhead), c.lp. >>> >> >>>>> > So far most of her significant links that lead to great >>> damage are >>> >> >>>>> > 1 >>> >> >>>>> > frame :'( >>> >> >>>>> > >>> >> >>>>> > On Tue, Jun 10, 2014 at 9:10 PM, Ashraf Barendse >>> >> >>>>> > <ashraf.barendse@xxxxxxxxx> wrote: >>> >> >>>>> >> Blanka has a weird hitbox. A lot of combos miss on Elena as >>> well, >>> >> >>>>> >> from what >>> >> >>>>> >> I've read, due to her low stance and the way she moves back >>> and >>> >> >>>>> >> forth. >>> >> >>>>> >> >>> >> >>>>> >> Justin Wong has been doing well with Elena, but she seems >>> like a >>> >> >>>>> >> tricky >>> >> >>>>> >> character to play. Deadly with meter though. The pre-console >>> >> >>>>> >> changed >>> >> >>>>> >> version >>> >> >>>>> >> in Japanese arcades was definitely better. >>> >> >>>>> >> Kazunoko was destroying people with her. Sucks that they >>> made her >>> >> >>>>> >> hit-confirms from crouching lk 1-frame links now. >>> >> >>>>> >> >>> >> >>>>> >> >>> >> >>>>> >> On Tue, Jun 10, 2014 at 9:02 PM, Manase Zote < >>> bmlzote@xxxxxxxxx> >>> >> >>>>> >> wrote: >>> >> >>>>> >>> >>> >> >>>>> >>> Copy and paste job... >>> >> >>>>> >>> >>> >> >>>>> >>> >>> >> >>>>> >>> On Tue, Jun 10, 2014 at 8:55 PM, Ilitirit Sama >>> >> >>>>> >>> <ilitirit@xxxxxxxxx> >>> >> >>>>> >>> wrote: >>> >> >>>>> >>> > So yeah I mentioned earlier this week that Heat is based >>> on >>> >> >>>>> >>> > real >>> >> >>>>> >>> > events. >>> >> >>>>> >>> > Well, someone did it before them and... >>> >> >>>>> >>> > >>> >> >>>>> >>> > https://www.youtube.com/watch?v=iFsPDzSbgts#t=56m50s >>> >> >>>>> >>> > >>> >> >>>>> >>> > Seriously Michael Mann? You couldn't even switch the >>> dialogue >>> >> >>>>> >>> > up >>> >> >>>>> >>> > a >>> >> >>>>> >>> > little >>> >> >>>>> >>> > bit? >>> >> >>>>> >>> >>> >> >>>>> >>> >>> >> >>>>> >>> >>> ========================================================================= >>> >> >>>>> >>> You are subscribed to the Cape Town Fighting Game Community >>> >> >>>>> >>> mailing >>> >> >>>>> >>> list. >>> >> >>>>> >>> >>> >> >>>>> >>> //www.freelists.org/list/cpt-fgc >>> >> >>>>> >> >>> >> >>>>> >> >>> >> >>>>> >>> >> >>>>> >>> >> >>>>> >>> ========================================================================= >>> >> >>>>> You are subscribed to the Cape Town Fighting Game Community >>> mailing >>> >> >>>>> list. >>> >> >>>>> >>> >> >>>>> //www.freelists.org/list/cpt-fgc >>> >> >>>> >>> >> >>>> >>> >> >>> >>> >> >> >>> >> > >>> >> >>> ========================================================================= >>> >> You are subscribed to the Cape Town Fighting Game Community mailing >>> list. >>> >> >>> >> //www.freelists.org/list/cpt-fgc >>> > >>> > >>> ========================================================================= >>> You are subscribed to the Cape Town Fighting Game Community mailing list. >>> >>> //www.freelists.org/list/cpt-fgc >>> >> >> >