Re: USF4 changes!

  • From: Ilitirit Sama <ilitirit@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Tue, 10 Jun 2014 17:37:16 +0200

Which is why this is the only thing that stood out for me...

https://www.youtube.com/watch?v=PQlmZaOCwrM


On Tue, Jun 10, 2014 at 5:23 PM, Manase Zote <bmlzote@xxxxxxxxx> wrote:

> Jump and shoot for life...
> On 10 Jun 2014 17:16, "Di Lhong" <numotd@xxxxxxxxx> wrote:
>
>> They should focus on great basic gameplay mechanics and less on cosmetic
>> mechanics...eg. fish swimming away in CoD, Assassin Creed (how you try to
>> not walk into npc, you turn a bit to avoid collision)...while all time
>> classics like megaman have little "cosmetic" mechanics but very basic stuff
>> (jump, shoot, etc) and get a larger fan base due to gameplay and not
>> graphics. Fuck graphics...rather play mediocre graphic game with super
>> gameplay than over stylized graphic game with shitty boring gameplay.
>>
>>
>> On Tue, Jun 10, 2014 at 5:12 PM, Di Lhong <numotd@xxxxxxxxx> wrote:
>>
>>> E3 trailers aka pre-rendered/scripted stuff, it's all about looks and
>>> less about gameplay...also the target market has changed a lot compare to 5
>>> to 10 years ago. Gaming back then are for geeks and nerds...now they're
>>> aiming ALL audiences...thus changing some of the classic stuff that made us
>>> like the game in the beginning...
>>>
>>> http://i.imgur.com/O4YdSf2.jpg
>>>
>>>
>>> On Tue, Jun 10, 2014 at 5:01 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>
>>> wrote:
>>>
>>>> So I was watching the E3 trailers and they're all so meh.  I started
>>>> thinking maybe I'm not the target market any more, but then I realised that
>>>> even 5 to 10 years ago none of this shit would have appealed to me.
>>>>
>>>
>>>
>>

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