Does GGxrd tier list influence a big part of gameplay like MK9? On Fri, Jan 23, 2015 at 2:14 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote: > Actually, now that I think about it they might nerf Millia's Winger follow > up's. Wake up winger in Hell Fire mode leads to oki which surely means > death. Not exactly a fair situation, but then again she also dies to other > chars wake up Hellfire Supers. Still, it seems like a reasonable nerf. > > On Fri, Jan 23, 2015 at 2:11 PM, Di Lhong <geosaurus8@xxxxxxxxx> wrote: > >> That is probably what will happen...Also buffing all character to >> ridiculous high tier can cause Vanilla T6 issue...Dragunov was basically >> doing instant Russian Assault all day and you can't do anything about >> it...only way to escape the lockdown was to actually get launch by it and >> pray that during the combo...you'll find a way out lolz Wall combo for >> Mishima was retarded too...Jack6 too. Low parry to full B! combo was nuts. >> >> On Fri, Jan 23, 2015 at 2:07 PM, Donaldson, Alasdair < >> alasdair.donaldson@xxxxxxxxxx> wrote: >> >>> Yeah, while that always sounds like a nice idea, it’s too much work >>> and programmers are lazy. >>> >>> I’m sure they’ll go for the easiest option – nerf single char that >>> loudest noobs are complaining about. >>> >>> >>> >>> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto: >>> cpt-fgc-bounce@xxxxxxxxxxxxx] *On Behalf Of *Di Lhong >>> *Sent:* 23 January 2015 2:05 PM >>> >>> *To:* cpt-fgc@xxxxxxxxxxxxx >>> *Subject:* Re: DRE: CTS community mail >>> >>> >>> >>> They could always buff the rest of the cast to the standard of high tier >>> characters...Like Vanilla T6. That game was hilariously OP everywhere >>> (except for Capos...they were beyond trash tier). >>> >>> >>> >>> On Fri, Jan 23, 2015 at 1:57 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> >>> wrote: >>> >>> I won't be surprised if Millia does the lowest damage in the game >>> right now. I don't see them nerfing her damage. And, where it takes her 4 >>> mixups to kill, she dies in 2.5 (see: Slayer). The reason I think nerfing >>> her meter gain use is perhaps the best option is because if she lands one >>> mixup, she'll certainly have enough meter to RC a bad overhead read. So >>> the opponent stays in the same situation (RC dash -> guess between >>> overhead, low or throw - guess wrong and she builds enough meter to do the >>> same thing again). With a meter gain nerf she'll have to think more >>> carefully about whether or not to force a mixup, or to back up and zone >>> with 6H or maybe bait a reversal. >>> >>> >>> >>> On Fri, Jan 23, 2015 at 1:49 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx> >>> wrote: >>> >>> Damage nerf? >>> Keeps gameplay the same but she needs to hit more mixups in order to >>> kill. >>> >>> >>> That or add recovery to her oki options. (Disc thing etc.) >>> Ie force her use YRC if she wants good oki. >>> >>> Same can be done for most of the top tiers. "Force" them to implement >>> YRC to be effective. >>> >>> Think it was ogawa who said that the difference between the top tiers >>> and the rest of the cast is that they dont need meter to be dangerous. >>> ------------------------------ >>> >>> From: lindseyak@xxxxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> Subject: RE: DRE: CTS community mail >>> Date: Fri, 23 Jan 2015 11:44:42 +0000 >>> >>> >>> >>> that's true. >>> >>> millia is fkd either way, too strong or too useless. >>> >>> ------------------------------ >>> >>> Date: Fri, 23 Jan 2015 13:42:24 +0200 >>> Subject: Re: DRE: CTS community mail >>> From: ilitirit@xxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> >>> > just take one of those away then she becomes fair >>> >>> >>> Then she becomes useless... >>> >>> Think about it - what does she have that makes her strong? Nothing but >>> her knockdown mixups. She can fish all day with 6H and land nothing if the >>> opponent just blocks. Her double air dash complements her neutral game in >>> that it forces the opponent to focus on two angles of attack. >>> >>> What you're suggesting is like saying "take Blanka's hop away and it >>> will make him fair". >>> >>> And remember, she was *stronger* in the previous versions and still >>> wasn't the best character in the game. >>> >>> >>> >>> >>> >>> On Fri, Jan 23, 2015 at 1:38 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx> >>> wrote: >>> >>> but that's how she is played even from the old versions. >>> >>> I think having a double dash and double jump makes her op , just take >>> one of those away then she becomes fair >>> >>> ------------------------------ >>> >>> Date: Fri, 23 Jan 2015 13:14:02 +0200 >>> >>> >>> Subject: Re: DRE: CTS community mail >>> From: ilitirit@xxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> >>> I think if they nerf Millia it might be her meter build and/or her >>> Chroming Rose super (not that it's really strong). There's no other way to >>> nerf her without destroying her as a character. They'll have to rethink >>> her playstyle if they want to nerf her mixups. >>> >>> >>> >>> On Fri, Jan 23, 2015 at 12:06 PM, Ashraf Barendse < >>> ashraf.barendse@xxxxxxxxx> wrote: >>> >>> Redbull announced a fighting game event called Redbull Kumite. >>> >>> Details are sparse at the moment >>> >>> http://www.redbullkumite.com/ >>> >>> >>> >>> They need to tweak that clash counter time thing. either remove it or >>> make it less random. >>> >>> And then give characters old moves they are missing, like Slayer's big >>> bang upper. >>> >>> >>> >>> On Fri, Jan 23, 2015 at 10:55 AM, Sameegh Jardine <sameegh@xxxxxxxxx> >>> wrote: >>> >>> Lol, hell no :p >>> >>> >>> On 23 Jan 2015, at 10:12 AM, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote: >>> >>> Buff my waifu! >>> ------------------------------ >>> >>> Date: Fri, 23 Jan 2015 09:52:38 +0200 >>> Subject: RE: DRE: CTS community mail >>> From: ryan820509@xxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> >>> There's nothing broken about him *lol* >>> >>> He's a solid character but l'd hardly say he can be played in a brain >>> dead manner. He has great tools and damage but you still need to manage his >>> calorie meter well to get the most out of him. If he could free cancel >>> without calorie meter, he'd be broken. >>> >>> On 23 Jan 2015 09:39, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote: >>> >>> I think sin will be broken at arcades. he is definetly an underused >>> character. >>> >>> there is something very broken about him. >>> >>> ------------------------------ >>> >>> From: paashaasggx@xxxxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> Subject: RE: DRE: CTS community mail >>> Date: Fri, 23 Jan 2015 07:19:49 +0000 >>> >>> New location tests for starting in Feb for arcade version of Xrd. >>> >>> >>> >>> They adding console chars to the arcade version and rebalancing the >>> whole cast. >>> >>> >>> >>> Tests only start in Feb... no idea when it will eventually filter over >>> to console. >>> ------------------------------ >>> >>> From: lindseyak@xxxxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> Subject: RE: DRE: CTS community mail >>> Date: Fri, 23 Jan 2015 06:02:41 +0000 >>> >>> morning peeps, >>> >>> I believe the new hotness with 2.1.2 monk is having no spirit generators. >>> >>> sigh , I need to get on that new torch 2h wep. >>> >>> Whats happening tomorrow? >>> >>> Mario kart 8 player ? >>> >>> xrd ranbat? >>> >>> ------------------------------ >>> >>> Date: Thu, 22 Jan 2015 21:37:49 +0200 >>> Subject: Re: DRE: CTS community mail >>> From: nicmuir@xxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> >>> Good stuff >>> >>> On 22 Jan 2015 18:52, "Stephen Scheidel" <gieroadsteve@xxxxxxxxx> wrote: >>> >>> C Rayz always making SF references. >>> >>> https://www.youtube.com/watch?v=WqJGD8bVor8 >>> >>> >>> >>> On 22 January 2015 at 15:02, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote: >>> >>> Used to see that allot in reloaded. Especially if you get pot in the >>> corner. >>> >>> >>> >>> His backdash avoids allot of stuff >>> ------------------------------ >>> >>> Date: Thu, 22 Jan 2015 14:30:32 +0200 >>> Subject: RE: DRE: CTS community mail >>> From: nicmuir@xxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> >>> I managed to backdash jump-ins, so it must be pretty good. >>> >>> On 22 Jan 2015 09:44, "Wynand-Ben" <paashaasggx@xxxxxxxxxxx> wrote: >>> >>> Isnt it POTs backdash that has like 20f invul with 1f recovery or >>> something? >>> >>> >>> >>> Backdash potbuster ruins lives >>> ------------------------------ >>> >>> Date: Wed, 21 Jan 2015 23:30:15 +0200 >>> Subject: Re: DRE: CTS community mail >>> From: nicmuir@xxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> >>> Ya, any excuse to expose... myself. I guess? >>> he he. >>> >>> I think you absorbed the lion's share of tech there Lumi. You saw what >>> works, you'll be able to deal with most of my bs now. >>> >>> Sap's Chipp is doing his mixups well, his character has evolved. There >>> are some holes in his new tech I'd like to explore (just used my hentai >>> imagination on that last bit of sentence structure... laughed my ass off), >>> but looking solid. >>> >>> I have no idea how Salie learns shit, because he changes everything >>> about his playstyle as soon as one thing doesn't work. It feels to me like >>> he scraps everything and starts over. It still works tho, I just don't >>> really know how to help him than just answer his questions. Possibly the >>> only thing I can help with is that both my characters have supers that >>> "shield" and "lash" and that he needs to watch for both. >>> >>> Manase gets unlucky in the throw department. His gunflame pressure has >>> become less of a threat. >>> We should practice lab, like I did with Lumi. >>> >>> Khan.... >>> Teleports backwards get you killed. >>> That axe-kick gets you killed. >>> and soon >>> That ducking low kick after your pressure game, will get you killed. >>> Your teleport cross-up during pressure will work on Axl, not on Pot. >>> Pot auto-corrects his armor move, and you've seen me use pot-buster by >>> reversing the command. >>> >>> and I've put together moves that work as follow ups for burst attempts, >>> I think you guys may have picked up that you were getting owned after your >>> bursts. So, with Pot, I'd do a RC after his buster, and most times you'll >>> do a burst after my first RC hit, which I absorb using armor, then I >>> Pot-buster. >>> That means you've just eaten 2 busters...clean. >>> >>> On 21 Jan 2015 22:33, "sameegh jardine" <sameegh@xxxxxxxxx> wrote: >>> >>> Thanks for hosting us at your place tonight Khan, the session was all >>> good! >>> >>> >>> >>> Most of the evening involved getting bodied by Nic but I think we all >>> picked up a few things which was cool. Thanks again for helping us get a >>> closer look at some of your options Nic, it should hopefully allow us to >>> give you better games and level the scene one move at a time :] >>> >>> >>> >>> On Wed, Jan 21, 2015 at 10:20 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx> >>> wrote: >>> >>> i just thought of something really funny >>> >>> consider percy yelling "hey" (in the, someone is stealing my bike tone) >>> >>> >>> ------------------------------ >>> >>> Date: Wed, 21 Jan 2015 18:26:36 +0200 >>> Subject: Re: DRE: CTS community mail >>> From: gieroadsteve@xxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> >>> >>> >>> New aesop ep get it in! >>> >>> >>> https://www.youtube.com/watch?v=OAljP_xggMc&index=2&list=PLG433upJRwe7rz4_ZXDWDWrxFVEpKzAcb >>> >>> >>> >>> On 21 January 2015 at 18:25, Nicholas Robertson-Muir <nicmuir@xxxxxxxxx> >>> wrote: >>> >>> Jeebers. >>> >>> On 21 Jan 2015 12:32, "Ashraf Barendse" <ashraf.barendse@xxxxxxxxx> >>> wrote: >>> >>> KOF XIII Yacheng Cup (2015/1/18, in China) >>> Grand Final Madkof vs Xiaohai >>> >>> https://www.youtube.com/watch?v=NQabH32ETmc >>> >>> >>> >>> On Wed, Jan 21, 2015 at 12:25 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> >>> wrote: >>> >>> What time are people going through tonight? >>> >>> >>> >>> On Wed, Jan 21, 2015 at 12:22 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx> >>> wrote: >>> >>> what about tonight? >>> >>> ------------------------------ >>> >>> Date: Wed, 21 Jan 2015 12:20:28 +0200 >>> >>> >>> Subject: Re: DRE: CTS community mail >>> From: sameegh@xxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> >>> lol, you'll be playing Millia within 5 minutes on Saturday. >>> >>> >>> >>> On Wed, Jan 21, 2015 at 12:17 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx> >>> wrote: >>> >>> yes till someone finds away to stop 6HS >>> >>> ------------------------------ >>> >>> Date: Wed, 21 Jan 2015 12:13:04 +0200 >>> Subject: Re: DRE: CTS community mail >>> From: sameegh@xxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> >>> >>> >>> Are you maining Slayer? >>> >>> >>> >>> On Wed, Jan 21, 2015 at 12:04 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx> >>> wrote: >>> >>> I had 2-3f with khan and he got bopped. >>> >>> ------------------------------ >>> >>> Date: Wed, 21 Jan 2015 12:01:31 +0200 >>> Subject: Re: DRE: CTS community mail >>> From: ilitirit@xxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> >>> >>> >>> With 9f of lag any character is braindead. >>> >>> >>> >>> On Wed, Jan 21, 2015 at 10:36 AM, Ryan Williams <ryan820509@xxxxxxxxx> >>> wrote: >>> >>> It's great until you ID it. >>> >>> On 21 Jan 2015 10:35, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote: >>> >>> you will be seeing it tonight >>> >>> 6HS best move in da game. >>> >>> >>> >>> ------------------------------ >>> >>> Date: Wed, 21 Jan 2015 10:34:20 +0200 >>> Subject: RE: DRE: CTS community mail >>> From: ryan820509@xxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> >>> Yeah l want to see this 6HS spamming Slayer. >>> >>> On 21 Jan 2015 10:09, "Wynand-Ben" <paashaasggx@xxxxxxxxxxx> wrote: >>> >>> LB Slayer exhibition matches this saturday? >>> ------------------------------ >>> >>> From: lindseyak@xxxxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> Subject: RE: DRE: CTS community mail >>> Date: Wed, 21 Jan 2015 07:45:36 +0000 >>> >>> not me , everyone else. >>> >>> u r included in this list. >>> >>> ------------------------------ >>> >>> Date: Wed, 21 Jan 2015 09:22:09 +0200 >>> Subject: RE: DRE: CTS community mail >>> From: ryan820509@xxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> >>> *lol* Something tells me you get hit by 6HS way too often. >>> >>> On 21 Jan 2015 09:18, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote: >>> >>> come online at khan's house then. >>> >>> then you can witness me pooning everyone with slayer. >>> >>> slayer is so easy to play , lmao, >>> >>> this is how you play slayer: >>> >>> Flowchart >>> 6HS - Hit - do another 6HS >>> 6HS - Miss - do another 6HS >>> !@#%$@$% answer 6HS you input a dandy step here and there if you get >>> bored. >>> >>> ------------------------------ >>> >>> Date: Wed, 21 Jan 2015 09:12:35 +0200 >>> Subject: RE: DRE: CTS community mail >>> From: ryan820509@xxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> >>> Offline sesh at Khany's tonight man. We can play again tomorrow. >>> >>> Since when do you play Slayer *lol* >>> >>> On 21 Jan 2015 09:10, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote: >>> >>> thanks sap. >>> >>> you must come get yours tonight. I am number wan slayer on server. >>> >>> youl die quick coz you take more dmg than any other character in the >>> game. >>> >>> ------------------------------ >>> >>> Date: Wed, 21 Jan 2015 08:42:32 +0200 >>> Subject: RE: DRE: CTS community mail >>> From: ryan820509@xxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> >>> Bring your drive on Sat, you can get it from me. >>> >>> On 21 Jan 2015 07:20, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote: >>> >>> oh btw, thanks ogrs for that website. >>> >>> tried to get DS2 but the file is only 16mb. wtf? wheres the game >>> >>> ------------------------------ >>> >>> Date: Wed, 21 Jan 2015 07:06:53 +0200 >>> Subject: RE: DRE: CTS community mail >>> From: euraima@xxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> >>> Tsek, slayer dabes. You only getting free 6H online, try it offline. >>> >>> On 21 Jan 2015 6:22 AM, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote: >>> >>> if millia is braindead then salyer is a veg. >>> ------------------------------ >>> >>> From: alasdair.donaldson@xxxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> Subject: Re: DRE: CTS community mail >>> Date: Wed, 21 Jan 2015 03:38:29 +0000 >>> >>> Uh... Hadn't realised that either. >>> >>> >>> >>> *From*: Manase Zote [mailto:bmlzote@xxxxxxxxx] >>> *Sent*: Tuesday, January 20, 2015 11:55 PM South Africa Standard Time >>> *To*: cpt-fgc@xxxxxxxxxxxxx <cpt-fgc@xxxxxxxxxxxxx> >>> *Subject*: Re: DRE: CTS community mail >>> >>> >>> Lol >>> >>> On 20 Jan 2015 23:44, "Ilitirit Sama" <ilitirit@xxxxxxxxx> wrote: >>> >>> Epic facepalm. >>> >>> I only just realised Zato~One = Zato Ichi = Zatoichi = The blind >>> swordsman. >>> >>> ------------------------------ >>> >>> The information in this e-mail is confidential and may be legally >>> privileged. 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