Re: DRE: CTS community mail

  • From: Di Lhong <geosaurus8@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Fri, 23 Jan 2015 14:15:17 +0200

Does GGxrd tier list influence a big part of gameplay like MK9?

On Fri, Jan 23, 2015 at 2:14 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:

> Actually, now that I think about it they might nerf Millia's Winger follow
> up's.  Wake up winger in Hell Fire mode leads to oki which surely means
> death.  Not exactly a fair situation, but then again she also dies to other
> chars wake up Hellfire Supers.  Still, it seems like a reasonable nerf.
>
> On Fri, Jan 23, 2015 at 2:11 PM, Di Lhong <geosaurus8@xxxxxxxxx> wrote:
>
>> That is probably what will happen...Also buffing all character to
>> ridiculous high tier can cause Vanilla T6 issue...Dragunov was basically
>> doing instant Russian Assault all day and you can't do anything about
>> it...only way to escape the lockdown was to actually get launch by it and
>> pray that during the combo...you'll find a way out lolz Wall combo for
>> Mishima was retarded too...Jack6 too. Low parry to full B! combo was nuts.
>>
>> On Fri, Jan 23, 2015 at 2:07 PM, Donaldson, Alasdair <
>> alasdair.donaldson@xxxxxxxxxx> wrote:
>>
>>>  Yeah, while that always sounds like a nice idea, it’s too much work
>>> and programmers are lazy.
>>>
>>> I’m sure they’ll go for the easiest option – nerf single char that
>>> loudest noobs are complaining about.
>>>
>>>
>>>
>>> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:
>>> cpt-fgc-bounce@xxxxxxxxxxxxx] *On Behalf Of *Di Lhong
>>> *Sent:* 23 January 2015 2:05 PM
>>>
>>> *To:* cpt-fgc@xxxxxxxxxxxxx
>>> *Subject:* Re: DRE: CTS community mail
>>>
>>>
>>>
>>> They could always buff the rest of the cast to the standard of high tier
>>> characters...Like Vanilla T6. That game was hilariously OP everywhere
>>> (except for Capos...they were beyond trash tier).
>>>
>>>
>>>
>>> On Fri, Jan 23, 2015 at 1:57 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>
>>> wrote:
>>>
>>>  I won't be surprised if Millia does the lowest damage in the game
>>> right now.  I don't see them nerfing her damage.  And, where it takes her 4
>>> mixups to kill, she dies in 2.5 (see: Slayer).  The reason I think nerfing
>>> her meter gain use is perhaps the best option is because if she lands one
>>> mixup, she'll certainly have enough meter to RC a bad overhead read.  So
>>> the opponent stays in the same situation (RC dash -> guess between
>>> overhead, low or throw - guess wrong and she builds enough meter to do the
>>> same thing again).  With a meter gain nerf she'll have to think more
>>> carefully about whether or not to force a mixup, or to back up and zone
>>> with 6H or maybe bait a reversal.
>>>
>>>
>>>
>>> On Fri, Jan 23, 2015 at 1:49 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx>
>>> wrote:
>>>
>>>  Damage nerf?
>>> Keeps gameplay the same but she needs to hit more mixups in order to
>>> kill.
>>>
>>>
>>> That or add recovery to her oki options. (Disc thing etc.)
>>> Ie force her use YRC if she wants good oki.
>>>
>>> Same can be done for most of the top tiers.  "Force" them to implement
>>> YRC to be effective.
>>>
>>> Think it was ogawa who said that the difference between the top tiers
>>> and the rest of the cast is that they dont need meter to be dangerous.
>>>  ------------------------------
>>>
>>> From: lindseyak@xxxxxxxxxxx
>>> To: cpt-fgc@xxxxxxxxxxxxx
>>> Subject: RE: DRE: CTS community mail
>>> Date: Fri, 23 Jan 2015 11:44:42 +0000
>>>
>>>
>>>
>>> that's true.
>>>
>>> millia is fkd either way, too strong or too useless.
>>>
>>>  ------------------------------
>>>
>>> Date: Fri, 23 Jan 2015 13:42:24 +0200
>>> Subject: Re: DRE: CTS community mail
>>> From: ilitirit@xxxxxxxxx
>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>
>>> > just take one of those away then she becomes fair
>>>
>>>
>>> Then she becomes useless...
>>>
>>> Think about it - what does she have that makes her strong?  Nothing but
>>> her knockdown mixups.  She can fish all day with 6H and land nothing if the
>>> opponent just blocks.  Her double air dash complements her neutral game in
>>> that it forces the opponent to focus on two angles of attack.
>>>
>>> What you're suggesting is like saying "take Blanka's hop away and it
>>> will make him fair".
>>>
>>> And remember, she was *stronger* in the previous versions and still
>>> wasn't the best character in the game.
>>>
>>>
>>>
>>>
>>>
>>> On Fri, Jan 23, 2015 at 1:38 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx>
>>> wrote:
>>>
>>>  but that's how she is played even from the old versions.
>>>
>>> I think having a double dash and double jump makes her op , just take
>>> one of those away then she becomes fair
>>>
>>>  ------------------------------
>>>
>>> Date: Fri, 23 Jan 2015 13:14:02 +0200
>>>
>>>
>>> Subject: Re: DRE: CTS community mail
>>> From: ilitirit@xxxxxxxxx
>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>
>>> I think if they nerf Millia it might be her meter build and/or her
>>> Chroming Rose super (not that it's really strong).  There's no other way to
>>> nerf her without destroying her as a character.  They'll have to rethink
>>> her playstyle if they want to nerf her mixups.
>>>
>>>
>>>
>>> On Fri, Jan 23, 2015 at 12:06 PM, Ashraf Barendse <
>>> ashraf.barendse@xxxxxxxxx> wrote:
>>>
>>>  Redbull announced a fighting game event called Redbull Kumite.
>>>
>>> Details are sparse at the moment
>>>
>>> http://www.redbullkumite.com/
>>>
>>>
>>>
>>> They need to tweak that clash counter time thing. either remove it or
>>> make it less random.
>>>
>>> And then give characters old moves they are missing, like Slayer's big
>>> bang upper.
>>>
>>>
>>>
>>> On Fri, Jan 23, 2015 at 10:55 AM, Sameegh Jardine <sameegh@xxxxxxxxx>
>>> wrote:
>>>
>>>  Lol, hell no :p
>>>
>>>
>>> On 23 Jan 2015, at 10:12 AM, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote:
>>>
>>>  Buff my waifu!
>>>  ------------------------------
>>>
>>> Date: Fri, 23 Jan 2015 09:52:38 +0200
>>> Subject: RE: DRE: CTS community mail
>>> From: ryan820509@xxxxxxxxx
>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>
>>> There's nothing broken about him *lol*
>>>
>>> He's a solid character but l'd hardly say he can be played in a brain
>>> dead manner. He has great tools and damage but you still need to manage his
>>> calorie meter well to get the most out of him. If he could free cancel
>>> without calorie meter, he'd be broken.
>>>
>>> On 23 Jan 2015 09:39, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote:
>>>
>>>  I think sin will be broken at arcades. he is definetly an underused
>>> character.
>>>
>>> there is something very broken about him.
>>>
>>>  ------------------------------
>>>
>>> From: paashaasggx@xxxxxxxxxxx
>>> To: cpt-fgc@xxxxxxxxxxxxx
>>> Subject: RE: DRE: CTS community mail
>>> Date: Fri, 23 Jan 2015 07:19:49 +0000
>>>
>>> New location tests for starting in Feb for arcade version of Xrd.
>>>
>>>
>>>
>>> They adding console chars to the arcade version and rebalancing the
>>> whole cast.
>>>
>>>
>>>
>>> Tests only start in Feb...  no idea when it will eventually filter over
>>> to console.
>>>  ------------------------------
>>>
>>> From: lindseyak@xxxxxxxxxxx
>>> To: cpt-fgc@xxxxxxxxxxxxx
>>> Subject: RE: DRE: CTS community mail
>>> Date: Fri, 23 Jan 2015 06:02:41 +0000
>>>
>>> morning peeps,
>>>
>>> I believe the new hotness with 2.1.2 monk is having no spirit generators.
>>>
>>> sigh , I need to get on that new torch 2h wep.
>>>
>>> Whats happening tomorrow?
>>>
>>> Mario kart 8 player ?
>>>
>>> xrd ranbat?
>>>
>>>  ------------------------------
>>>
>>> Date: Thu, 22 Jan 2015 21:37:49 +0200
>>> Subject: Re: DRE: CTS community mail
>>> From: nicmuir@xxxxxxxxx
>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>
>>> Good stuff
>>>
>>> On 22 Jan 2015 18:52, "Stephen Scheidel" <gieroadsteve@xxxxxxxxx> wrote:
>>>
>>>  C Rayz always making SF references.
>>>
>>> https://www.youtube.com/watch?v=WqJGD8bVor8
>>>
>>>
>>>
>>> On 22 January 2015 at 15:02, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote:
>>>
>>>  Used to see that allot in reloaded.  Especially if you get pot in the
>>> corner.
>>>
>>>
>>>
>>> His backdash avoids allot of stuff
>>>  ------------------------------
>>>
>>> Date: Thu, 22 Jan 2015 14:30:32 +0200
>>> Subject: RE: DRE: CTS community mail
>>> From: nicmuir@xxxxxxxxx
>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>
>>> I managed to backdash jump-ins, so it must be pretty good.
>>>
>>> On 22 Jan 2015 09:44, "Wynand-Ben" <paashaasggx@xxxxxxxxxxx> wrote:
>>>
>>>  Isnt it POTs backdash that has like 20f invul with 1f recovery or
>>> something?
>>>
>>>
>>>
>>> Backdash potbuster ruins lives
>>>  ------------------------------
>>>
>>> Date: Wed, 21 Jan 2015 23:30:15 +0200
>>> Subject: Re: DRE: CTS community mail
>>> From: nicmuir@xxxxxxxxx
>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>
>>> Ya, any excuse to expose... myself.  I guess?
>>> he he.
>>>
>>> I think you absorbed the lion's share of tech there Lumi.  You saw what
>>> works, you'll be able to deal with most of my bs now.
>>>
>>> Sap's Chipp is doing his mixups well, his character has evolved.  There
>>> are some holes in his new tech I'd like to explore (just used my hentai
>>> imagination on that last bit of sentence structure... laughed my ass off),
>>> but looking solid.
>>>
>>> I have no idea how Salie learns shit, because he changes everything
>>> about his playstyle as soon as one thing doesn't work.  It feels to me like
>>> he scraps everything and starts over.  It still works tho, I just don't
>>> really know how to help him than just answer his questions.  Possibly the
>>> only thing I can help with is that both my characters have supers that
>>> "shield" and "lash" and that he needs to watch for both.
>>>
>>> Manase gets unlucky in the throw department.  His gunflame pressure has
>>> become less of a threat.
>>> We should practice lab, like I did with Lumi.
>>>
>>> Khan....
>>> Teleports backwards get you killed.
>>> That axe-kick gets you killed.
>>> and soon
>>> That ducking low kick after your pressure game, will get you killed.
>>> Your teleport cross-up during pressure will work on Axl, not on Pot.
>>> Pot auto-corrects his armor move, and you've seen me use pot-buster by
>>> reversing the command.
>>>
>>> and I've put together moves that work as follow ups for burst attempts,
>>> I think you guys may have picked up that you were getting owned after your
>>> bursts.  So, with Pot, I'd do a RC after his buster, and most times you'll
>>> do a burst after my first RC hit, which I absorb using armor, then I
>>> Pot-buster.
>>> That means you've just eaten 2 busters...clean.
>>>
>>> On 21 Jan 2015 22:33, "sameegh jardine" <sameegh@xxxxxxxxx> wrote:
>>>
>>>  Thanks for hosting us at your place tonight Khan, the session was all
>>> good!
>>>
>>>
>>>
>>> Most of the evening involved getting bodied by Nic but I think we all
>>> picked up a few things which was cool. Thanks again for helping us get a
>>> closer look at some of your options Nic, it should hopefully allow us to
>>> give you better games and level the scene one move at a time :]
>>>
>>>
>>>
>>> On Wed, Jan 21, 2015 at 10:20 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx>
>>> wrote:
>>>
>>>  i just thought of something really funny
>>>
>>> consider percy yelling "hey" (in the, someone is stealing my bike tone)
>>>
>>>
>>>   ------------------------------
>>>
>>> Date: Wed, 21 Jan 2015 18:26:36 +0200
>>> Subject: Re: DRE: CTS community mail
>>> From: gieroadsteve@xxxxxxxxx
>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>
>>>
>>>
>>> New aesop ep get it in!
>>>
>>>
>>> https://www.youtube.com/watch?v=OAljP_xggMc&index=2&list=PLG433upJRwe7rz4_ZXDWDWrxFVEpKzAcb
>>>
>>>
>>>
>>> On 21 January 2015 at 18:25, Nicholas Robertson-Muir <nicmuir@xxxxxxxxx>
>>> wrote:
>>>
>>> Jeebers.
>>>
>>> On 21 Jan 2015 12:32, "Ashraf Barendse" <ashraf.barendse@xxxxxxxxx>
>>> wrote:
>>>
>>>  KOF XIII Yacheng Cup (2015/1/18, in China)
>>> Grand Final Madkof vs Xiaohai
>>>
>>> https://www.youtube.com/watch?v=NQabH32ETmc
>>>
>>>
>>>
>>> On Wed, Jan 21, 2015 at 12:25 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>
>>> wrote:
>>>
>>>  What time are people going through tonight?
>>>
>>>
>>>
>>> On Wed, Jan 21, 2015 at 12:22 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx>
>>> wrote:
>>>
>>>  what about tonight?
>>>
>>>  ------------------------------
>>>
>>> Date: Wed, 21 Jan 2015 12:20:28 +0200
>>>
>>>
>>> Subject: Re: DRE: CTS community mail
>>> From: sameegh@xxxxxxxxx
>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>
>>> lol, you'll be playing Millia within 5 minutes on Saturday.
>>>
>>>
>>>
>>> On Wed, Jan 21, 2015 at 12:17 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx>
>>> wrote:
>>>
>>>  yes till someone finds away to stop 6HS
>>>
>>>  ------------------------------
>>>
>>> Date: Wed, 21 Jan 2015 12:13:04 +0200
>>> Subject: Re: DRE: CTS community mail
>>> From: sameegh@xxxxxxxxx
>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>
>>>
>>>
>>> Are you maining Slayer?
>>>
>>>
>>>
>>> On Wed, Jan 21, 2015 at 12:04 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx>
>>> wrote:
>>>
>>>  I had 2-3f with khan and he got bopped.
>>>
>>>  ------------------------------
>>>
>>> Date: Wed, 21 Jan 2015 12:01:31 +0200
>>> Subject: Re: DRE: CTS community mail
>>> From: ilitirit@xxxxxxxxx
>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>
>>>
>>>
>>> With 9f of lag any character is braindead.
>>>
>>>
>>>
>>> On Wed, Jan 21, 2015 at 10:36 AM, Ryan Williams <ryan820509@xxxxxxxxx>
>>> wrote:
>>>
>>> It's great until you ID it.
>>>
>>> On 21 Jan 2015 10:35, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote:
>>>
>>>  you will be seeing it tonight
>>>
>>> 6HS best move in da game.
>>>
>>>
>>>
>>>  ------------------------------
>>>
>>> Date: Wed, 21 Jan 2015 10:34:20 +0200
>>> Subject: RE: DRE: CTS community mail
>>> From: ryan820509@xxxxxxxxx
>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>
>>> Yeah l want to see this 6HS spamming Slayer.
>>>
>>> On 21 Jan 2015 10:09, "Wynand-Ben" <paashaasggx@xxxxxxxxxxx> wrote:
>>>
>>>  LB Slayer exhibition matches this saturday?
>>>  ------------------------------
>>>
>>> From: lindseyak@xxxxxxxxxxx
>>> To: cpt-fgc@xxxxxxxxxxxxx
>>> Subject: RE: DRE: CTS community mail
>>> Date: Wed, 21 Jan 2015 07:45:36 +0000
>>>
>>> not me , everyone else.
>>>
>>> u r included in this list.
>>>
>>>  ------------------------------
>>>
>>> Date: Wed, 21 Jan 2015 09:22:09 +0200
>>> Subject: RE: DRE: CTS community mail
>>> From: ryan820509@xxxxxxxxx
>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>
>>> *lol* Something tells me you get hit by 6HS way too often.
>>>
>>> On 21 Jan 2015 09:18, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote:
>>>
>>>  come online at khan's house then.
>>>
>>> then you can witness me pooning everyone with slayer.
>>>
>>> slayer is so easy to play , lmao,
>>>
>>> this is how you play slayer:
>>>
>>> Flowchart
>>> 6HS - Hit - do another 6HS
>>> 6HS - Miss - do another 6HS
>>> !@#%$@$% answer 6HS you input a dandy step here and there if you get
>>> bored.
>>>
>>>  ------------------------------
>>>
>>> Date: Wed, 21 Jan 2015 09:12:35 +0200
>>> Subject: RE: DRE: CTS community mail
>>> From: ryan820509@xxxxxxxxx
>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>
>>> Offline sesh at Khany's tonight man. We can play again tomorrow.
>>>
>>> Since when do you play Slayer *lol*
>>>
>>> On 21 Jan 2015 09:10, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote:
>>>
>>>  thanks sap.
>>>
>>> you must come get yours tonight. I am number wan slayer on server.
>>>
>>> youl die quick coz you take more dmg than any other character in the
>>> game.
>>>
>>>  ------------------------------
>>>
>>> Date: Wed, 21 Jan 2015 08:42:32 +0200
>>> Subject: RE: DRE: CTS community mail
>>> From: ryan820509@xxxxxxxxx
>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>
>>> Bring your drive on Sat, you can get it from me.
>>>
>>> On 21 Jan 2015 07:20, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote:
>>>
>>>  oh btw, thanks ogrs for that website.
>>>
>>> tried to get DS2 but the file is only 16mb. wtf? wheres the game
>>>
>>>  ------------------------------
>>>
>>> Date: Wed, 21 Jan 2015 07:06:53 +0200
>>> Subject: RE: DRE: CTS community mail
>>> From: euraima@xxxxxxxxx
>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>
>>> Tsek, slayer dabes. You only getting free 6H online, try it offline.
>>>
>>> On 21 Jan 2015 6:22 AM, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote:
>>>
>>>  if millia is braindead then salyer is a veg.
>>>  ------------------------------
>>>
>>> From: alasdair.donaldson@xxxxxxxxxx
>>> To: cpt-fgc@xxxxxxxxxxxxx
>>> Subject: Re: DRE: CTS community mail
>>> Date: Wed, 21 Jan 2015 03:38:29 +0000
>>>
>>> Uh... Hadn't realised that either.
>>>
>>>
>>>
>>> *From*: Manase Zote [mailto:bmlzote@xxxxxxxxx]
>>> *Sent*: Tuesday, January 20, 2015 11:55 PM South Africa Standard Time
>>> *To*: cpt-fgc@xxxxxxxxxxxxx <cpt-fgc@xxxxxxxxxxxxx>
>>> *Subject*: Re: DRE: CTS community mail
>>>
>>>
>>> Lol
>>>
>>> On 20 Jan 2015 23:44, "Ilitirit Sama" <ilitirit@xxxxxxxxx> wrote:
>>>
>>>  Epic facepalm.
>>>
>>> I only just realised Zato~One = Zato Ichi = Zatoichi = The blind
>>> swordsman.
>>>
>>>  ------------------------------
>>>
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>>> KPMG cannot guarantee that e-mail communications are secure or
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>>> destroyed, arrive late or incomplete, or contain viruses.
>>>
>>> This email is being sent out by KPMG International Cooperative ("KPMG
>>> International") on behalf of the local KPMG member firm providing services
>>> to you. KPMG International Cooperative ("KPMG International") is a Swiss
>>> entity that serves as a coordinating entity for a network of independent
>>> firms operating under the KPMG name. KPMG International provides no
>>> services to clients. Each member firm of KPMG International is a legally
>>> distinct and separate entity and each describes itself as such. Information
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>>
>>
>

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