Re: DRE: CTS community mail

  • From: Di Lhong <geosaurus8@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Fri, 23 Jan 2015 14:11:05 +0200

That is probably what will happen...Also buffing all character to
ridiculous high tier can cause Vanilla T6 issue...Dragunov was basically
doing instant Russian Assault all day and you can't do anything about
it...only way to escape the lockdown was to actually get launch by it and
pray that during the combo...you'll find a way out lolz Wall combo for
Mishima was retarded too...Jack6 too. Low parry to full B! combo was nuts.

On Fri, Jan 23, 2015 at 2:07 PM, Donaldson, Alasdair <
alasdair.donaldson@xxxxxxxxxx> wrote:

>  Yeah, while that always sounds like a nice idea, it’s too much work and
> programmers are lazy.
>
> I’m sure they’ll go for the easiest option – nerf single char that loudest
> noobs are complaining about.
>
>
>
> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx]
> *On Behalf Of *Di Lhong
> *Sent:* 23 January 2015 2:05 PM
>
> *To:* cpt-fgc@xxxxxxxxxxxxx
> *Subject:* Re: DRE: CTS community mail
>
>
>
> They could always buff the rest of the cast to the standard of high tier
> characters...Like Vanilla T6. That game was hilariously OP everywhere
> (except for Capos...they were beyond trash tier).
>
>
>
> On Fri, Jan 23, 2015 at 1:57 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:
>
>  I won't be surprised if Millia does the lowest damage in the game right
> now.  I don't see them nerfing her damage.  And, where it takes her 4
> mixups to kill, she dies in 2.5 (see: Slayer).  The reason I think nerfing
> her meter gain use is perhaps the best option is because if she lands one
> mixup, she'll certainly have enough meter to RC a bad overhead read.  So
> the opponent stays in the same situation (RC dash -> guess between
> overhead, low or throw - guess wrong and she builds enough meter to do the
> same thing again).  With a meter gain nerf she'll have to think more
> carefully about whether or not to force a mixup, or to back up and zone
> with 6H or maybe bait a reversal.
>
>
>
> On Fri, Jan 23, 2015 at 1:49 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx>
> wrote:
>
>  Damage nerf?
> Keeps gameplay the same but she needs to hit more mixups in order to kill.
>
>
> That or add recovery to her oki options. (Disc thing etc.)
> Ie force her use YRC if she wants good oki.
>
> Same can be done for most of the top tiers.  "Force" them to implement YRC
> to be effective.
>
> Think it was ogawa who said that the difference between the top tiers and
> the rest of the cast is that they dont need meter to be dangerous.
>  ------------------------------
>
> From: lindseyak@xxxxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
> Subject: RE: DRE: CTS community mail
> Date: Fri, 23 Jan 2015 11:44:42 +0000
>
>
>
> that's true.
>
> millia is fkd either way, too strong or too useless.
>
>  ------------------------------
>
> Date: Fri, 23 Jan 2015 13:42:24 +0200
> Subject: Re: DRE: CTS community mail
> From: ilitirit@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
> > just take one of those away then she becomes fair
>
>
> Then she becomes useless...
>
> Think about it - what does she have that makes her strong?  Nothing but
> her knockdown mixups.  She can fish all day with 6H and land nothing if the
> opponent just blocks.  Her double air dash complements her neutral game in
> that it forces the opponent to focus on two angles of attack.
>
> What you're suggesting is like saying "take Blanka's hop away and it will
> make him fair".
>
> And remember, she was *stronger* in the previous versions and still
> wasn't the best character in the game.
>
>
>
>
>
> On Fri, Jan 23, 2015 at 1:38 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx>
> wrote:
>
>  but that's how she is played even from the old versions.
>
> I think having a double dash and double jump makes her op , just take one
> of those away then she becomes fair
>
>  ------------------------------
>
> Date: Fri, 23 Jan 2015 13:14:02 +0200
>
>
> Subject: Re: DRE: CTS community mail
> From: ilitirit@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
> I think if they nerf Millia it might be her meter build and/or her
> Chroming Rose super (not that it's really strong).  There's no other way to
> nerf her without destroying her as a character.  They'll have to rethink
> her playstyle if they want to nerf her mixups.
>
>
>
> On Fri, Jan 23, 2015 at 12:06 PM, Ashraf Barendse <
> ashraf.barendse@xxxxxxxxx> wrote:
>
>  Redbull announced a fighting game event called Redbull Kumite.
>
> Details are sparse at the moment
>
> http://www.redbullkumite.com/
>
>
>
> They need to tweak that clash counter time thing. either remove it or make
> it less random.
>
> And then give characters old moves they are missing, like Slayer's big
> bang upper.
>
>
>
> On Fri, Jan 23, 2015 at 10:55 AM, Sameegh Jardine <sameegh@xxxxxxxxx>
> wrote:
>
>  Lol, hell no :p
>
>
> On 23 Jan 2015, at 10:12 AM, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote:
>
>  Buff my waifu!
>  ------------------------------
>
> Date: Fri, 23 Jan 2015 09:52:38 +0200
> Subject: RE: DRE: CTS community mail
> From: ryan820509@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
> There's nothing broken about him *lol*
>
> He's a solid character but l'd hardly say he can be played in a brain dead
> manner. He has great tools and damage but you still need to manage his
> calorie meter well to get the most out of him. If he could free cancel
> without calorie meter, he'd be broken.
>
> On 23 Jan 2015 09:39, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote:
>
>  I think sin will be broken at arcades. he is definetly an underused
> character.
>
> there is something very broken about him.
>
>  ------------------------------
>
> From: paashaasggx@xxxxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
> Subject: RE: DRE: CTS community mail
> Date: Fri, 23 Jan 2015 07:19:49 +0000
>
> New location tests for starting in Feb for arcade version of Xrd.
>
>
>
> They adding console chars to the arcade version and rebalancing the whole
> cast.
>
>
>
> Tests only start in Feb...  no idea when it will eventually filter over to
> console.
>  ------------------------------
>
> From: lindseyak@xxxxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
> Subject: RE: DRE: CTS community mail
> Date: Fri, 23 Jan 2015 06:02:41 +0000
>
> morning peeps,
>
> I believe the new hotness with 2.1.2 monk is having no spirit generators.
>
> sigh , I need to get on that new torch 2h wep.
>
> Whats happening tomorrow?
>
> Mario kart 8 player ?
>
> xrd ranbat?
>
>  ------------------------------
>
> Date: Thu, 22 Jan 2015 21:37:49 +0200
> Subject: Re: DRE: CTS community mail
> From: nicmuir@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
> Good stuff
>
> On 22 Jan 2015 18:52, "Stephen Scheidel" <gieroadsteve@xxxxxxxxx> wrote:
>
>  C Rayz always making SF references.
>
> https://www.youtube.com/watch?v=WqJGD8bVor8
>
>
>
> On 22 January 2015 at 15:02, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote:
>
>  Used to see that allot in reloaded.  Especially if you get pot in the
> corner.
>
>
>
> His backdash avoids allot of stuff
>  ------------------------------
>
> Date: Thu, 22 Jan 2015 14:30:32 +0200
> Subject: RE: DRE: CTS community mail
> From: nicmuir@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
> I managed to backdash jump-ins, so it must be pretty good.
>
> On 22 Jan 2015 09:44, "Wynand-Ben" <paashaasggx@xxxxxxxxxxx> wrote:
>
>  Isnt it POTs backdash that has like 20f invul with 1f recovery or
> something?
>
>
>
> Backdash potbuster ruins lives
>  ------------------------------
>
> Date: Wed, 21 Jan 2015 23:30:15 +0200
> Subject: Re: DRE: CTS community mail
> From: nicmuir@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
> Ya, any excuse to expose... myself.  I guess?
> he he.
>
> I think you absorbed the lion's share of tech there Lumi.  You saw what
> works, you'll be able to deal with most of my bs now.
>
> Sap's Chipp is doing his mixups well, his character has evolved.  There
> are some holes in his new tech I'd like to explore (just used my hentai
> imagination on that last bit of sentence structure... laughed my ass off),
> but looking solid.
>
> I have no idea how Salie learns shit, because he changes everything about
> his playstyle as soon as one thing doesn't work.  It feels to me like he
> scraps everything and starts over.  It still works tho, I just don't really
> know how to help him than just answer his questions.  Possibly the only
> thing I can help with is that both my characters have supers that "shield"
> and "lash" and that he needs to watch for both.
>
> Manase gets unlucky in the throw department.  His gunflame pressure has
> become less of a threat.
> We should practice lab, like I did with Lumi.
>
> Khan....
> Teleports backwards get you killed.
> That axe-kick gets you killed.
> and soon
> That ducking low kick after your pressure game, will get you killed.
> Your teleport cross-up during pressure will work on Axl, not on Pot.  Pot
> auto-corrects his armor move, and you've seen me use pot-buster by
> reversing the command.
>
> and I've put together moves that work as follow ups for burst attempts, I
> think you guys may have picked up that you were getting owned after your
> bursts.  So, with Pot, I'd do a RC after his buster, and most times you'll
> do a burst after my first RC hit, which I absorb using armor, then I
> Pot-buster.
> That means you've just eaten 2 busters...clean.
>
> On 21 Jan 2015 22:33, "sameegh jardine" <sameegh@xxxxxxxxx> wrote:
>
>  Thanks for hosting us at your place tonight Khan, the session was all
> good!
>
>
>
> Most of the evening involved getting bodied by Nic but I think we all
> picked up a few things which was cool. Thanks again for helping us get a
> closer look at some of your options Nic, it should hopefully allow us to
> give you better games and level the scene one move at a time :]
>
>
>
> On Wed, Jan 21, 2015 at 10:20 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx>
> wrote:
>
>  i just thought of something really funny
>
> consider percy yelling "hey" (in the, someone is stealing my bike tone)
>
>
>   ------------------------------
>
> Date: Wed, 21 Jan 2015 18:26:36 +0200
> Subject: Re: DRE: CTS community mail
> From: gieroadsteve@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
>
>
> New aesop ep get it in!
>
>
> https://www.youtube.com/watch?v=OAljP_xggMc&index=2&list=PLG433upJRwe7rz4_ZXDWDWrxFVEpKzAcb
>
>
>
> On 21 January 2015 at 18:25, Nicholas Robertson-Muir <nicmuir@xxxxxxxxx>
> wrote:
>
> Jeebers.
>
> On 21 Jan 2015 12:32, "Ashraf Barendse" <ashraf.barendse@xxxxxxxxx> wrote:
>
>  KOF XIII Yacheng Cup (2015/1/18, in China)
> Grand Final Madkof vs Xiaohai
>
> https://www.youtube.com/watch?v=NQabH32ETmc
>
>
>
> On Wed, Jan 21, 2015 at 12:25 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>
> wrote:
>
>  What time are people going through tonight?
>
>
>
> On Wed, Jan 21, 2015 at 12:22 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx>
> wrote:
>
>  what about tonight?
>
>  ------------------------------
>
> Date: Wed, 21 Jan 2015 12:20:28 +0200
>
>
> Subject: Re: DRE: CTS community mail
> From: sameegh@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
> lol, you'll be playing Millia within 5 minutes on Saturday.
>
>
>
> On Wed, Jan 21, 2015 at 12:17 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx>
> wrote:
>
>  yes till someone finds away to stop 6HS
>
>  ------------------------------
>
> Date: Wed, 21 Jan 2015 12:13:04 +0200
> Subject: Re: DRE: CTS community mail
> From: sameegh@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
>
>
> Are you maining Slayer?
>
>
>
> On Wed, Jan 21, 2015 at 12:04 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx>
> wrote:
>
>  I had 2-3f with khan and he got bopped.
>
>  ------------------------------
>
> Date: Wed, 21 Jan 2015 12:01:31 +0200
> Subject: Re: DRE: CTS community mail
> From: ilitirit@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
>
>
> With 9f of lag any character is braindead.
>
>
>
> On Wed, Jan 21, 2015 at 10:36 AM, Ryan Williams <ryan820509@xxxxxxxxx>
> wrote:
>
> It's great until you ID it.
>
> On 21 Jan 2015 10:35, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote:
>
>  you will be seeing it tonight
>
> 6HS best move in da game.
>
>
>
>  ------------------------------
>
> Date: Wed, 21 Jan 2015 10:34:20 +0200
> Subject: RE: DRE: CTS community mail
> From: ryan820509@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
> Yeah l want to see this 6HS spamming Slayer.
>
> On 21 Jan 2015 10:09, "Wynand-Ben" <paashaasggx@xxxxxxxxxxx> wrote:
>
>  LB Slayer exhibition matches this saturday?
>  ------------------------------
>
> From: lindseyak@xxxxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
> Subject: RE: DRE: CTS community mail
> Date: Wed, 21 Jan 2015 07:45:36 +0000
>
> not me , everyone else.
>
> u r included in this list.
>
>  ------------------------------
>
> Date: Wed, 21 Jan 2015 09:22:09 +0200
> Subject: RE: DRE: CTS community mail
> From: ryan820509@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
> *lol* Something tells me you get hit by 6HS way too often.
>
> On 21 Jan 2015 09:18, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote:
>
>  come online at khan's house then.
>
> then you can witness me pooning everyone with slayer.
>
> slayer is so easy to play , lmao,
>
> this is how you play slayer:
>
> Flowchart
> 6HS - Hit - do another 6HS
> 6HS - Miss - do another 6HS
> !@#%$@$% answer 6HS you input a dandy step here and there if you get
> bored.
>
>  ------------------------------
>
> Date: Wed, 21 Jan 2015 09:12:35 +0200
> Subject: RE: DRE: CTS community mail
> From: ryan820509@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
> Offline sesh at Khany's tonight man. We can play again tomorrow.
>
> Since when do you play Slayer *lol*
>
> On 21 Jan 2015 09:10, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote:
>
>  thanks sap.
>
> you must come get yours tonight. I am number wan slayer on server.
>
> youl die quick coz you take more dmg than any other character in the game.
>
>  ------------------------------
>
> Date: Wed, 21 Jan 2015 08:42:32 +0200
> Subject: RE: DRE: CTS community mail
> From: ryan820509@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
> Bring your drive on Sat, you can get it from me.
>
> On 21 Jan 2015 07:20, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote:
>
>  oh btw, thanks ogrs for that website.
>
> tried to get DS2 but the file is only 16mb. wtf? wheres the game
>
>  ------------------------------
>
> Date: Wed, 21 Jan 2015 07:06:53 +0200
> Subject: RE: DRE: CTS community mail
> From: euraima@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
> Tsek, slayer dabes. You only getting free 6H online, try it offline.
>
> On 21 Jan 2015 6:22 AM, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote:
>
>  if millia is braindead then salyer is a veg.
>  ------------------------------
>
> From: alasdair.donaldson@xxxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
> Subject: Re: DRE: CTS community mail
> Date: Wed, 21 Jan 2015 03:38:29 +0000
>
> Uh... Hadn't realised that either.
>
>
>
> *From*: Manase Zote [mailto:bmlzote@xxxxxxxxx]
> *Sent*: Tuesday, January 20, 2015 11:55 PM South Africa Standard Time
> *To*: cpt-fgc@xxxxxxxxxxxxx <cpt-fgc@xxxxxxxxxxxxx>
> *Subject*: Re: DRE: CTS community mail
>
>
> Lol
>
> On 20 Jan 2015 23:44, "Ilitirit Sama" <ilitirit@xxxxxxxxx> wrote:
>
>  Epic facepalm.
>
> I only just realised Zato~One = Zato Ichi = Zatoichi = The blind swordsman.
>
>  ------------------------------
>
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>
>  ------------------------------
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> This email is being sent out by KPMG International Cooperative ("KPMG
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> firms operating under the KPMG name. KPMG International provides no
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