Eh but then i have to start with match ups...and SF have a few characters...will probably take some time...luckily the move list isn't as big and useless as tekken...they really need to trim useless moves in TK -__-" And soon GGxrd? Too many games!!! On Tue, Feb 11, 2014 at 1:35 PM, Di Lhong <numotd@xxxxxxxxx> wrote: > Practice makes perfect :) > > Just need to know how each move "weigh"...not sure what word i can > use...basically how each move recovers from it's animation/self stun... > > > On Tue, Feb 11, 2014 at 1:31 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx>wrote: > >> Lol i see. I just hope it translates as easy as that for u. >> >> ------------------------------ >> From: numotd@xxxxxxxxx >> Date: Tue, 11 Feb 2014 13:25:50 +0200 >> >> Subject: Re: [CPT-FGC] Re: Hi >> To: cpt-fgc@xxxxxxxxxxxxx >> >> "gna be stuck at doing qcf qcb qcfx2, dp motions" >> >> You serious? you do know all these motions exist in tekken and you use it >> frequently right? only thing we don't have is the charge motion (Guile, >> Deejay, etc) wiff punishing with qcf+1 for Dragunov, ewgf for kaz for sure, >> qcb+2 drag bait...and the list goes on. qcfx2? you mean snakedash? where >> you do qcfx8+ss too? >> >> >> On Tue, Feb 11, 2014 at 1:19 PM, lindsey kiviets >> <lindseyak@xxxxxxxxxxx>wrote: >> >> Im pretty sure you are gna be stuck at doing qcf qcb qcfx2, dp motions. >> converting from tekken to sf is being comfortable in doing those motions. >> Ryu has all of these motions. once you have gone passed the "how do I do >> these motions phase" you can get on your way to playing the game and not >> focussing on the controller. >> >> >> >> http://www.eventhubs.com/news/2014/feb/10/early-entrance-numbers-socal-regionals-2014-game-ssf4-ae-v2012-umvc3-smash-blazblue-and-more/ >> >> All the 3d fighters are scoring low numbers, except for injustice, dunno >> when that train is gna die. ST is still going strong. If ST was a person it >> would be Nick , old but still as fierce as ever. BB is gna be HYPE YALL >> WOOOOOOOOPPPP. so glad its getting the attention it deserves. >> SoCal Regionals 2014 early registration numbers >> *Numbers as of February 10, 2014 5:35 p.m. PST* >> >> Super Street Fighter 4 Arcade Edition v2012 - 173 >> Ultimate Marvel vs. Capcom 3 - 105 >> Blazblue: Chrono Phantasma - 66 >> Injustice: Gods Among Us - 59 >> Killer Instinct - 45 >> Super Smash Bros. Melee - 36 >> King of Fighters 13 - 35 >> Street Fighter X Tekken - 34 >> Super Street Fighter 2 Turbo - 31 >> Divekick - 30 >> Persona 4: Arena - 29 >> Tekken Tag Tournament 2 - 28 >> Guilty Gear Accent Core +R - 25 >> Dead or Alive 5 Ultimate - 21 >> Mortal Kombat 9 - 21 >> Skullgirls - 21 >> Soul Calibur 2 HD - 18 >> Soul Calibur 5 - 18 >> Mobile Suit Gundam Extreme: Vs Full Boost - 17 >> Virtua Fighter 5: Final Showdown - 13 >> >> >> ------------------------------ >> From: numotd@xxxxxxxxx >> Date: Tue, 11 Feb 2014 13:01:48 +0200 >> >> Subject: Re: [CPT-FGC] Re: Hi >> To: cpt-fgc@xxxxxxxxxxxxx >> >> >> Ah ok. No doubt on Ryu. But he's the cover boy for the game lolz >> >> >> On Tue, Feb 11, 2014 at 12:56 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>wrote: >> >> Ryu's not actually a "simple" character. He's just easy to learn the >> game with because you're forced to learn everything to use him effectively. >> >> Boxer, Guile and Honda are more simple because they have movesets with >> less risk attached (Dash Punch, Sonic Boom, Head butt) so you don't have to >> worry so much about how and when to use these moves, and what your >> alternatives are when your opponent can shut these moves down. >> >> On the other hand, Ryu's fireball is only safe in certain situations. >> Learning to throw fireballs with Ryu is deceptively hard. >> >> >> >> On Tue, Feb 11, 2014 at 12:48 PM, Di Lhong <numotd@xxxxxxxxx> wrote: >> >> ryu can suck it. too mainstream lolz if you notice my characters in every >> fighting game is either characters that nobody plays, chinese or they have >> tits...haha best would be a combination of 3 XD oh and Capos :) >> >> but yes i know that ryu is pretty straight forward and probably the best >> to start out with for a new player. But meh, i'll take my chances with the >> characters i find interesting. I mean i didn't start tekken with mishimas >> or Asuka. I went for Capos, Julia, Nina/Anna, Raven, Yoshi and all the >> weirdos. Still don't know how to play mishimas and do ewgf haha can do >> "turtle ho" tho...aka slow ass f~d~df+2...fuck just frame. >> >> thanks for all the input. i've been reading lots but now i just need to >> put it into execution :) >> >> >> >> >> >> >> On Tue, Feb 11, 2014 at 12:37 PM, lindsey kiviets >> <lindseyak@xxxxxxxxxxx>wrote: >> >> not all shotos are eay to play. >> >> ryu is best to start with. >> >> ------------------------------ >> From: paashaasggx@xxxxxxxxxxx >> >> To: cpt-fgc@xxxxxxxxxxxxx >> Subject: RE: [CPT-FGC] Re: Hi >> Date: Tue, 11 Feb 2014 10:34:04 +0000 >> >> >> Fuck that shit >> >> Was also told to start with a shoto. Tried it and hated it. Fuck all >> shotos. >> >> Just play who you like >> >> ------------------------------ >> From: lindseyak@xxxxxxxxxxx >> To: cpt-fgc@xxxxxxxxxxxxx >> Subject: RE: [CPT-FGC] Re: Hi >> Date: Tue, 11 Feb 2014 10:28:22 +0000 >> >> Di when learning sf4 , pickup ryu. best advice I can give you. >> >> I didn't like the game at al , but after I played with ryu for a lengthy >> period the game started to make sense. Chojin beat the living cwap outa me >> with his ryu , it forced me to level and learn the game. >> >> ------------------------------ >> Date: Tue, 11 Feb 2014 12:22:21 +0200 >> Subject: Re: [CPT-FGC] Re: Hi >> From: ilitirit@xxxxxxxxx >> To: cpt-fgc@xxxxxxxxxxxxx >> >> Probably Yun. You'll need a bit of practice for his Genei Jin combos but >> they are pretty straight forward. No fireballs though. >> >> Juri is one of the best zoners in the game, but her projectile storing >> mechanic takes a long time to get used to. Doesn't have a DP for anti-air, >> but has one of the best anti-air normals in the game. >> >> Dhalsim is quite simple to learn and very effective but his playstyle is >> unique. His ground game is probably the least like Ryus. No DP, but you >> can't really jump on him. >> >> >> >> On Tue, Feb 11, 2014 at 12:12 PM, Di Lhong <numotd@xxxxxxxxx> wrote: >> >> Quick question, who in this list is "easy" to play (as in easy combo and >> simple mechanic/fighting philosophy eg. ryu? fireball projectile and >> zoning, shoryuken for anti air, etc) >> >> Juri, El Fuerte, Yun, Dhalsim? >> >> El Fuerte looks a bit complicated with his infinite combo :/ but i won't >> know until i try it out. Yun looks pretty straight forward. While i had >> some practice with Juri, so i kindda know her movelist. >> >> Gonna start SF4 :) while i wait for Elena. >> >> >> On Tue, Feb 11, 2014 at 11:29 AM, lindsey kiviets >> <lindseyak@xxxxxxxxxxx>wrote: >> >> doubt it , MS is too cheap. >> >> they didn't even fyt for DH when they got bought out. >> >> ------------------------------ >> From: alasdair.donaldson@xxxxxxxxxx >> >> To: cpt-fgc@xxxxxxxxxxxxx >> Subject: Re: [CPT-FGC] Re: Hi >> Date: Tue, 11 Feb 2014 09:21:01 +0000 >> >> >> Well Tekken just isn't hype. Too few entries. >> I wonder if MS paid for KI to be there, like Warner Bros did with MK and >> Injustice. >> *From*: lindsey kiviets [mailto:lindseyak@xxxxxxxxxxx] >> *Sent*: Tuesday, February 11, 2014 11:03 AM South Africa Standard Time >> *To*: cpt-fgc@xxxxxxxxxxxxx <cpt-fgc@xxxxxxxxxxxxx> >> *Subject*: RE: [CPT-FGC] Re: Hi >> >> >> he just mad salty, but its not as if Tekken wont be there at all. It >> will still be there just not on the main stage. >> >> I don't agree with Mr Wizards decision putting KI in though , Tekken >> could've been in there. >> ------------------------------ >> Date: Tue, 11 Feb 2014 10:41:17 +0200 >> Subject: RE: [CPT-FGC] Re: Hi >> From: bmlzote@xxxxxxxxx >> To: cpt-fgc@xxxxxxxxxxxxx >> >> I agree with SAP, MM is a douch... >> On 10 Feb 2014 13:29, "Donaldson, Alasdair" < >> alasdair.donaldson@xxxxxxxxxx> wrote: >> >> I remember him getting into a fight on TZ with Aken. >> It was quite funny with MM claiming that Aken didn't know how to play >> Kaz. Right... >> >> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx] >> *On Behalf Of *Di Lhong >> *Sent:* 10 February 2014 1:21 PM >> *To:* cpt-fgc@xxxxxxxxxxxxx >> *Subject:* Re: [CPT-FGC] Re: Hi >> >> Agree on MainMan... >> >> On Mon, Feb 10, 2014 at 1:10 PM, Ryan Williams <ryan820509@xxxxxxxxx> >> wrote: >> >> Ashraf, just use June against him *lol* >> >> MainMan is an idiot. >> >> On Mon, Feb 10, 2014 at 12:56 PM, Ashraf Barendse < >> ashraf.barendse@xxxxxxxxx> wrote: >> >> FT5 salty runback? Sure thing. >> >> But I apologise in advance to the other guys if it's not fun to watch, >> since it's going to be a very one sided affair in my favor. >> >> MainMan butthurt about no TTT2 at Evo. 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