[pythian] Re: Camera Controls

  • From: Jens Zetterström <yule@xxxxxxxxxxxx>
  • To: <pythian@xxxxxxxxxxxxx>
  • Date: Tue, 27 May 2003 05:26:18 -0700

yes. And then you dont need to implant a cursor in the 1P view..
 

<-----Original Message----->

                 From: Darryl Long
Sent: 5/27/2003 2:33:49 PM
To: pythian@xxxxxxxxxxxxx
Subject: Re: [pythian] Re: Camera Controls 

So basically you're talking about a system to make it easier for the = 
player 
to figure out what the 1P viewpoint is looking at? 



> -----Original Message----- 
> From: Jens Zetterstr=F6m [mailto:yule@xxxxxxxxxxxx] 
> Sent: Tuesday, May 27, 2003 8:17 AM 
> To: pythian@xxxxxxxxxxxxx 
> Subject: [pythian] Re: Camera Controls 
>=20 
>=20 
> Oki I will try to explane. 
> =20 
> If you have a small delay on the cursor and character=20 
> turning, and also 
> add a small FOV you will get a effect that the outer areas of=20 
> the screen 
> will move faster than the middle. So when turning and slowing down it 
> will be much easier to locate the center off the screen. Then also = 
you 
> dont need a Cursor.=20 
> =20 
> This is only a thought.. =3D) 
> =20 
> I will try to get a screenshot to you. But i dont know if you=20 
> understand 
> with it. it would be better if you tryed it yourself. 
> =20 
> Yule 
> <-----Original Message-----> 
>=20 
> From: Darryl Long 
> Sent: 5/27/2003 1:58:56 PM 
> To: pythian@xxxxxxxxxxxxx 
> Subject: Re: [pythian] Re: Camera Controls=20 
>=20 
> I don't understand what you mean. How big is the freelancer=20 
> demo? Can =3D=20 
> you=20 
> take screenshots?=20 
>=20 
>=20 
>=20 
> > -----Original Message-----=20 
> > From: Jens Zetterstr=3DF6m [mailto:yule@xxxxxxxxxxxx]=20 
> > Sent: Tuesday, May 27, 2003 6:59 AM=20 
> > To: pythian@xxxxxxxxxxxxx=20 
> > Subject: [pythian] Re: Camera Controls=20 
> >=3D20=20 
> >=3D20=20 
> > no accually i meant that you can turn the PC with the mouse=20 
> by moving=20 
> > the cursor off the center screen but when it fades in=20 
> *slows down* =3D=20 
> its=20 
> > much easyer to locate center of the screen and also where=20 
> the cursor=20 
> > are. But when you move the mouse around you will not se the cursor.
= 

> > =3D20=20 
> > By dropping the mouse the PC automatly fokus on the cursor=3D20=20 
> > *with a small=20 
> > delay*. So having the cursor in the top right corner will make
the=20 
> > charakter turn the head and turn around to that facing that=3D20=20 
> > direction.=3D20=20 
> > =3D20=20 
> > The PC should have the option to display that cursor but i=20 
> dont think=20 
> > its necessary.=20 
> > =3D20=20 
> > *hope you understand what i meen* =3D3D)=20 
> > =3D20=20 
> > yule=20 
> >=3D20=20 
>=20 
> .=20 
> =09 
>=20 
>=20 
>=20 
>=20 

. 
        




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