Oki I will try to explane. If you have a small delay on the cursor and character turning, and also add a small FOV you will get a effect that the outer areas of the screen will move faster than the middle. So when turning and slowing down it will be much easier to locate the center off the screen. Then also you dont need a Cursor. This is only a thought.. =) I will try to get a screenshot to you. But i dont know if you understand with it. it would be better if you tryed it yourself. Yule <-----Original Message-----> From: Darryl Long Sent: 5/27/2003 1:58:56 PM To: pythian@xxxxxxxxxxxxx Subject: Re: [pythian] Re: Camera Controls I don't understand what you mean. How big is the freelancer demo? Can = you take screenshots? > -----Original Message----- > From: Jens Zetterstr=F6m [mailto:yule@xxxxxxxxxxxx] > Sent: Tuesday, May 27, 2003 6:59 AM > To: pythian@xxxxxxxxxxxxx > Subject: [pythian] Re: Camera Controls >=20 >=20 > no accually i meant that you can turn the PC with the mouse by moving > the cursor off the center screen but when it fades in *slows down* = its > much easyer to locate center of the screen and also where the cursor > are. But when you move the mouse around you will not se the cursor. > =20 > By dropping the mouse the PC automatly fokus on the cursor=20 > *with a small > delay*. So having the cursor in the top right corner will make the > charakter turn the head and turn around to that facing that=20 > direction.=20 > =20 > The PC should have the option to display that cursor but i dont think > its necessary. > =20 > *hope you understand what i meen* =3D) > =20 > yule >=20 .