> Really? It says in the FAQs that they are staying in user land. > Besides, much of the overhead with net_server is not context switch > overhead. app_server has the same kind of ops and low latency. What > killed net_server's performance was the truly enormous number of > copies > (I think it was in the double digits) that it made of *every* piece > of > data that went through it. BONE was a one copy (memory->net card) > stack, and was made as close to zero-copy as humanly possible, which > is > responsible for much of its performance. Yes, the FAQ is outdated; it was originally planned to implement a user -land stack. And although the number of copies is huge for the net_server, this could be fixed with a better implementation. And if the Net API would do it right, real zero-copy would be possible, which is not with the BSD API. But the context switch overhead and the fact, that Travis is already working on a networking stack in kernel-space lead to the conclusion that it makes more sense to follow that route. Adios... Axel.