[haiku-development] Re: Gaming in Haiku...

  • From: Stephan Assmus <superstippi@xxxxxx>
  • To: haiku-development@xxxxxxxxxxxxx
  • Date: Thu, 17 Apr 2008 10:18:19 +0200

Stefano Ceccherini wrote:
> 2008/4/17, Stephan Assmus <superstippi@xxxxxx>:
> 
> > I have not tested BWindowScreen based stuff lately, maybe the problem 
> > is in
> >  that implementation, _or_ some of the video drivers lost the 
> >  capability to have their accelerant cloned (what BWindowScreen is 
> >  based on). I know for example that the Radeon driver worked well with 
> >  that, but with recent versions, it became a problem (running the 
> >  app_server test environment in accelerant cloning mode).
> 
> Could be, but screen savers don't use BWindowScreen. They use 
> BDirectWindow :)

I know. All Haiku savers do and most BeOS savers (BrainWash uses 
BWindowScreen and there might be more). I was refering to the BWindowScreen 
based stuff in general. :-)

Best regards,
-Stephan



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