[haiku-development] Re: Gaming in Haiku...

  • From: "François Revol" <revol@xxxxxxx>
  • To: haiku-development@xxxxxxxxxxxxx
  • Date: Wed, 16 Apr 2008 21:43:16 +0200 CEST

> I tried running "Dominos" (the full-screen BeOS demo) in Haiku.  It
> wouldn't run, because it said there wasn't some kind of Game KIt
> support.  I can play Windowed games, like Circus Linux and others, no
> problem.  But does Haiku lack anything, to do full-screen
> (non-windowed) games?  I tried running IRE "The False Messiah" (an
> Ultima 6-type gaming engine), but it crashed almost immediately after
> it the title screen appeared.
>
> I can't seem to find any other examples of full screen games/demos,
> etc. that will run in Haiku, to test this capability.  Do you know of
> any?
>

Probably because the required Game Kit functions aren't yet
implemented.
Patches welcome :D
And make sure there is a trac entry mentionning those for R1/alpha :)

François.

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