[haiku-development] Re: Gaming in Haiku...
- From: "François Revol" <revol@xxxxxxx>
- To: haiku-development@xxxxxxxxxxxxx
- Date: Wed, 16 Apr 2008 21:43:16 +0200 CEST
> I tried running "Dominos" (the full-screen BeOS demo) in Haiku. It
> wouldn't run, because it said there wasn't some kind of Game KIt
> support. I can play Windowed games, like Circus Linux and others, no
> problem. But does Haiku lack anything, to do full-screen
> (non-windowed) games? I tried running IRE "The False Messiah" (an
> Ultima 6-type gaming engine), but it crashed almost immediately after
> it the title screen appeared.
>
> I can't seem to find any other examples of full screen games/demos,
> etc. that will run in Haiku, to test this capability. Do you know of
> any?
>
Probably because the required Game Kit functions aren't yet
implemented.
Patches welcome :D
And make sure there is a trac entry mentionning those for R1/alpha :)
François.
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