[haiku-development] Re: Gaming in Haiku...

  • From: "Stefano Ceccherini" <stefano.ceccherini@xxxxxxxxx>
  • To: haiku-development@xxxxxxxxxxxxx
  • Date: Thu, 17 Apr 2008 09:24:32 +0200

2008/4/17, Stephan Assmus <superstippi@xxxxxx>:

> I have not tested BWindowScreen based stuff lately, maybe the problem is in
>  that implementation, _or_ some of the video drivers lost the capability to
>  have their accelerant cloned (what BWindowScreen is based on). I know for
>  example that the Radeon driver worked well with that, but with recent
>  versions, it became a problem (running the app_server test environment in
>  accelerant cloning mode).

Could be, but screen savers don't use BWindowScreen. They use BDirectWindow :)

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