[gameprogrammer] Re: What to do after C++?
- From: "Juan Ignacio Albanesi" <jalbanesi@xxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Fri, 31 Aug 2007 13:32:44 -0300
You should learn how to create a state machine. Basically a game is a set of
states (main menu, intro, level, gameover, pause, etc).
You can implement it in various ways (simpler structured form (switch(state)
case MAIN_MENU:) or object oriented (eg: with the design pattern State[1])).
You can also study the code of a open source game. There are lots at
http://sourceforge.net/
Saludos
[1] http://en.wikipedia.org/wiki/State_pattern
On 8/31/07, Azeem Zaheer <azeem_841@xxxxxxxxxxx> wrote:
>
> HI
> I am Azeem Zaheer.I have been learning C++ for almost more than one
> year.Ithink I have mastered all the things including object-oriented
> programming.But I still cant figure out how can I make a game.
> Do I have to learn Windows or Dos Programming necessarily?
> What I am really asking is that what does a person with a strong C++ base
> has to learn to make a game,no matter 2D or 3D.
> Thanks in advance.
>
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- References:
- [gameprogrammer] What to do after C++?
- From: Azeem Zaheer
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