[gameprogrammer] Re: What to do after C++?
- From: Dominic McDonnell <telarau@xxxxxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Fri, 31 Aug 2007 20:38:14 +1000
Basically you now need to find info or libraries that allow you to
control the hardware. SDL is a good starting point and depending on what
you want to do might be all you need, but it will definitely allow you
to learn the basics of making a game. It is available for windows and
linux, but I am not sure about dos.
Beyond SDL the simplest 3d library to use is OpenGL, which works on
both windows and linux and SDL lets you use fairly easily. If you want
to learn the most complicated system out there, and you are using
windows then directx is the way to go.
A simple google search should give you heaps of game programming
tutorials and howtos.
Dominic McDonnell
Azeem Zaheer wrote:
HI
I am Azeem Zaheer.I have been learning C++ for almost more than one
year.I think I have mastered all the things including object-oriented
programming.But I still cant figure out how can I make a game.
Do I have to learn Windows or Dos Programming necessarily?
What I am really asking is that what does a person with a strong C++ base
has to learn to make a game,no matter 2D or 3D.
Thanks in advance.
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HII am Azeem Zaheer.I have been learning C++ for almost more than one year.I think I have mastered all the things including object-oriented
programming.But I still cant figure out how can I make a game. Do I have to learn Windows or Dos Programming necessarily? What I am really asking is that what does a person with a strong C++ base has to learn to make a game,no matter 2D or 3D.Thanks in advance.
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- [gameprogrammer] Re: What to do after C++?
- From: ®£$ǖ\"v@M$Ħ ¢© $...........
- [gameprogrammer] What to do after C++?
- From: Azeem Zaheer