[pure-silver] Re: Kodak vs Ilford

  • From: "Richard Knoppow" <dickburk@xxxxxxxxxxxxx>
  • To: <pure-silver@xxxxxxxxxxxxx>
  • Date: Sat, 22 Mar 2008 16:29:04 -0700


----- Original Message ----- From: "mail1" <mail1@xxxxxxxxxxxxxxxxx>
To: <pure-silver@xxxxxxxxxxxxx>
Sent: Friday, March 21, 2008 10:26 PM
Subject: [pure-silver] Re: Kodak vs Ilford


Richard, Your comments on film curves verses film types is excellent.


  Thank you:-)
I didn't talk about the shoulder because most modern films don't really have a shoulder until they reach impractical densities. Most B&W films have an enormous overexposure latitude, six to 10 stops in many cases. This is not the _range_ of the film but the amount the exposure can be increased from the ISO exposure and still have good tone rendition. I suppose I should define a shoulder. Just as the film has a low contrast area for very low exposures (the toe) it also looses contrast for very high exposures. At some point the film reaches its maximum density and will just go no further. The theory books will show an area of reversal for extremely high exposures but modern films do not seem to ever reach this point. As the highest densities are reached the contrast is reduced and this part of the curve is called the shoulder. A shoulder can also be produced by the developer. Some developers just are not active enough to develop the highest possible densities on the film. If you look at the data sheets for Kodak films which show development in the Versamat automatic processor you will find the higher densities shoulder off at noticably lower densities than when developed in something like T-Max or even D-76. It is possible to generate an artificial shoulder by using what is called a "compensating" developer. These are highly diluted or otherwise designed to have too low an activity to reach the highest densities. Also, development without agitation will result in local exhaustion. In the dense areas the developer reaction products build up slowing down development. In normal processing the agitation removes these reaction products and allows fresh developer to penetrate the emulsion. Not all developers are equally sucessful in stagnant development because some reaction products actually accelerate development rather than restraining it. A developer containing Metol as the sole development agent will exhibit compensation and also edge effects because the reaction products of Metol are restrainers. Rodinal, which is related to Metol behaves the same way. The reaction products of hydroquinone, OTOH, are accelerators and a hydroquinone developer will not show the same sort of effects from low agitation as one having only metol in it. Printing negatives with very high density highlights is a problem. If the image is not too complex the exposure of different areas can be adjusted by burning and dodging. To do this well (so that its not obvious on the final image) is not too easy and requires a lot of practice. Local contrast can also be reduced by the use of contrast masks. These can be made with a contrast higher than the negative so that they result in a non-linear final curve. Contrast masks used to be common in color printing especially with Cibachrome. They are not too difficult to do for B&W. Similar effects can be gotten from electronic image editing programs like Photoshop but many are not aware that they can be generated photographically albeit with more work.

A last word on film curves: I think the best explanation of their effect is in the older Kodak film databooks. I have no idea where to find these other than camera swap meets or dealers specializing in this kind of thing. Its possible some library systems may have them. The edition is not important because the same text was reprinted with the film data sheets tipped in. Its the text you want so having obsolete data sheets is of no consequence.

---
Richard Knoppow
Los Angeles, CA, USA
dickburk@xxxxxxxxxxxxx
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