[project1dev] Re: argh

  • From: Chris Riccobono <crysalim@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Fri, 17 Jul 2009 00:29:24 -0700

That is tricky.  I don't suppose inverting the rotation of every model
would work... actually I know that wouldn't cuz of the scale of some..

Was every single model flipped like that, and we could only notice it
with the fortune teller sign?  So flipping the texture wouldn't work?

On Thu, Jul 16, 2009 at 10:51 PM, Alan Wolfe<alan.wolfe@xxxxxxxxx> wrote:
> ok so the good news is i fixed the problem we were having where left and
> right were reversed in game (Such as Katie's sign).
>
> The bad news is that the fix literally makes everything a mirror image of
> what it was.
>
> So in voidmap for example, where you used to walk to the LEFT to cross the
> bridge into the fortune tellers hut it's now on the right.
>
> my brain is mushy right now, but im tryin to think of a good solution...
>
> suggestions welcome too if you have any (i bet you have an idea or 2 nick!)
> hehe
>
> im gonna go pass out though, night guys zzzzz
>

Other related posts: