alan, does the map look ok other than where the 2nd asteroid w/ the tent is? i can just fix it manually and call it a day. nice work w/ the fix, btw. was it something bizarre? On Fri, Jul 17, 2009 at 3:29 AM, Chris Riccobono <crysalim@xxxxxxxxx> wrote: > That is tricky. I don't suppose inverting the rotation of every model > would work... actually I know that wouldn't cuz of the scale of some.. > > Was every single model flipped like that, and we could only notice it > with the fortune teller sign? So flipping the texture wouldn't work? > > On Thu, Jul 16, 2009 at 10:51 PM, Alan Wolfe<alan.wolfe@xxxxxxxxx> wrote: > > ok so the good news is i fixed the problem we were having where left and > > right were reversed in game (Such as Katie's sign). > > > > The bad news is that the fix literally makes everything a mirror image of > > what it was. > > > > So in voidmap for example, where you used to walk to the LEFT to cross > the > > bridge into the fortune tellers hut it's now on the right. > > > > my brain is mushy right now, but im tryin to think of a good solution... > > > > suggestions welcome too if you have any (i bet you have an idea or 2 > nick!) > > hehe > > > > im gonna go pass out though, night guys zzzzz > > > >