Would you like me to convert the tile trap to this Art/Models/TempleMap/Tile_Trap_15x15x1.ms3d or hold out till you got the basic layout done? Is there anything you want help on with the temple? On Wed, Jul 1, 2009 at 1:34 PM, Apache User <dhapache@xxxxxxxxxxxxxxxxxxx>wrote: > User:rorac > > Message: Added a bunch of new models to aid in temple construction > Centered all old models > Rebuilt diamondpath room; no longer a complicated design > Fake wall is no longer an alternative route (up here) > > <Files Changed> > U Art/Models/TempleMap/FakeWall.ms3d > A Art/Models/TempleMap/Floor_120x30x5.ms3d > A Art/Models/TempleMap/Floor_240x30x5.ms3d > U Art/Models/TempleMap/Floor_25x25x5.ms3d > U Art/Models/TempleMap/Floor_25x5x50.ms3d > U Art/Models/TempleMap/Floor_300x100x5.ms3d > A Art/Models/TempleMap/Floor_360x60x5.ms3d > A Art/Models/TempleMap/Floor_Trap_30x495x1.ms3d > U Art/Models/TempleMap/Tile_Diamond_15x15x1.ms3d > U Art/Models/TempleMap/Tile_Trap_15x15x1.ms3d > U Art/Models/TempleMap/Wall_210x60x5.ms3d > U Art/Models/TempleMap/Wall_50x60x25.ms3d > U Art/Models/TempleMap/Wall_60x60x5.ms3d > U Scripts/Maps/templemap_geometry.lua > > >