oh ok, get it into SVN then (unless im retarded and it's already in) and Kent can make it work On Thu, May 21, 2009 at 6:18 PM, eric drewes <figarus@xxxxxxxxx> wrote: > i couldnt get the worm working to rotate right, but you said you did? > we werent gonna animate the worm so it's probably ready, we're not too > worried about the texture > > > On Thu, May 21, 2009 at 6:37 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > >> oh yeah, erics working on that and the other animations i think. >> On Thu, May 21, 2009 at 3:35 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote: >> >>> What about the boss worm model? What's the status on that? >>> >>> >>> On Thu, May 21, 2009 at 3:20 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote: >>> >>>> Hey Katie, >>>> >>>> I got your pickaxe in game (but not in a level i've checked in yet). >>>> >>>> Unless someone else really wants to do it (if so let me know!) I'm going >>>> to try and finish decorating the cave tonight with all the props we have - >>>> including this pick axe - so that we can move onto the lighting pass and be >>>> closer to bein done with this cave finally!! (: >>>> >>>> Anyone have any other props they are working on that they want in? Or >>>> are we ok with the props we have? >>>> On Wed, May 20, 2009 at 12:43 AM, katie cook <ktmcook@xxxxxxxxx>wrote: >>>> >>>>> Hey Guys, >>>>> >>>>> I was able to get the Pickaxe textured for now. Here it is. >>>>> >>>>> I'm gonna keep working with the texture editor to make it so my >>>>> textures come out more refined/detailed. >>>>> >>>>> I will work on getting a shovel made and if it is in time for use, >>>>> cool. If not its good practice for me so no worries. Hopefully I will have >>>>> something by the weekend. >>>>> >>>>> Have a good night guys. =) >>>>> >>>>> --- On *Tue, 5/19/09, Alan Wolfe <alan.wolfe@xxxxxxxxx>* wrote: >>>>> >>>>> >>>>> From: Alan Wolfe <alan.wolfe@xxxxxxxxx> >>>>> Subject: [project1dev] Re: I have created... a crate. >>>>> To: project1dev@xxxxxxxxxxxxx >>>>> Date: Tuesday, May 19, 2009, 10:50 PM >>>>> >>>>> >>>>> Oh it's no problem Katie, I think Eric wanted to close out the >>>>> Milestone this weekend if we could, but even that is a soft date (: >>>>> >>>>> On Tue, May 19, 2009 at 10:42 PM, katie cook >>>>> <ktmcook@xxxxxxxxx<http://mc/compose?to=ktmcook@xxxxxxxxx> >>>>> > wrote: >>>>> >>>>>> Hey Guys, >>>>>> >>>>>> I am really sorry, I was trying to mess with the uv texture editor and >>>>>> was having major issues getting my textures to work tonight. I was >>>>>> trying to >>>>>> learn the editor more, but it is proving to be a bit onry. >>>>>> >>>>>> Anyway, needless to say I haven't got the textures & models for the >>>>>> pickaxe and shovel like I was hoping. I am really sorry. I am hoping to >>>>>> keep >>>>>> working on it and get it to work soon. >>>>>> >>>>>> Hope this doesn't cause any inconvenience/setback. >>>>>> >>>>>> Thanks guys, I will check in soon. =/ >>>>>> >>>>>> Katie >>>>>> >>>>>> --- On *Tue, 5/19/09, Alan Wolfe >>>>>> <alan.wolfe@xxxxxxxxx<http://mc/compose?to=alan.wolfe@xxxxxxxxx> >>>>>> >* wrote: >>>>>> >>>>>> >>>>>> From: Alan Wolfe >>>>>> <alan.wolfe@xxxxxxxxx<http://mc/compose?to=alan.wolfe@xxxxxxxxx> >>>>>> > >>>>>> Subject: [project1dev] Re: I have created... a crate. >>>>>> To: >>>>>> project1dev@xxxxxxxxxxxxx<http://mc/compose?to=project1dev@xxxxxxxxxxxxx> >>>>>> Date: Tuesday, May 19, 2009, 10:35 PM >>>>>> >>>>>> haha yeah >>>>>> >>>>>> and eric's barrels should explode when you shoot em!! >>>>>> >>>>>> On Tue, May 19, 2009 at 10:34 PM, Chris Riccobono >>>>>> <crysalim@xxxxxxxxx<http://mc/compose?to=crysalim@xxxxxxxxx> >>>>>> > wrote: >>>>>> >>>>>>> Woot, a game is not a game without a crate. Now we need to be able >>>>>>> to smash it. >>>>>>> >>>>>>> On Tue, May 19, 2009 at 10:25 PM, Matthew Freeland >>>>>>> <mattthefiend@xxxxxxxxx<http://mc/compose?to=mattthefiend@xxxxxxxxx>> >>>>>>> wrote: >>>>>>> > Yay! >>>>>>> > >>>>>>> > Behold! I present you all with the latest in my attempts to learn >>>>>>> 3d >>>>>>> > modeling. Simple nondescript box for storing. It's so awesome it >>>>>>> doesn't >>>>>>> > even need functional pieces like a silly henge. >>>>>>> > >>>>>>> > If someone has an appropriate texture for that baby go ahead and >>>>>>> slap it on >>>>>>> > there, I've been trying my hand at making a plywood surface for it >>>>>>> but am >>>>>>> > utterly defeated. >>>>>>> > >>>>>>> > -Wurmz >>>>>>> > >>>>>>> >>>>>>> >>>>>> >>>>>> >>>>> >>>>> >>>> >>> >> >