[project1dev] Re: I have created... a crate.

  • From: figarus@xxxxxxxxx
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Fri, 22 May 2009 03:27:40 +0000

Alan... you have the model and fixed it... it doesn't come up in milkshape for 
me so I can't 
Sent via BlackBerry from T-Mobile

-----Original Message-----
From: Alan Wolfe <alan.wolfe@xxxxxxxxx>

Date: Thu, 21 May 2009 18:19:50 
To: <project1dev@xxxxxxxxxxxxx>
Subject: [project1dev] Re: I have created... a crate.


oh ok, get it into SVN then (unless im retarded and it's already in) and
Kent can make it work
On Thu, May 21, 2009 at 6:18 PM, eric drewes <figarus@xxxxxxxxx> wrote:

> i couldnt get the worm working to rotate right, but you said you did?
> we werent gonna animate the worm so it's probably ready, we're not too
> worried about the texture
>
>
> On Thu, May 21, 2009 at 6:37 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>
>> oh yeah, erics working on that and the other animations i think.
>>   On Thu, May 21, 2009 at 3:35 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>
>>> What about the boss worm model? What's the status on that?
>>>
>>>
>>> On Thu, May 21, 2009 at 3:20 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>
>>>> Hey Katie,
>>>>
>>>> I got your pickaxe in game (but not in a level i've checked in yet).
>>>>
>>>> Unless someone else really wants to do it (if so let me know!) I'm going
>>>> to try and finish decorating the cave tonight with all the props we have -
>>>> including this pick axe - so that we can move onto the lighting pass and be
>>>> closer to bein done with this cave finally!! (:
>>>>
>>>> Anyone have any other props they are working on that they want in? Or
>>>> are we ok with the props we have?
>>>>   On Wed, May 20, 2009 at 12:43 AM, katie cook <ktmcook@xxxxxxxxx>wrote:
>>>>
>>>>>   Hey Guys,
>>>>>
>>>>> I was able to get the Pickaxe textured for now. Here it is.
>>>>>
>>>>> I'm gonna keep working with the texture editor to make it so my
>>>>> textures come out more refined/detailed.
>>>>>
>>>>> I will work on getting a shovel made and if it is in time for use,
>>>>> cool. If not its good practice for me so no worries. Hopefully I will have
>>>>> something by the weekend.
>>>>>
>>>>> Have a good night guys. =)
>>>>>
>>>>> --- On *Tue, 5/19/09, Alan Wolfe <alan.wolfe@xxxxxxxxx>* wrote:
>>>>>
>>>>>
>>>>> From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
>>>>> Subject: [project1dev] Re: I have created... a crate.
>>>>> To: project1dev@xxxxxxxxxxxxx
>>>>> Date: Tuesday, May 19, 2009, 10:50 PM
>>>>>
>>>>>
>>>>> Oh it's no problem Katie, I think Eric wanted to close out the
>>>>> Milestone this weekend if we could, but even that is a soft date (:
>>>>>
>>>>> On Tue, May 19, 2009 at 10:42 PM, katie cook 
>>>>> <ktmcook@xxxxxxxxx<http://mc/compose?to=ktmcook@xxxxxxxxx>
>>>>> > wrote:
>>>>>
>>>>>>   Hey Guys,
>>>>>>
>>>>>> I am really sorry, I was trying to mess with the uv texture editor and
>>>>>> was having major issues getting my textures to work tonight. I was 
>>>>>> trying to
>>>>>> learn the editor more, but it is proving to be a bit onry.
>>>>>>
>>>>>> Anyway, needless to say I haven't got the textures & models for the
>>>>>> pickaxe and shovel like I was hoping. I am really sorry. I am hoping to 
>>>>>> keep
>>>>>> working on it and get it to work soon.
>>>>>>
>>>>>> Hope this doesn't cause any inconvenience/setback.
>>>>>>
>>>>>> Thanks guys, I will check in soon. =/
>>>>>>
>>>>>> Katie
>>>>>>
>>>>>> --- On *Tue, 5/19/09, Alan Wolfe 
>>>>>> <alan.wolfe@xxxxxxxxx<http://mc/compose?to=alan.wolfe@xxxxxxxxx>
>>>>>> >* wrote:
>>>>>>
>>>>>>
>>>>>> From: Alan Wolfe 
>>>>>> <alan.wolfe@xxxxxxxxx<http://mc/compose?to=alan.wolfe@xxxxxxxxx>
>>>>>> >
>>>>>> Subject: [project1dev] Re: I have created... a crate.
>>>>>> To: 
>>>>>> project1dev@xxxxxxxxxxxxx<http://mc/compose?to=project1dev@xxxxxxxxxxxxx>
>>>>>> Date: Tuesday, May 19, 2009, 10:35 PM
>>>>>>
>>>>>> haha yeah
>>>>>>
>>>>>> and eric's barrels should explode when you shoot em!!
>>>>>>
>>>>>> On Tue, May 19, 2009 at 10:34 PM, Chris Riccobono 
>>>>>> <crysalim@xxxxxxxxx<http://mc/compose?to=crysalim@xxxxxxxxx>
>>>>>> > wrote:
>>>>>>
>>>>>>> Woot, a game is not a game without a crate.  Now we need to be able
>>>>>>> to smash it.
>>>>>>>
>>>>>>> On Tue, May 19, 2009 at 10:25 PM, Matthew Freeland
>>>>>>> <mattthefiend@xxxxxxxxx<http://mc/compose?to=mattthefiend@xxxxxxxxx>>
>>>>>>> wrote:
>>>>>>> > Yay!
>>>>>>> >
>>>>>>> > Behold! I present you all with the latest in my attempts to learn
>>>>>>> 3d
>>>>>>> > modeling. Simple nondescript box for storing. It's so awesome it
>>>>>>> doesn't
>>>>>>> > even need functional pieces like a silly henge.
>>>>>>> >
>>>>>>> > If someone has an appropriate texture for that baby go ahead and
>>>>>>> slap it on
>>>>>>> > there, I've been trying my hand at making a plywood surface for it
>>>>>>> but am
>>>>>>> > utterly defeated.
>>>>>>> >
>>>>>>> > -Wurmz
>>>>>>> >
>>>>>>>
>>>>>>>
>>>>>>
>>>>>>
>>>>>
>>>>>
>>>>
>>>
>>
>

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