oh yeah, erics working on that and the other animations i think. On Thu, May 21, 2009 at 3:35 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote: > What about the boss worm model? What's the status on that? > > > On Thu, May 21, 2009 at 3:20 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > >> Hey Katie, >> >> I got your pickaxe in game (but not in a level i've checked in yet). >> >> Unless someone else really wants to do it (if so let me know!) I'm going >> to try and finish decorating the cave tonight with all the props we have - >> including this pick axe - so that we can move onto the lighting pass and be >> closer to bein done with this cave finally!! (: >> >> Anyone have any other props they are working on that they want in? Or are >> we ok with the props we have? >> On Wed, May 20, 2009 at 12:43 AM, katie cook <ktmcook@xxxxxxxxx> wrote: >> >>> Hey Guys, >>> >>> I was able to get the Pickaxe textured for now. Here it is. >>> >>> I'm gonna keep working with the texture editor to make it so my textures >>> come out more refined/detailed. >>> >>> I will work on getting a shovel made and if it is in time for use, cool. >>> If not its good practice for me so no worries. Hopefully I will have >>> something by the weekend. >>> >>> Have a good night guys. =) >>> >>> --- On *Tue, 5/19/09, Alan Wolfe <alan.wolfe@xxxxxxxxx>* wrote: >>> >>> >>> From: Alan Wolfe <alan.wolfe@xxxxxxxxx> >>> Subject: [project1dev] Re: I have created... a crate. >>> To: project1dev@xxxxxxxxxxxxx >>> Date: Tuesday, May 19, 2009, 10:50 PM >>> >>> >>> Oh it's no problem Katie, I think Eric wanted to close out the Milestone >>> this weekend if we could, but even that is a soft date (: >>> >>> On Tue, May 19, 2009 at 10:42 PM, katie cook >>> <ktmcook@xxxxxxxxx<http://mc/compose?to=ktmcook@xxxxxxxxx> >>> > wrote: >>> >>>> Hey Guys, >>>> >>>> I am really sorry, I was trying to mess with the uv texture editor and >>>> was having major issues getting my textures to work tonight. I was trying >>>> to >>>> learn the editor more, but it is proving to be a bit onry. >>>> >>>> Anyway, needless to say I haven't got the textures & models for the >>>> pickaxe and shovel like I was hoping. I am really sorry. I am hoping to >>>> keep >>>> working on it and get it to work soon. >>>> >>>> Hope this doesn't cause any inconvenience/setback. >>>> >>>> Thanks guys, I will check in soon. =/ >>>> >>>> Katie >>>> >>>> --- On *Tue, 5/19/09, Alan Wolfe >>>> <alan.wolfe@xxxxxxxxx<http://mc/compose?to=alan.wolfe@xxxxxxxxx> >>>> >* wrote: >>>> >>>> >>>> From: Alan Wolfe >>>> <alan.wolfe@xxxxxxxxx<http://mc/compose?to=alan.wolfe@xxxxxxxxx> >>>> > >>>> Subject: [project1dev] Re: I have created... a crate. >>>> To: >>>> project1dev@xxxxxxxxxxxxx<http://mc/compose?to=project1dev@xxxxxxxxxxxxx> >>>> Date: Tuesday, May 19, 2009, 10:35 PM >>>> >>>> haha yeah >>>> >>>> and eric's barrels should explode when you shoot em!! >>>> >>>> On Tue, May 19, 2009 at 10:34 PM, Chris Riccobono >>>> <crysalim@xxxxxxxxx<http://mc/compose?to=crysalim@xxxxxxxxx> >>>> > wrote: >>>> >>>>> Woot, a game is not a game without a crate. Now we need to be able to >>>>> smash it. >>>>> >>>>> On Tue, May 19, 2009 at 10:25 PM, Matthew Freeland >>>>> <mattthefiend@xxxxxxxxx <http://mc/compose?to=mattthefiend@xxxxxxxxx>> >>>>> wrote: >>>>> > Yay! >>>>> > >>>>> > Behold! I present you all with the latest in my attempts to learn 3d >>>>> > modeling. Simple nondescript box for storing. It's so awesome it >>>>> doesn't >>>>> > even need functional pieces like a silly henge. >>>>> > >>>>> > If someone has an appropriate texture for that baby go ahead and slap >>>>> it on >>>>> > there, I've been trying my hand at making a plywood surface for it >>>>> but am >>>>> > utterly defeated. >>>>> > >>>>> > -Wurmz >>>>> > >>>>> >>>>> >>>> >>>> >>> >>> >> >