[project1dev] Re: I have created... a crate.

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Thu, 21 May 2009 15:37:05 -0700

oh yeah, erics working on that and the other animations i think.
On Thu, May 21, 2009 at 3:35 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:

> What about the boss worm model? What's the status on that?
>
>
> On Thu, May 21, 2009 at 3:20 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>
>> Hey Katie,
>>
>> I got your pickaxe in game (but not in a level i've checked in yet).
>>
>> Unless someone else really wants to do it (if so let me know!) I'm going
>> to try and finish decorating the cave tonight with all the props we have -
>> including this pick axe - so that we can move onto the lighting pass and be
>> closer to bein done with this cave finally!! (:
>>
>> Anyone have any other props they are working on that they want in? Or are
>> we ok with the props we have?
>>   On Wed, May 20, 2009 at 12:43 AM, katie cook <ktmcook@xxxxxxxxx> wrote:
>>
>>>   Hey Guys,
>>>
>>> I was able to get the Pickaxe textured for now. Here it is.
>>>
>>> I'm gonna keep working with the texture editor to make it so my textures
>>> come out more refined/detailed.
>>>
>>> I will work on getting a shovel made and if it is in time for use, cool.
>>> If not its good practice for me so no worries. Hopefully I will have
>>> something by the weekend.
>>>
>>> Have a good night guys. =)
>>>
>>> --- On *Tue, 5/19/09, Alan Wolfe <alan.wolfe@xxxxxxxxx>* wrote:
>>>
>>>
>>> From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
>>> Subject: [project1dev] Re: I have created... a crate.
>>> To: project1dev@xxxxxxxxxxxxx
>>> Date: Tuesday, May 19, 2009, 10:50 PM
>>>
>>>
>>> Oh it's no problem Katie, I think Eric wanted to close out the Milestone
>>> this weekend if we could, but even that is a soft date (:
>>>
>>> On Tue, May 19, 2009 at 10:42 PM, katie cook 
>>> <ktmcook@xxxxxxxxx<http://mc/compose?to=ktmcook@xxxxxxxxx>
>>> > wrote:
>>>
>>>>   Hey Guys,
>>>>
>>>> I am really sorry, I was trying to mess with the uv texture editor and
>>>> was having major issues getting my textures to work tonight. I was trying 
>>>> to
>>>> learn the editor more, but it is proving to be a bit onry.
>>>>
>>>> Anyway, needless to say I haven't got the textures & models for the
>>>> pickaxe and shovel like I was hoping. I am really sorry. I am hoping to 
>>>> keep
>>>> working on it and get it to work soon.
>>>>
>>>> Hope this doesn't cause any inconvenience/setback.
>>>>
>>>> Thanks guys, I will check in soon. =/
>>>>
>>>> Katie
>>>>
>>>> --- On *Tue, 5/19/09, Alan Wolfe 
>>>> <alan.wolfe@xxxxxxxxx<http://mc/compose?to=alan.wolfe@xxxxxxxxx>
>>>> >* wrote:
>>>>
>>>>
>>>> From: Alan Wolfe 
>>>> <alan.wolfe@xxxxxxxxx<http://mc/compose?to=alan.wolfe@xxxxxxxxx>
>>>> >
>>>> Subject: [project1dev] Re: I have created... a crate.
>>>> To: 
>>>> project1dev@xxxxxxxxxxxxx<http://mc/compose?to=project1dev@xxxxxxxxxxxxx>
>>>> Date: Tuesday, May 19, 2009, 10:35 PM
>>>>
>>>> haha yeah
>>>>
>>>> and eric's barrels should explode when you shoot em!!
>>>>
>>>> On Tue, May 19, 2009 at 10:34 PM, Chris Riccobono 
>>>> <crysalim@xxxxxxxxx<http://mc/compose?to=crysalim@xxxxxxxxx>
>>>> > wrote:
>>>>
>>>>> Woot, a game is not a game without a crate.  Now we need to be able to
>>>>> smash it.
>>>>>
>>>>> On Tue, May 19, 2009 at 10:25 PM, Matthew Freeland
>>>>> <mattthefiend@xxxxxxxxx <http://mc/compose?to=mattthefiend@xxxxxxxxx>>
>>>>> wrote:
>>>>> > Yay!
>>>>> >
>>>>> > Behold! I present you all with the latest in my attempts to learn 3d
>>>>> > modeling. Simple nondescript box for storing. It's so awesome it
>>>>> doesn't
>>>>> > even need functional pieces like a silly henge.
>>>>> >
>>>>> > If someone has an appropriate texture for that baby go ahead and slap
>>>>> it on
>>>>> > there, I've been trying my hand at making a plywood surface for it
>>>>> but am
>>>>> > utterly defeated.
>>>>> >
>>>>> > -Wurmz
>>>>> >
>>>>>
>>>>>
>>>>
>>>>
>>>
>>>
>>
>

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