[project1dev] Re: Caveworm

  • From: Matthew Freeland <mattthefiend@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Mon, 18 May 2009 10:21:38 -0700

MOM?

On Mon, May 18, 2009 at 9:54 AM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:

> Pretty awesome looking
>
>
> On Mon, May 18, 2009 at 9:44 AM, Chris Sherman 
> <cshermandesign@xxxxxxxxx>wrote:
>
>> Nope, actually c4d cause hexagon is too resource intensive for the
>> computer we have at work. Yeah it sucks that bad
>>
>> Sent from my BlackBerry
>>
>> ------------------------------
>> *From*: eric drewes
>> *Date*: Mon, 18 May 2009 12:41:47 -0400
>> *To*: <project1dev@xxxxxxxxxxxxx>
>> *Subject*: [project1dev] Re: Caveworm
>> hey chris, did you model it in hexagon?
>>
>> just to save you some time... i had to optimize the polygon mesh from a
>> model i did in mudbox in order to save it as a 3ds file so that it would
>> import into milkshape... if you need some help w/ that, let me know!
>>
>>
>>
>> On Mon, May 18, 2009 at 12:40 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>
>>> yeah thats really cool looking
>>>
>>>
>>> On Mon, May 18, 2009 at 9:34 AM, eric drewes <figarus@xxxxxxxxx> wrote:
>>>
>>>> cant wait to see it when its done, chris
>>>>
>>>>
>>>> On Mon, May 18, 2009 at 12:12 PM, Chris Sherman <
>>>> cshermandesign@xxxxxxxxx> wrote:
>>>>
>>>>> Hey just an update, here is the caveworm I'm working on. Its nearing
>>>>> completion I just need to add a little more detail, texture it up and
>>>>> animate it.
>>>>> Sent from my BlackBerry
>>>>
>>>>
>>>>
>>>
>>
>

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