[ian-reeds-games] Re: warlords sounds

  • From: "Allan Thompson" <allan1.thompson@xxxxxxx>
  • To: <ian-reeds-games@xxxxxxxxxxxxx>
  • Date: Sat, 24 Aug 2013 13:43:15 -0400

Lol. You mean star wars crossovers to other genres? Or just star wars in 
general? I wasn't sure.

Yes, the darksword is exactly the series. It wasn't the greatest series, but it 
did present fantasy magic in a whole new way that was really intrigueing.

al

-----Original Message-----
From: ian-reeds-games-bounce@xxxxxxxxxxxxx 
[mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of michael Tholl
Sent: Saturday, August 24, 2013 1:16 PM
To: ian-reeds-games@xxxxxxxxxxxxx
Subject: [ian-reeds-games] Re: warlords sounds

I know this gets off topic a bit, but since it was brought up, the series that 
Allan was talking about by Margaret Weis and Tracey Hickman that has the cross 
over is the Darksword Trilogy, though I think it actually has four books.
Yes, just checked.. It does have four.
Forging the darksword
Doom of the Darksword
Triumph of the Darksword
and Legacy of the darksword.
I kind of feel like Star Wars is the most popular of that particular genre, and 
whenit's done right, it is really good.. When it's not though.. It's an 
experience rivaled only by bambooshoots under the toe nails or by kobolds 
overrunning your fireball slinging wizard while your barbarian is out of moves 
on the other side of a tunnel.. grins Okay, sorry. that was a poor atempt to 
try to put something on-topic in here.
Michael


On 8/24/13, Allan Thompson <allan1.thompson@xxxxxxx> wrote:
> Hi,
> Warlords seems to be giving some serious problems, so , if you do play 
> it, I think it is safe to play the first maybe four maps.
>
> The characters speaking are sound files, and I could find more sounds 
> for them to say, but the thing is trying to get the same voices saying 
> things that make sense in the context of the game, and a lot of the 
> stuff I have is more fantasy oriented.
>
> So, at the moment I am kind of stuck on what is already there. I am 
> constantly keeping an ear out though.
>
> al
>
> -----Original Message-----
> From: ian-reeds-games-bounce@xxxxxxxxxxxxx
> [mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Niklas
> Sent: Saturday, August 24, 2013 11:53 AM
> To: ian-reeds-games@xxxxxxxxxxxxx
> Subject: [ian-reeds-games] Re: warlords sounds
>
> Wow, a conflict between modern and fantasy sounds great and interesting.
> BTW: I have to try your maps out, had no time till yet. A question: I 
> have only played the zombie house in its first or second versions in 
> TB. About the other map packs, star trek and war lords: Do the 
> characters in these both games speak? And can they say more than in 
> zombie house? I remember in the Zombie house the units spoke only a 
> bit, one sentence.  That could liven things up and could be a nice 
> addition for the atmosphere I think.
>
> -----Ursprüngliche Nachricht-----
> From: Allan Thompson
> Sent: Saturday, August 24, 2013 5:32 PM
> To: ian-reeds-games@xxxxxxxxxxxxx
> Subject: [ian-reeds-games] Re: warlords sounds
>
> Hi Jarek,
> Actually, some of those sounds I was in fact planning on using for a 
> special map in warlords. I was going to have a war between modern and 
> fantasy troops!
>
> I was always intrigued with fantasy and modern genres encountering 
> each other, and I thought it would be a really off beat map to try.
>
> Your welcome to any sounds I got there, actually in any of my maps, if 
> you wish. I also have a small library of sounds of all sorts if you 
> are looking for something and you think I could be of some use in that regard.
>
> al
>
>
> -----Original Message-----
> From: ian-reeds-games-bounce@xxxxxxxxxxxxx
> [mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Jaromír 
> Pšánský
> Sent: Saturday, August 24, 2013 6:49 AM
> To: ian-reeds-games@xxxxxxxxxxxxx
> Subject: [ian-reeds-games] warlords sounds
>
> Hi Allan.
> Why do you have any sounds in folder temp in folder sound for warlords?
> smile.
> I think that this sounds are not used in game.
> Jarek
>
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