[ian-reeds-games] Re: Tactical Battle 1.12 dev 6

  • From: "Allan Thompson" <allan1.thompson@xxxxxxx>
  • To: <ian-reeds-games@xxxxxxxxxxxxx>
  • Date: Tue, 5 Feb 2013 17:17:49 -0500

Hi Carlos,
Yeah, I know it can restore points to the unit, but I was wondering if points 
can be taken from the item itself. In other words, I don't want a quiver of 
arrows that acts like aspell, but an item that holds points in and of itself 
like a unit, and the item then can be recharged with points correspondingly.

I am having a problem with items . I can pick them up, equip them, but they 
don't do they don't act right. I still do the sound and damage of the normal 
attack, instead of the new equipped item and it's new sound. I don't get it, 
cause I literally ported the object from the example map and only changed the 
name and  description and the damage. Everything else was left alone.

al
"The truth will set you free"
Jesus Christ of Nazareth 33A.D.
  ----- Original Message ----- 
  From: Carlos Macintosh 
  To: ian-reeds-games@xxxxxxxxxxxxx 
  Sent: Tuesday, February 05, 2013 3:09 PM
  Subject: [ian-reeds-games] Re: Tactical Battle 1.12 dev 6


  Items support the point_restore flag so that you can use them that way. Look 
at the minor healing potion in the ite example. I’m createing a 5th tomb robber 
map that implements items, so stay tuned!

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