[ian-reeds-games] Re: Next stable release

  • From: Søren Jensen <slj@xxxxxxxxxxxxxxxxxx>
  • To: ian-reeds-games@xxxxxxxxxxxxx
  • Date: Wed, 23 Jul 2014 18:42:43 +0200

Hi.

I have a big feature request which I hope can be added soon.
It would be awesome if we could use screenreaders instead of sapi. It would be 
great if NVDA, Jaws and the other screenreaders was supported. Why? Because I 
might want to translate my map pack into danish, which then would require a 
danish sapi voice to work. If we could use a screenreader instead of sapi, 
people could translate Tacticle battle the engine itself and their map packs 
into other languages so more people could enjoy it. What do you think?

I like the idea of having two versions of the map packs. A stable version and a 
version which is being worked on.

Best regards Søren.
Den 23/07/2014 kl. 11.56 skrev shaun everiss <sm.everiss@xxxxxxxxx>:

> yeah its only a pain ffor new users but once you become a seasoned hard corer 
> it makes sence to never really clear much data, its easy enough to become one 
> of those that has loads of maps.
> There are a few not on the servers some I test to.
> 
> At 06:09 p.m. 23/07/2014, you wrote:
>> Hi Craig,
>> Isn't this what we kind of do already? I mean with the map packs.
>> 
>> al
>> 
>> From: ian-reeds-games-bounce@xxxxxxxxxxxxx 
>> [mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Craig Brett 
>> (Redacted sender "craigbrett17@xxxxxxx" for DMARC)
>> Sent: Monday, July 21, 2014 2:26 PM
>> To: ian-reeds-games@xxxxxxxxxxxxx
>> Subject: [ian-reeds-games] Next stable release
>> 
>> Hi all,
>> 
>> I'm looking at fixing a last couple of bugs, and then Ian and I think its 
>> long overdue we went for a stable release.
>> 
>> First off, am I missing any outstanding bugs from the following list?
>>   * Skills that do damage and apply tile effects not applying their tile 
>> effects if the damage they do kill all the units on the tile.
>>   * Possible resurgence of a bug where if a unit dies from an effect it will 
>> die twice.
>>   * Music being set back to the original map music after the battle log if 
>> its been changed in script
>> 
>> There is one more, but it eludes me right now. If anyone can jog my memory, 
>> let me know! We ideally want to get these fixed before a stable release.
>> 
>> Also, since this is a major update to v1.12, we've decided to go for this 
>> being Tactical Battle 2.0. Hope you guys like.
>> 
>> Who's got map packs that are stable and ready for use in the next stable 
>> version?
>> 
>> We're looking at using people's dropbox links and letting players download 
>> map packs from in-game instead of selecting a few and packaging them up with 
>> the game. This is more flexible, as if someone gets a map pack 2.0 ready 
>> further on down the line, we can add it to the list. This will be a 
>> different list to the dev one. We'd therefore appreciate it if you have 2 
>> versions of your 2.0 ready map packs; one for making changes/fixing things 
>> for users of the stable client and one for trying out dev stuff. Would this 
>> be a fair enough way of doing things?
>> 
>> Hope all are well,
>> 
>> Craig
> 
> 
> 


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