[ian-reeds-games] Re: Next stable release

  • From: "Allan Thompson" <allan1.thompson@xxxxxxx>
  • To: <ian-reeds-games@xxxxxxxxxxxxx>
  • Date: Wed, 23 Jul 2014 02:09:22 -0400

Hi Craig,

Isn't this what we kind of do already? I mean with the map packs.

 

al

 

From: ian-reeds-games-bounce@xxxxxxxxxxxxx
[mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Craig Brett
(Redacted sender "craigbrett17@xxxxxxx" for DMARC)
Sent: Monday, July 21, 2014 2:26 PM
To: ian-reeds-games@xxxxxxxxxxxxx
Subject: [ian-reeds-games] Next stable release

 

Hi all,

I'm looking at fixing a last couple of bugs, and then Ian and I think its
long overdue we went for a stable release. 

First off, am I missing any outstanding bugs from the following list?

*       Skills that do damage and apply tile effects not applying their tile
effects if the damage they do kill all the units on the tile.
*       Possible resurgence of a bug where if a unit dies from an effect it
will die twice.
*       Music being set back to the original map music after the battle log
if its been changed in script


There is one more, but it eludes me right now. If anyone can jog my memory,
let me know! We ideally want to get these fixed before a stable release.

Also, since this is a major update to v1.12, we've decided to go for this
being Tactical Battle 2.0. Hope you guys like. 

Who's got map packs that are stable and ready for use in the next stable
version? 

We're looking at using people's dropbox links and letting players download
map packs from in-game instead of selecting a few and packaging them up with
the game. This is more flexible, as if someone gets a map pack 2.0 ready
further on down the line, we can add it to the list. This will be a
different list to the dev one. We'd therefore appreciate it if you have 2
versions of your 2.0 ready map packs; one for making changes/fixing things
for users of the stable client and one for trying out dev stuff. Would this
be a fair enough way of doing things? 

Hope all are well,

Craig

Other related posts: