[ian-reeds-games] Re: Friends= flag for teams not working correctly even for player team

  • From: "Craig Brett" <dmarc-noreply@xxxxxxxxxxxxx> (Redacted sender "craigbrett17@xxxxxxx" for DMARC)
  • To: ian-reeds-games@xxxxxxxxxxxxx
  • Date: Fri, 29 May 2015 00:07:34 +0100

Well, I think I've got a fix for it... we'll see if it does the trick.

On 28/05/2015 23:26, Sharni-Lee Ward wrote:

Basically. I want it to be possible for the AI to use buffing skills on units from allied teams but it always throws fits when you try it with the friendly flag, apparently. Taking off the friendly flag means the skill could potentially be used on enemies if the unit was AI-controlled, though, and I don't want this either.

> Date: Thu, 28 May 2015 23:03:13 +0100
> From: dmarc-noreply@xxxxxxxxxxxxx
> To: ian-reeds-games@xxxxxxxxxxxxx
> Subject: [ian-reeds-games] Re: Friends= flag for teams not working correctly even for player team
>
> What's the desired functionality here. To be able to cast skills with
> friendly flag on units of teams that the casting unit's team has set to
> friendly? I can take a look and see why it's not doing that if so.
>
> On 27/05/2015 19:39, Monkey wrote:
> > For the AI to use them then you probably need enemy, friendly, self or
> > tile specified...not entirely sure on that, but it didn't use those
> > skills when I tried.
> >
> > On 5/27/15, Sharni-Lee Ward <sharni-lee.ward@xxxxxxxxxxx> wrote:
> >> I could set it to work on certain unit types and then take out the friendly
> >> flag. I'll try that now and see how it goes. Thanks for the tip! I didn't
> >> know you could do that with skills, honestly. I thought you needed an enemy
> >> or friendly flag in the file for them to work at all.
> >>
> >> From: allan1.thompson@xxxxxxx
> >> To: ian-reeds-games@xxxxxxxxxxxxx
> >> Subject: [ian-reeds-games] Re: Friends= flag for teams not working correctly
> >> even for player team
> >> Date: Wed, 27 May 2015 10:38:46 -0400
> >>
> >> Sometimes, if you don't designate his skill as friendly nor enemy, the unit
> >> will be able to use that skill on any unit from any team. I know it's not a
> >> great work around but maybe it'll help you if the skill isn't a big deal. Al
> >> From: ian-reeds-games-bounce@xxxxxxxxxxxxx
> >> [mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Sharni-Lee Ward
> >> Sent: Wednesday, May 27, 2015 6:00 AM
> >> To: ian-reeds-games@xxxxxxxxxxxxx
> >> Subject: [ian-reeds-games] Friends= flag for teams not working correctly
> >> even for player team Hi again,
> >>
> >> I've mentioned this before, but I hadn't tested it with my player team until
> >> this evening.
> >>
> >> The friends=flag doesn't seem to be working very well. I set it so my player
> >> team was friends with several other teams who are enemies of their enemies,
> >> and then tried to use a buffing skill on one of the allied teams' units. It
> >> said "You don't want to help your enemies!" ...That's not supposed to
> >> happen.
> >>
> >> I knew the AI had issues with this flag before, but I didn't realise it was
> >> this buggy before now. I'd have thought it would be simple enough to create
> >> an allies flag like the enemies flag. It's the main problem with teams that
> >> I've noticed and I'd hope it can be fixed in the next full release. My maps
> >> focus on a certain group of characters but if there are others doing their
> >> thing in the background like the Resistance and so on, then it would feel
> >> more real. :)
> >
>
>

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