[ian-reeds-games] Re: Friends= flag for teams not working correctly even for player team

  • From: "Allan Thompson" <allan1.thompson@xxxxxxx>
  • To: <ian-reeds-games@xxxxxxxxxxxxx>
  • Date: Wed, 27 May 2015 10:38:46 -0400

Sometimes, if you don't designate his skill as friendly nor enemy, the unit
will be able to use that skill on any unit from any team. I know it's not a
great work around but maybe it'll help you if the skill isn't a big deal.



Al







From: ian-reeds-games-bounce@xxxxxxxxxxxxx
[mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Sharni-Lee Ward
Sent: Wednesday, May 27, 2015 6:00 AM
To: ian-reeds-games@xxxxxxxxxxxxx
Subject: [ian-reeds-games] Friends= flag for teams not working correctly
even for player team



Hi again,

I've mentioned this before, but I hadn't tested it with my player team until
this evening.

The friends=flag doesn't seem to be working very well. I set it so my player
team was friends with several other teams who are enemies of their enemies,
and then tried to use a buffing skill on one of the allied teams' units. It
said "You don't want to help your enemies!" ...That's not supposed to
happen.

I knew the AI had issues with this flag before, but I didn't realise it was
this buggy before now. I'd have thought it would be simple enough to create
an allies flag like the enemies flag. It's the main problem with teams that
I've noticed and I'd hope it can be fixed in the next full release. My maps
focus on a certain group of characters but if there are others doing their
thing in the background like the Resistance and so on, then it would feel
more real. :)

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