[ian-reeds-games] Re: A new map pack

  • From: "Craig Brett" <dmarc-noreply@xxxxxxxxxxxxx> (Redacted sender "craigbrett17" for DMARC)
  • To: ian-reeds-games@xxxxxxxxxxxxx
  • Date: Sun, 25 Jun 2017 20:33:49 +0100

So in other words, when the game doesn't know what's wrong, you want me to get it to output what's wrong? I'm not sure I can really do that.

I'm limited to the information the game knows about. If the game doesn't spit out an error message to tell you what is wrong, chances are there's nothing actually error inducing, per se, it's just not behaving the way your mind intended it to.


On 25/06/2017 15:39, Ron wrote:

That might help I know that it gave me an an error message that I could copy and paste
As well as it gave clues as to where the error was
But I am curious about some error messages I get on map packs I am working on and it doesn't give me a clue as to where the error is
Could there be a means of identifying an error message when it does not give clues but instead of it could give a clue like this one then where it said team neutral where other error messages could give clues similar to that
Reason I'm asking is I have gone through every file in my map pack and I can not find any problems yet it gives me an error message when I load a Map and yet I still cannot find the problem . Ron

Sent from my iPhone

On Jun 24, 2017, at 7:37 PM, Craig Brett <dmarc-noreply@xxxxxxxxxxxxx <mailto:dmarc-noreply@xxxxxxxxxxxxx>> wrote:

Looks to me like you've got 2 teams set to the same number.

That'll never work. I can add some additional error checking on map packs that'll just spit out a different error message to tell you that if you guys think it'll help for future.

On 23/06/2017 11:09, Allan Thompson wrote:

Interesting. I will look at it. Hopefully that can fix the problem. Thanks Ron!

al

*From:*ian-reeds-games-bounce@xxxxxxxxxxxxx [mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] *On Behalf Of *Ron
*Sent:* Thursday, June 22, 2017 10:23 PM
*To:* ian-reeds-games@xxxxxxxxxxxxx
*Subject:* [ian-reeds-games] Re: A new map pack

I am not sure myself I think it's referring to one of the files in the team folder

From what I found out from poking around

I found the file is neutral and friendly have one line that says the exact same thing

Number=4

Other than that I do not know how to fix it in order for to work properly in the first place

I have not tried editing team finals yet so I'm not sure what else but this is why seem to find that would be related to what the error messages talking about or at least what I'm making out from the error message

Otherwise I'm just guessing at this point don't know if this helps any at all . Ron

Sent from my iPhone


On Jun 22, 2017, at 1:03 PM, Allan Thompson <allan1.thompson@xxxxxxx> wrote:

    Ah! That is more then I got when I tried the map pack. Mine just
    completely stopped working, and would give me no error message
    at all.

    I am not sure what the error pertains to though. Hopefully Keith
    knows what is going on with it.

    Thanks Ron for checking it out!

    al

    
*From:*<mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx>ian-reeds-games-bounce@xxxxxxxxxxxxx
    [mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] *On Behalf Of *Ron
    *Sent:* Wednesday, June 21, 2017 7:59 PM
    *To:* ian-reeds-games@xxxxxxxxxxxxx
    <mailto:ian-reeds-games@xxxxxxxxxxxxx>
    *Subject:* [ian-reeds-games] Re: A new map pack

    I got a error message when I click on ether fun map or test map

    It's the same error

    here it is

    ---------------------------

    ---------------------------
    An error has occurred.  Please notify the game creator of this
    error.  You can copy the entire error to your clipboard by
    pressing control + C.  Then you can paste it into an email by
    pressing control + V and send the email to
    support@xxxxxxxxxxxxxxxxxxx.
    System.Exception: Error parsing Data for TB\Map Packs\The
    dungeon lord's domain\Teams\nootral.txt at line 5 --->
    System.ArgumentException: An item with the same key has already
    been added.

       at
    System.ThrowHelper.ThrowArgumentException(ExceptionResource
    resource)

       at System.Collections.Generic.Dictionary`2.Insert(TKey key,
    TValue value, Boolean add)

       at System.Collections.Generic.Dictionary`2.Add(TKey key,
    TValue value)

       at Ian.JSDictionary`2.Add(TKey key, TValue value) in
    C:\Data\Recent\Games\JSScriptHost\JSDictionary.cs:line 43

       at Ian.TBHM.LoadMap(String mapPath, String basePath,
    MapPackInfo mpi, Boolean& success) in
    C:\Data\Recent\Games\TacticalBattle\TBHelperMethods.cs:line 214

       --- End of inner exception stack trace ---

       at Ian.TBHM.LoadMap(String mapPath, String basePath,
    MapPackInfo mpi, Boolean& success) in
    C:\Data\Recent\Games\TacticalBattle\TBHelperMethods.cs:line 261

       at Ian.TBHM.LoadMapFromKey(String packName, String mapName)
    in C:\Data\Recent\Games\TacticalBattle\TBHelperMethods.cs:line 94

       at Ian.MapMenu.Process(TBClientWorld ent) in
    C:\Data\Recent\Games\TacticalBattle\TBStates\MapMenu.cs:line 66

       at Ian.SceneMachine`1.Process(T ent) in
    C:\Data\Recent\Games\GameEngine\SceneMachine.cs:line 66

       at Ian.TBGameLoop.InnerSingleLoop(TBClientWorld ent,
    QueuedGameInput formInput) in
    C:\Data\Recent\Games\TacticalBattle\TBGameLoop.cs:line 57

       at Ian.GameLoopLogic.RunLoops[TWorld](TWorld ent,
    QueuedGameInput formInput, Action`2 runSingleLoop, Double
    totalElapsedSeconds, Double fixedTimeStep) in
    C:\Data\Recent\Games\GameEngine\GameLoopLogic.cs:line 31

       at Ian.TBGameLoop.RunLoops(TBClientWorld ent, QueuedGameInput
    formInput) in
    C:\Data\Recent\Games\TacticalBattle\TBGameLoop.cs:line 23

       at Ian.GameWindow`1.RunGameLoop() in
    C:\Data\Recent\Games\GameEngine\GameWindow.cs:line 135

       at Ian.GameWindow`1.GameLoopTimer_Tick(Object sender,
    EventArgs e) in
    C:\Data\Recent\Games\GameEngine\GameWindow.cs:line 182

       at System.Windows.Forms.Timer.OnTick(EventArgs e)

       at
    System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)

       at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd,
    Int32 msg, IntPtr wparam, IntPtr lparam)
    ---------------------------
    OK

    . Ron

    ------------------------------------------------------------------------

    
*From:*<mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx>ian-reeds-games-bounce@xxxxxxxxxxxxx
    <ian-reeds-games-bounce@xxxxxxxxxxxxx
    <mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx>> on behalf of Ron
    <UISSFleet@xxxxxxxxxxx <mailto:UISSFleet@xxxxxxxxxxx>>
    *Sent:* Wednesday, June 21, 2017 7:28 PM
    *To:* ian-reeds-games@xxxxxxxxxxxxx
    <mailto:ian-reeds-games@xxxxxxxxxxxxx>
    *Subject:* [ian-reeds-games] Re: A new map pack

    Yes I got it to download I will check it out and let you know . Ron

    Sent from my iPhone


    On Jun 21, 2017, at 5:07 AM, Allan Thompson
    <allan1.thompson@xxxxxxx> wrote:

        Hey Ron,

        I still have Keith’s dungeon lord map pack, so I dropped it
        into dropbox and the link is below.

        I still cant figure out why I cant  make it work. Hopefully
        you might have some insight,

        
https://www.dropbox.com/s/juyyhl9qa4z7svv/The%20dungeon%20lord%27s%20domain.zip?dl=1

        Thanks,

        al

        *From:*ian-reeds-games-bounce@xxxxxxxxxxxxx
        <mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx>
        [mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] *On Behalf Of *Ron
        *Sent:* Sunday, June 18, 2017 10:35 PM
        *To:* ian-reeds-games@xxxxxxxxxxxxx
        <mailto:ian-reeds-games@xxxxxxxxxxxxx>
        *Subject:* [ian-reeds-games] Re: A new map pack

        Hi I know this is an old post but I still never got the link
        to work am I not allowed to get it or did I miss something
        because I never got it to work the link itself

        Otherwise I could just wait let me know thank you . Ron

        Sent from my iPhone


        On Jun 7, 2017, at 11:43 AM, Keith <keithwipf1@xxxxxxxxx> wrote:

            Can you copy the text of the error from the data for
            tb\logs folder?

            I might get an idea of a problem from it.
            On 06/06/17 7:58 AM, Caio Henrique wrote:

            Here the map came with an error. When I tried to play
            one of the maps

                the game just said there was a bug and told me to
                contact the developer

                -----Mensagem original-----

                De: Ron <UISSFleet@xxxxxxxxxxx>

                Para: "ian-reeds-games@xxxxxxxxxxxxx"
                <ian-reeds-games@xxxxxxxxxxxxx
                <mailto:ian-reeds-games@xxxxxxxxxxxxx>>

                Data: Terça, 6 de Junho de 2017 12:53

                Assunto: [ian-reeds-games] Re: A new map pack

                I wouldn't mind checking out the map or see if it
                does the same thing for me

                But I can't seem to get the download link to work . Ron

                Sent from my iPhone

                On Jun 5, 2017, at 10:13 PM, Allan Thompson
                <allan1.thompson@xxxxxxx<mailto:allan1.thompson@xxxxxxx>>
                wrote:

                Hi,

                I do have monkeys latest scripts in. I tried it with
                the old and new ones, and no difference in results.

                It doesn’t throw an error. It doesn’t do
                anything. All that happens is that the game engine
                music just continues to play. The game says nothing
                about it's status. Aftera

                long while, I hit escape, and the music and game
                just stop.  I really don’t know  what else to tell
                you since it doesn’t tell me anything else . I
                don’t understand why

                it doesn’t work for me but it does for yours.

                al

                -----Original Message-----

                From:
                
<mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx>ian-reeds-games-bounce@xxxxxxxxxxxxx<mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx>
                [mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On
                Behalf Of Keith

                Sent: Monday, June 05, 2017 4:39 PM

                To:
                
<mailto:ian-reeds-games@xxxxxxxxxxxxx>ian-reeds-games@xxxxxxxxxxxxx<mailto:ian-reeds-games@xxxxxxxxxxxxx>

                Subject: [ian-reeds-games] Re: A new map pack

                I have no idea what is doing that.

                It works just fine on the other hand.

                What exactly happens, does it just close when you
                load up the testmap?

                It uses monkies scripts if that helps.

                On 03/06/17 7:04 PM, Allan Thompson wrote:

                Hi Keith,

                I tried to play the map, but it crashed the game
                before.  It would simply not play and it gave no
                error that I could hear or find.

                al

                -----Original Message-----

                From:
                
<mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx>ian-reeds-games-bounce@xxxxxxxxxxxxx<mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx>
                [mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On
                Behalf Of Keith

                Sent: Saturday, June 03, 2017 4:11 PM

                To:
                
<mailto:ian-reeds-games@xxxxxxxxxxxxx>ian-reeds-games@xxxxxxxxxxxxx<mailto:ian-reeds-games@xxxxxxxxxxxxx>

                Subject: [ian-reeds-games] A new map pack

                Here is the download link.

                
ehttps://www.dropbox.com/s/7cipqn8nlj3osa4/The%20dungeon%20lord%27s%20domain.zip?dl=0

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