- The precision problem that I indicated.
- The rounding issues, which are numerous, from mismatched rounding
functions to slow float->int conversions.
Tim Hockin wrote:
On Mon, Sep 15, 2003 at 05:12:32PM -0600, Mike Berry wrote:
Devils' advocate: round or use floor() or something faster (for x86 there is a fast cast lib that works well) . If you use floats to represent ints, you don't need to be exact.
If we eliminate ints as a possible data type, as suggested, then everyone has no choice but to use floats and incur the problems they entail.
What problems?
-- Mike Berry Adobe Systems
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