I'm not so sure I agree with the Python statements in terms of learning how to program. But I really don't think J++ is the place to start. Especiallly since it's not an activily developed or maintained language. (Wonder why you got the book for $1) If you want to go the Microsoft Java route, J# would be your best bet, but I would recommend C# over that. But you never really stated what you are starting? Are you just learning how to program? Do you know any other languages? I know a lot of people are going to disagree with this but I stand firm behind it. If you are just going to start learning how to program start with C. After you have the basic concepts of it and know how to write general programs in C move to an OO language. C#, Java, C++ (althought C++ might be a bit much depending on your skill level). You aren't going to find 10 people that all agree about this. Most University programming departments don't even agree one what language to start learning how to program in. You may just need to start somewhere and move to other languages until something starts to click. Really and truly, there aren't as many differences in languages as it may appear. The syntax may look a little different, but it's all the same concepts. Once you learn one langauge it's so simple to move to another and pick up the basics. Whatever you do, make sure you are having fun with it or you will lose interest. Gregg Bolinger On Fri, 02 Jul 2004 20:29:21 +0400, Alexander Sabourenkov <screwdriver@xxxxxxxxx> wrote: > > jcool bubu wrote: > > is Visual J++6 from the Ground Up any good for someone who is just now > > starting out? and i bought it for $1. is that good? > > > > It depends on what you are starting out in. > > If it's programming, I would definitely recommend putting Java aside and > tinkering with Python tutorial examples and pyGame demo programs. > > I now find (too late I'm afraid) that Python as a language does a really good > job of offloading boring syntactic details and library issues off one's head. > > It feels very concise. As a consequence, when writing in Python I tend to > think more of what I'm trying to accomplish, rather than of how to get around > language limitations and wade through syntactic jungles to make something > work. This, I feel, is even more important to a beginner. > > -- > > ./lxnt > > > > > --------------------- > To unsubscribe go to http://gameprogrammer.com/mailinglist.html > > - --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html