Nm On 7 Mar 2014 17:59, "Grei Botes" <sigma.g19@xxxxxxxxx> wrote: > through later? huh > > > On Fri, Mar 7, 2014 at 5:28 PM, Nicholas Robertson-Muir <nicmuir@xxxxxxxxx > > wrote: > >> Anybody going through later? >> On 7 Mar 2014 17:20, "Di Lhong" <numotd@xxxxxxxxx> wrote: >> >>> thai notation is the best. >>> >>> dragon punch or ewgf = ho >>> qcf = wark! (because of paul's qcf+2...wark is to yell loudly hahaha) >>> >>> >>> On Fri, Mar 7, 2014 at 1:18 PM, Stephen Scheidel <gieroadsteve@xxxxxxxxx >>> > wrote: >>> >>>> numbered directional notations are gross and should be outlawed. >>>> >>>> On 07/03/2014, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote: >>>> > 623 is Shoryu motion >>>> > >>>> > In most games 6236 seems to work aswell. I really wish it didnt. >>>> > >>>> > I hate not being able to walk/run/move forward and not be able to do >>>> 236/QCF >>>> > moves :( >>>> > But I guess that sometimes part of the balance aswell >>>> > >>>> > Date: Fri, 7 Mar 2014 13:09:23 +0200 >>>> > Subject: Re: hi >>>> > From: sigma.g19@xxxxxxxxx >>>> > To: cpt-fgc@xxxxxxxxxxxxx >>>> > >>>> > That is even worse, Ben. >>>> > >>>> > 623? What is that? Shoryuken? 6236? >>>> > >>>> > Each to their own >>>> > >>>> > >>>> > On Fri, Mar 7, 2014 at 1:01 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx> >>>> wrote: >>>> > >>>> > >>>> > >>>> > >>>> > I still prefer the number notations for directions like they use in GG >>>> > >>>> > QCF = 236 >>>> > QCB = 214 >>>> > etc. >>>> > >>>> > 236P, S, 623HS >>>> > >>>> > Date: Fri, 7 Mar 2014 12:58:56 +0200 >>>> > Subject: Re: hi >>>> > >>>> > From: sigma.g19@xxxxxxxxx >>>> > To: cpt-fgc@xxxxxxxxxxxxx >>>> > >>>> > American terms are silly. >>>> > >>>> > >>>> > >>>> > On Fri, Mar 7, 2014 at 12:13 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> >>>> wrote: >>>> > >>>> > Commonly used notation: >>>> > >>>> > st = stand >>>> > cr = crouch >>>> > >>>> > j = jump >>>> > b = back >>>> > f = forward >>>> > l, m, h = low medium hard punch/kick >>>> > >>>> > >>>> > American terminology: >>>> > jab = lp, strong = mp, fierce = hp >>>> > short = lk, forward = mk, roundhouse = hk >>>> > >>>> > >>>> > >>>> > So when you hear someone say "low forward", it means cr.mk(crouching >>>> > medium >>>> > kick). >>>> > >>>> > xx = cancel >>>> > >>>> > , = link >>>> > >>>> > ~ = 1 frame apart >>>> > QCF = quarter circle forward (same with QCB, HCF, HCB etc) >>>> > >>>> > So something like >>>> > >>>> > >>>> > cr.lp, cr.mp, cr.mk xx QCB + hk >>>> > >>>> > Means: >>>> > crouching jab followed by crouching medium punch followed by crouching >>>> > medium kick cancelled into quarter circle back + kick >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > On Fri, Mar 7, 2014 at 11:54 AM, Di Lhong <numotd@xxxxxxxxx> wrote: >>>> > >>>> > >>>> > Awww hope she doesn't become mainstream. >>>> > But that is good news on her buff :) what other buffs did she receive >>>> in >>>> > Ultra? Getting a hang on Juri basics. Just need to remember her >>>> normals >>>> > (notations...what button does what) >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > Funny. Can't remember Juri's normals but i just figured out >>>> Hwoarang's 100 >>>> > command list -__-" >>>> > >>>> > >>>> > On Fri, Mar 7, 2014 at 11:49 AM, Ilitirit Sama <ilitirit@xxxxxxxxx> >>>> wrote: >>>> > >>>> > >>>> > Juri might be the next Cammy in USFIV. According to people who've >>>> played >>>> > the latest build, he EX DiveKick is safe even against big characters >>>> like >>>> > T.Hawk. >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > That is super retarded. Blow up crouch tech with EX DiveKick and then >>>> > hitconfirm into Ultra 2. >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> >>>> ========================================================================= >>>> You are subscribed to the Cape Town Fighting Game Community mailing >>>> list. >>>> >>>> //www.freelists.org/list/cpt-fgc >>>> >>> >>> >