Re: hi

  • From: Nicholas Robertson-Muir <nicmuir@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Fri, 7 Mar 2014 18:52:47 +0200

Nm
On 7 Mar 2014 17:59, "Grei Botes" <sigma.g19@xxxxxxxxx> wrote:

> through later? huh
>
>
> On Fri, Mar 7, 2014 at 5:28 PM, Nicholas Robertson-Muir <nicmuir@xxxxxxxxx
> > wrote:
>
>> Anybody going through later?
>> On 7 Mar 2014 17:20, "Di Lhong" <numotd@xxxxxxxxx> wrote:
>>
>>> thai notation is the best.
>>>
>>> dragon punch or ewgf = ho
>>> qcf = wark! (because of paul's qcf+2...wark is to yell loudly hahaha)
>>>
>>>
>>> On Fri, Mar 7, 2014 at 1:18 PM, Stephen Scheidel <gieroadsteve@xxxxxxxxx
>>> > wrote:
>>>
>>>> numbered directional notations are gross and should be outlawed.
>>>>
>>>> On 07/03/2014, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote:
>>>> > 623 is Shoryu motion
>>>> >
>>>> > In most games 6236 seems to work aswell.  I really wish it didnt.
>>>> >
>>>> > I hate not being able to walk/run/move forward and not be able to do
>>>> 236/QCF
>>>> > moves :(
>>>> > But I guess that sometimes part of the balance aswell
>>>> >
>>>> > Date: Fri, 7 Mar 2014 13:09:23 +0200
>>>> > Subject: Re: hi
>>>> > From: sigma.g19@xxxxxxxxx
>>>> > To: cpt-fgc@xxxxxxxxxxxxx
>>>> >
>>>> > That is even worse, Ben.
>>>> >
>>>> > 623? What is that? Shoryuken? 6236?
>>>> >
>>>> > Each to their own
>>>> >
>>>> >
>>>> > On Fri, Mar 7, 2014 at 1:01 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx>
>>>> wrote:
>>>> >
>>>> >
>>>> >
>>>> >
>>>> > I still prefer the number notations for directions like they use in GG
>>>> >
>>>> > QCF = 236
>>>> > QCB = 214
>>>> > etc.
>>>> >
>>>> > 236P, S, 623HS
>>>> >
>>>> > Date: Fri, 7 Mar 2014 12:58:56 +0200
>>>> > Subject: Re: hi
>>>> >
>>>> > From: sigma.g19@xxxxxxxxx
>>>> > To: cpt-fgc@xxxxxxxxxxxxx
>>>> >
>>>> > American terms are silly.
>>>> >
>>>> >
>>>> >
>>>> > On Fri, Mar 7, 2014 at 12:13 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>
>>>> wrote:
>>>> >
>>>> > Commonly used notation:
>>>> >
>>>> > st = stand
>>>> > cr = crouch
>>>> >
>>>> > j = jump
>>>> > b = back
>>>> > f = forward
>>>> > l, m, h = low medium hard punch/kick
>>>> >
>>>> >
>>>> > American terminology:
>>>> > jab = lp, strong = mp, fierce = hp
>>>> > short = lk, forward = mk, roundhouse = hk
>>>> >
>>>> >
>>>> >
>>>> > So when you hear someone say "low forward", it means cr.mk(crouching 
>>>> > medium
>>>> > kick).
>>>> >
>>>> > xx = cancel
>>>> >
>>>> > , = link
>>>> >
>>>> > ~ = 1 frame apart
>>>> > QCF = quarter circle forward (same with QCB, HCF, HCB etc)
>>>> >
>>>> > So something like
>>>> >
>>>> >
>>>> > cr.lp, cr.mp, cr.mk xx QCB + hk
>>>> >
>>>> > Means:
>>>> > crouching jab followed by crouching medium punch followed by crouching
>>>> > medium kick cancelled into quarter circle back + kick
>>>> >
>>>> >
>>>> >
>>>> >
>>>> >
>>>> > On Fri, Mar 7, 2014 at 11:54 AM, Di Lhong <numotd@xxxxxxxxx> wrote:
>>>> >
>>>> >
>>>> > Awww hope she doesn't become mainstream.
>>>> > But that is good news on her buff :) what other buffs did she receive
>>>> in
>>>> > Ultra? Getting a hang on Juri basics. Just need to remember her
>>>> normals
>>>> > (notations...what button does what)
>>>> >
>>>> >
>>>> >
>>>> >
>>>> >
>>>> > Funny. Can't remember Juri's normals but i just figured out
>>>> Hwoarang's 100
>>>> > command list -__-"
>>>> >
>>>> >
>>>> > On Fri, Mar 7, 2014 at 11:49 AM, Ilitirit Sama <ilitirit@xxxxxxxxx>
>>>> wrote:
>>>> >
>>>> >
>>>> > Juri might be the next Cammy in USFIV.  According to people who've
>>>> played
>>>> > the latest build, he EX DiveKick is safe even against big characters
>>>> like
>>>> > T.Hawk.
>>>> >
>>>> >
>>>> >
>>>> >
>>>> >
>>>> >
>>>> > That is super retarded.  Blow up crouch tech with EX DiveKick and then
>>>> > hitconfirm into Ultra 2.
>>>> >
>>>> >
>>>> >
>>>> >
>>>> >
>>>> >
>>>> >
>>>> >
>>>> >
>>>> >
>>>>
>>>> =========================================================================
>>>> You are subscribed to the Cape Town Fighting Game Community mailing
>>>> list.
>>>>
>>>> //www.freelists.org/list/cpt-fgc
>>>>
>>>
>>>
>
  • Follow-Ups:

Other related posts: