Yep, the arcade one had less one frame links, she dealt more damage and her meter building was great. The slide was godlike. Here is a complete list: Elena • Movement speed slightly increased • Sometimes, Elena would avoid moves when she was supposed to be blocking them - this has been fixed • Standing light kick is now +2 instead of +4 on hit, -1 instead of +1 on block and active frames have been reduced to 2, from 4 • When trying to cancel Standing Heavy Punch into a special move and using Heavy Kick, Elena would perform her target combo instead - this has been fixed • Crouching light punch is now +5 on hit instead of +4, +2 instead of +1 on block • Crouching light kick is now +3 on hit instead of +5, ±0 on block instead of +2 • Crouching heavy punch can no longer be cancelled. Grants 30 meter instead of 20 on block. • Jumping medium punch forward hitbox slightly reduced. Active frames reduced to 4, from 7 • Jumping medium kick active frames reduced to 4, from 6 • Jumping heavy punch forward hitbox slightly reduced. Active frames reduced to 4, from 6 • Jumping heavy kick first hit active frames increased to 4, from 1 • First hit of Jumping Heavy Kick when hitting an airborne opponents properties changed from "opponent will fall in an invincible state" to "opponent will fall in a juggle state", allowing her to juggle • If the first hit of Jumping Heavy Kick hits an airborne opponent, the second hit will now do so as well • Sliding changed so that Elena won't become lower until right before the attack hits. Active frames changed to 10 frames, from 13 • Light Lynx Tail is now -7 on block, instead of -9 • Light Lynx Tail now gives 30 meter instead of 40 on hit, 15 meter instead of 20 on block • Medium Lynx Tail now gives 20+30 meter on hit instead of 20+40, 10+15 on block instead of 20+10 • Heavy Lynx Tail now gives 20+15+15+15 meter on hit instead of 30+20+20+20, 10+7+7+7 on block instead of 15+10+10+10 • EX Lynx Tail now does 100 damage instead of 130 • Light Mallet Smash is now -7 on block instead of -5 • Light Mallet Smash now gives 20 meter instead of 30 on whiff, 15+15 on hit instead of 40+20 and 7+7 on block instead of 20+10 • Medium Mallet Smash is now -5 on block instead of -3 • Medium Mallet Smash now gives 20 meter instead of 35 on whiff, 15+15 on hit instead of 45+20 and 7+7 on block instead of 22+10 • Heavy Mallet Smash now gives 20 meter instead of 40 on whiff, 15+15 instead of 50+30 on hit and 7+7 on block instead of 25+15 • Light Scratch Wheel now gives 20+10 meter on hit instead of 30+10 and 10+5 on block instead of 15+5 • Medium Scratch Wheel now gives 20+15 meter on hit instead of 30+16 and 10+7 on block instead of 15+5 • Heavy Scratch Wheel now gives 20+10+10 meter on hit instead of 30+10+10 and 10+5+5 on block instead of 15+5+5 • Light, Medium and Heavy Scratch Wheel have all had their invincibility frames removed - previously, light, medium and heavy had invincibility on frames 1~4, 1~3 and 1~3, respectively, but that is no longer the case • EX Scratch Wheel invincibility duration increased to frames 1~7 , up from 1~3 • EX Scratch Wheel now does 4 hits instead of 3, damage is divied 60+30+30+30 (150) • Light Rhino Horn now does 40x3 damage instead of 50x3 • Medium Rhino Horn now does 50x3 damage instead of 60x3 • Heavy Rhino Horn now does 60x3 damage instead of 70x3 • EX Rhino Horn now does 50x3 damage instead of 60x3 • Light Spin Scythe now does 100 damage instead of 140 • Medium Spin Scythe now has 29 frames of recovery instead of 27 • EX Spin Scythe now does 30x4 damage instead of 40x4 • Spinning Beat, when hitting an airborne opponent, will now continue to juggle after the second hit • Brave Dance damage reduced to 440 from 465 • Lvl1 Red Focus Attack could previously be followed up against airborne opponents with moves that do not normally combo airborne opponents - this bug has been fixed • Lvl1 Red Focus Attack now has the same recovery on block as Lvl1 Focus Attack • Red Focus Attack now comes out at the same speed as Lvl2 Focus Attack On Tue, Jun 10, 2014 at 9:31 PM, Di Lhong <numotd@xxxxxxxxx> wrote: > Is there difference in elena between arcade and console? cos in arcade i saw > cr.hp to rhino horn...while consoles you can't... > > It's a bit odd to have 2 different versions out...maybe they can update the > arcade version > > > On Tue, Jun 10, 2014 at 9:28 PM, Ashraf Barendse <ashraf.barendse@xxxxxxxxx> > wrote: >> >> Her sweep seems good as well. Nerfed slide doesn't seem too bad. >> She has 2 overhead command normals that I know of. >> f mk is semi fast. and f mp gets you a combo afterwards but is slower. >> >> >> On Tue, Jun 10, 2014 at 9:23 PM, Manase Zote <bmlzote@xxxxxxxxx> wrote: >>> >>> Ah c.lp, c.lk is not 1 frame it's 2 :) >>> >>> On Tue, Jun 10, 2014 at 9:18 PM, Manase Zote <bmlzote@xxxxxxxxx> wrote: >>> > Ah c.lp, c.mp is 1 frame and c.lp, c.lk is a 1 frame link, c.lk, c.lp >>> > also a 1 frame link. >>> > I think FP, c.lp is also a 1 frame link another one is after mallet >>> > smash(hcb+PP) and from her f+mp(overhead), c.lp. >>> > So far most of her significant links that lead to great damage are 1 >>> > frame :'( >>> > >>> > On Tue, Jun 10, 2014 at 9:10 PM, Ashraf Barendse >>> > <ashraf.barendse@xxxxxxxxx> wrote: >>> >> Blanka has a weird hitbox. A lot of combos miss on Elena as well, from >>> >> what >>> >> I've read, due to her low stance and the way she moves back and forth. >>> >> >>> >> Justin Wong has been doing well with Elena, but she seems like a >>> >> tricky >>> >> character to play. Deadly with meter though. The pre-console changed >>> >> version >>> >> in Japanese arcades was definitely better. >>> >> Kazunoko was destroying people with her. Sucks that they made her >>> >> hit-confirms from crouching lk 1-frame links now. >>> >> >>> >> >>> >> On Tue, Jun 10, 2014 at 9:02 PM, Manase Zote <bmlzote@xxxxxxxxx> >>> >> wrote: >>> >>> >>> >>> Copy and paste job... >>> >>> >>> >>> >>> >>> On Tue, Jun 10, 2014 at 8:55 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> >>> >>> wrote: >>> >>> > So yeah I mentioned earlier this week that Heat is based on real >>> >>> > events. >>> >>> > Well, someone did it before them and... >>> >>> > >>> >>> > https://www.youtube.com/watch?v=iFsPDzSbgts#t=56m50s >>> >>> > >>> >>> > Seriously Michael Mann? You couldn't even switch the dialogue up a >>> >>> > little >>> >>> > bit? >>> >>> >>> >>> ========================================================================= >>> >>> You are subscribed to the Cape Town Fighting Game Community mailing >>> >>> list. >>> >>> >>> >>> //www.freelists.org/list/cpt-fgc >>> >> >>> >> >>> ========================================================================= >>> You are subscribed to the Cape Town Fighting Game Community mailing list. >>> >>> //www.freelists.org/list/cpt-fgc >> >> > ========================================================================You are subscribed to the Cape Town Fighting Game Community mailing list. //www.freelists.org/list/cpt-fgc