[CPT-FGC] Re: [CPT-RPG] Re: Stuff off

  • From: Ryan Williams <ryan820509@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Wed, 23 Oct 2013 14:42:06 +0200

She'll drop a few tiers if they do that.


On Wed, Oct 23, 2013 at 2:37 PM, Donaldson, Alasdair <
alasdair.donaldson@xxxxxxxxxx> wrote:

>  Nerf her foot size.****
>
> ** **
>
> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx]
> *On Behalf Of *Wynand-Ben Viljoen
> *Sent:* 23 October 2013 2:36 PM
>
> *To:* cpt-fgc@xxxxxxxxxxxxx
> *Subject:* [CPT-FGC] Re: [CPT-RPG] Re: Stuff off****
>
>  ** **
>
> I have zero input on the issue
>
> As long as it doesn't nerf Makoto into the floor then its all good!
>
> :P
>  ****
>   ------------------------------
>
> Date: Wed, 23 Oct 2013 14:34:45 +0200
> Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off
> From: ryan820509@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx****
>
> Haven't read up too much about this, but if they're only rumors then I'd
> rather just wait and see.****
>
> ** **
>
> ** **
>
> ** **
>
> On Wed, Oct 23, 2013 at 1:46 PM, sameegh jardine <sameegh@xxxxxxxxx>
> wrote:****
>
> What do you guys think about the rumoured SF updates? Delayed wakeup, red
> focus, dual ultra with reduced damage etc.****
>
> ** **
>
> They sound a bit radical imo. It's going to be difficult balancing wake-up
> options while keeping vortex heavy characters relevant. I suppose they need
> to give those characters more honest tools to work with if they're going to
> be screwing around their current strategies.****
>
> ** **
>
> ** **
>
> On Wed, Oct 23, 2013 at 1:37 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx>
> wrote:****
>
> castrum was good, actually went better than expected. those 8 man dungeons
> are not that hard.
>
> last night my adobe randomly updated which caused me to lag. im ready for
> pretorium tonight.
>  ****
>   ------------------------------
>
> From: paashaasggx@xxxxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
> Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off****
>
> Date: Wed, 23 Oct 2013 11:34:26 +0000****
>
> ** **
>
> I was lagging so hard.
>
> Game stood still for 20-30 seconds at a time.  Was essentially unplayable.
>
> Guys carried me through the thing lol...  Im amazed that nobody complained
> :P
>  ****
>   ------------------------------
>
> From: alasdair.donaldson@xxxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
> Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off
> Date: Wed, 23 Oct 2013 11:32:35 +0000****
>
> Hey LB, how was your lag yesterday while running castrum?
>
>  ****
>
> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx]
> *On Behalf Of *lindsey kiviets
> *Sent:* 23 October 2013 1:21 PM
> *To:* cpt-fgc@xxxxxxxxxxxxx
> *Subject:* [CPT-FGC] Re: [CPT-RPG] Re: Stuff off****
>
>  ****
>
> you cant play sf by making math decisions all the time.. its gna be too
> hard.
>
> you have to play by feel , since makoto relies heavily on gimmicks and
> momentum
>  ****
>   ------------------------------
>
> From: paashaasggx@xxxxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
> Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off
> Date: Wed, 23 Oct 2013 09:37:27 +0000****
>
> Dunno how other characters guides/info looks
>
> But that makoto rindoukan bible doc is amazing.  Super usefull.
>
>
>
> Not a fan of the whole play by feel thing.  I want my data.
> Need to know how or why something does or does not work before I spend
> ages trying to something by feeling it out etc.
>
> Probably different for you folks since you have way better understanding
> of how/what works due to experience etc.
> Stuff I still need to find out, you okes probably take for granted as
> basic info :P
>
>
> Im still a noob sadly
>  ****
>   ------------------------------
>
> Date: Wed, 23 Oct 2013 11:16:21 +0200
> Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off
> From: ryan820509@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx****
>
> Can't remember the last time I read frame data for this game. That was
> ages ago.****
>
>  ****
>
> These days, I just try to feel things out. Learning the range of normals
> and what beats what in different situations is more important to me at the
> mo.****
>
>  ****
>
> I'll be using Gouken more frequently at the sessions from now on. ****
>
>  ****
>
> On Wed, Oct 23, 2013 at 10:42 AM, Wynand-Ben Viljoen <
> paashaasggx@xxxxxxxxxxx> wrote:****
>
> Need to check out Makoto's frames and shit again...
>
> Cant remember them now :(
>  ****
>   ------------------------------
>
> From: alasdair.donaldson@xxxxxxxxxx****
>
>
> To: cpt-fgc@xxxxxxxxxxxxx
> Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off****
>
> Date: Wed, 23 Oct 2013 08:39:10 +0000****
>
>  ****
>
> @Paas – somethings to remember:
>
> B+MK – the quick overhead kick that I was using – it’s negative on hit.
>
> With the d+mk, hado thing – the d+mk is safe. The hado is not.
>
> Tatsu – on hit: light version I recover fast. Medium version we’re both
> equal. Hard version you recover faster.
>                 EX – plus on hit.
>
> Probably other stuff to know, but I don’t know it.
>  ****
>
> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx]
> *On Behalf Of *Wynand-Ben Viljoen
> *Sent:* 23 October 2013 10:36 AM
> *To:* cpt-fgc@xxxxxxxxxxxxx
> *Subject:* [CPT-FGC] Re: [CPT-RPG] Re: Stuff off****
>
>  ****
>
> Ken must DIE!
>  ****
>
> > Date: Wed, 23 Oct 2013 10:33:05 +0200
> > Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off
> > From: ashraf.barendse@xxxxxxxxx
> > To: cpt-fgc@xxxxxxxxxxxxx
> >
> > Ken is pretty cool. Just remember that fadc into ultra 1 doesn't do
> > that much damage becuase you don't get the animation.
> > doing jump in, target combo, fireball , fadc ultra 1 should do more
> > damage, but it's a bit harder.
> >
> > You should check out youtube for these players: Michael tan (sometimes
> > spelt maikeru tan), Momochi, PlayerJun52.
> >
> > I also like to check out some highlight vids just to see how much a
> > character can kick ass.
> > Here's a "best of" vid for Playerjun52 (ken)
> > http://www.youtube.com/watch?v=OTzk-N3aB1U
> >
> > and here's one for Ace Eirin (guile)
> > http://www.youtube.com/watch?v=FBjQ8Mnh_Qc
> > =========================================================================
> > You are subscribed to the Cape Town Fighting Game Community mailing list.
> >
> > //www.freelists.org/list/cpt-fgc****
>
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