B+4 can suck it. On Fri, Feb 7, 2014 at 4:12 PM, Stephen Scheidel <gieroadsteve@xxxxxxxxx>wrote: > B+4 > > > On 7 February 2014 13:24, Di Lhong <numotd@xxxxxxxxx> wrote: > >> Because you're suppose to become better and better? lolz >> >> Yeah, for new players it's almost impossible to teach them tekken...needs >> a bloody miracle...because if you look at players who have 0 i idea what >> the game is...most of the time they're doing 2 things...dick punch and >> crouching kick...because the idea of df and db doesn't register...forget >> about ws...someone who has basic knowledge of fames will be doing dick >> punch, crouching kick, F+jab F+kick F+1,2 jabs...because forward means >> attack by logic...but that's not the case in tekken all the time...sure >> forward moves are used more aggressively...but B moves can be just as >> effective as an aggressive move...but usually they serve the purpose of >> defensive moves eg. Feng's b+4 Eddy's b+1,4 etc. >> >> >> >> >> On Fri, Feb 7, 2014 at 1:18 PM, Donaldson, Alasdair < >> alasdair.donaldson@xxxxxxxxxx> wrote: >> >>> Making hard combos your staple? Why bother? >>> >>> >>> >>> Hmm, actually I hadn't thought about the combo difficulty for new >>> players. It just seems really easy for the average Tekken player. >>> >>> >>> >>> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto: >>> cpt-fgc-bounce@xxxxxxxxxxxxx] *On Behalf Of *Di Lhong >>> *Sent:* 07 February 2014 1:06 PM >>> >>> *To:* cpt-fgc@xxxxxxxxxxxxx >>> >>> *Subject:* Re: [CPT-FGC] Re: Hi >>> >>> >>> >>> Yeah but making hard combos your staple is another story. Means even if >>> you accidentally launch them, you don't go to you half wit combos...eg. >>> landing a df+2 on an airborne opponent...or Stance cancelling TA like >>> Jaycee's 3~b~f 1+2,4,bf+1+2 instead of doing her belly bump...with practice >>> ANY combos become easy. And it took my forever to do Jaycee's 3~b~f >>> thing...not 5min. If you think it takes only 5 min to do a combo...do >>> Dragunov's F+3~CDc, db+3 cc d+2 ws 4 d+4,4 (or d+413 if you ss the right >>> way...not many people notice this) or even his f+443 jab ff+2 at least >>> 90%...or Anna's stupid df+2 qcf+1 jab qcf+1 f+3~cat~df 2,1...can't seem to >>> land her qcf+2,1 at the end for some odd reason. >>> >>> >>> >>> I'm talking about combos for new players...if you have 0 knowledge of >>> the game...90% of the people won't even know how to pull off a df+1 or a WS >>> move...i've tried teaching new people the game and i find it much easier to >>> teach them 2d games than tekken... >>> >>> >>> >>> But yes TTT2 combos are easy because of TA. It's because Harada want the >>> game to appeal to new players. Imagine TA doesn't have that weird slow >>> motion bound thing going...you'll never hit a combo...And even with "easy" >>> combos...i still see people dropping combos or doing it wrong (eg. too many >>> hits) >>> >>> >>> >>> Things are pretty piss easy when you do things in practice mode and >>> practicing combos...but landing a launcher is another story when most >>> launchers are unsafe (or very bad on block leading you to play defensively) >>> >>> >>> >>> On Fri, Feb 7, 2014 at 10:58 AM, Donaldson, Alasdair < >>> alasdair.donaldson@xxxxxxxxxx> wrote: >>> >>> Combos are piss easy in Tekken. Sure, there might be some hard ones >>> that can add an extra 2 or 3 points of damage, but most characters can pull >>> off 50% damage combos (with TA) that will take you all of 5 minutes to >>> learn. >>> >>> >>> >>> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto: >>> cpt-fgc-bounce@xxxxxxxxxxxxx] *On Behalf Of *sameegh jardine >>> *Sent:* 07 February 2014 10:53 AM >>> >>> >>> *To:* cpt-fgc@xxxxxxxxxxxxx >>> >>> *Subject:* Re: [CPT-FGC] Re: Hi >>> >>> >>> >>> It's easier to get the basics of a 2D fighter down, but mastering >>> something like SF, Mahvel or KOF is no easy feat. >>> >>> >>> >>> I find wavedashing easier than plinkdashing as an example. >>> >>> >>> >>> Similarly, I find staple bnbs easier in TTT than I do in 2D fighters. >>> >>> >>> >>> >>> >>> On Fri, Feb 7, 2014 at 10:46 AM, Di Lhong <numotd@xxxxxxxxx> wrote: >>> >>> 2d learning curve is faster than 3d. when you don't have to worry >>> about SS...it's pretty easy...there are a lot of tekken players who can >>> play 2d games...but not many 2d game players who can play tekken. because >>> if you don't ss in tekken or 3d games...you will die. >>> >>> >>> >>> When namco dumb downed the game/cut characters for T4...the lost ALL the >>> hardcore players ...so that was clearly not the way to go. Actually it's >>> the other way round. Tekken is losing casual players but hardcore players >>> are still playing and enjoying the game. Because with Tag partners, they >>> get to experiment with other characters. Once they mastered the characters >>> they play, they just partner their mains with other stuff to have fun. More >>> hardcore players are appearing in the korean scene. The korean players who >>> were popular in BR but isn't present now are either grown up and has to >>> work now or they're in the army hahaha BR some of them just stop playing >>> because they didn't enjoy it as much. Also they love the tagging mechanic >>> because they mastered that long time ago in TTT1. >>> >>> >>> >>> On Fri, Feb 7, 2014 at 10:37 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx> >>> wrote: >>> >>> and its still failed. >>> >>> 3d is old news. 2.5d to 2d is the way to go. >>> >>> ------------------------------ >>> >>> From: paashaasggx@xxxxxxxxxxx >>> >>> >>> To: cpt-fgc@xxxxxxxxxxxxx >>> Subject: RE: [CPT-FGC] Re: Hi >>> >>> Date: Fri, 7 Feb 2014 08:33:23 +0000 >>> >>> >>> >>> Hopefully the use Tekken vs SF to test the waters a bit with possible >>> changes >>> >>> But yea, they need to dumb the game down somehow. >>> >>> SC5 needs to be popular lol >>> They did a amazing job with that game imo. Think its the right balance, >>> not too many characters, not too many moves etc. Much easier than tekken >>> to get into. >>> ------------------------------ >>> >>> From: alasdair.donaldson@xxxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> Subject: RE: [CPT-FGC] Re: Hi >>> Date: Fri, 7 Feb 2014 08:26:24 +0000 >>> >>> You really think the complete failure of a game (TTT2 is dead in the >>> West) is simply the result of nerfing one character? >>> >>> >>> >>> I have no idea what Namco could do to save the Tekken series. They're >>> losing the hardcore players and the game's learning curve means that you're >>> not getting enough new players in either. Maybe they just need to reboot >>> the series and make some massive changes. The last time they did something >>> like that was T4, and while I loved the game, it wasn't exactly loved >>> either. >>> >>> >>> >>> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto: >>> cpt-fgc-bounce@xxxxxxxxxxxxx] *On Behalf Of *Di Lhong >>> *Sent:* 07 February 2014 9:57 AM >>> *To:* cpt-fgc@xxxxxxxxxxxxx >>> >>> *Subject:* Re: [CPT-FGC] Re: Hi >>> >>> >>> >>> Also in BR...tier list was stupid...if you're low tier vs a top tier >>> bob...it's really hard to win...while TTT2 is more balanced out. >>> >>> >>> >>> T6BR evo is all about d+1 bob...spammable move all day...take that out? >>> they all quit tekken and bitch about how the new TTT2 isn't as fun hahaha >>> >>> >>> >>> On Fri, Feb 7, 2014 at 9:53 AM, Ryan Williams <ryan820509@xxxxxxxxx> >>> wrote: >>> >>> Well, when it's best out of 5 format for top 8, it becomes a major >>> snorefest. >>> >>> >>> >>> On Fri, Feb 7, 2014 at 9:28 AM, Di Lhong <numotd@xxxxxxxxx> wrote: >>> >>> Tekken not as fun to watch? false. lolz >>> >>> >>> >>> >>> >>> On Fri, Feb 7, 2014 at 8:28 AM, Donaldson, Alasdair < >>> alasdair.donaldson@xxxxxxxxxx> wrote: >>> >>> Looking good. It's sad that Tekken isn't there this year, especially >>> since last year was so hype with Bronson running through everyone. TTT2 >>> just isn't actually that exciting to watch. >>> >>> >>> >>> Glad Injustice is still there. KI too. >>> >>> >>> >>> Anyways, Nick - any luck on the venue thing for Evo weekend? Uh, you >>> were looking around for one, right? >>> >>> >>> >>> >>> >>> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto: >>> cpt-fgc-bounce@xxxxxxxxxxxxx] *On Behalf Of *lindsey kiviets >>> *Sent:* 07 February 2014 6:28 AM >>> *To:* cpt-fgc@xxxxxxxxxxxxx >>> >>> >>> *Subject:* RE: [CPT-FGC] Re: Hi >>> >>> >>> >>> http://www.eventhubs.com/news/2014/feb/06/evo-2014-game-line-be-announced-tonight-iplaywinners-fray-catch-live-stream-here/ >>> >>> >>> >>> >>> >>> >>> >>> i agree with most of the line up however , to be fair , KI shouldnt be >>> there. its still early days and i doubt they'l be releasing extra 4 >>> characters befo evo. LOL @ sfxt. >>> BB is gna be sooo HYPE. Official EVO 2014 game line up >>> >>> >>> * Ultra Street Fighter 4 >>> * Ultimate Marvel vs. Capcom 3 >>> * Injustice: Gods Among Us >>> * King of Fighters 13 >>> * Killer Instinct >>> * Blazblue Chrono Phantasma >>> * Super Smash Bros. Melee (a spot is reserved for Melee but Nintendo >>> must approve first. Discussions currently taking place) >>> >>> *Additional notes:* >>> >>> * Mr. Wizard stated that after EVO 2013, Tekken has dropped off a bit. >>> With this year being the game's 20th anniversary, the EVO team didn't want >>> to risk having a new version of Tekken be released, while an outdated >>> version is on the game line up, so the franchise was omitted this year. >>> >>> * Instead of having designated Road to EVO events, major tournaments >>> with a certain amount of entrants will qualify for seeding points. >>> Tournament organizers of majors events will have to submit results to the >>> EVO team. Mr. Wizard mentioned that the system is still being worked out. >>> These results will only apply for games on the EVO line up. >>> >>> * This year is the 20th anniversary of Super Street Fighter 2 Turbo. >>> Tournament of Legends will be back this year, and EVO will also be holding >>> the 3v3, single elimination tournament, X-Mania US, the national Super >>> Turbo event from Japan. >>> >>> * Exhibition matches aren't currently scheduled, but will be fit into >>> the line up if they can get set up. Combo videos will return if the >>> community makes them. >>> >>> * If Kokonoe were to stay the way she is now in Blazblue Chrono >>> Phantasma, she would be banned at EVO. She will be allowed however, as a >>> patch to balance her is incoming. >>> >>> * Developer panels will be returning this year. >>> >>> * Ultimate Marvel vs. Capcom 3 will be 3 out of 5, as long as EVO >>> doesn't have double the entrants as last year. Other games getting 3 out of >>> 5 in top 8 will be dependent on how each game plays out. >>> >>> * Bring Your Own Console will be back this year, and there will be >>> designated areas for players who want to run side tournaments. >>> ------------------------------ >>> >>> Date: Fri, 7 Feb 2014 02:30:34 +0200 >>> >>> Subject: Re: [CPT-FGC] Re: Hi >>> From: ilitirit@xxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> >>> It's like Capcom and SFIV. They own the IP, Dimps developed it. >>> >>> >>> >>> On Fri, Feb 7, 2014 at 1:25 AM, Wynand-Ben <paashaasggx@xxxxxxxxxxx> >>> wrote: >>> >>> Xrd! >>> ------------------------------ >>> >>> Date: Thu, 6 Feb 2014 22:05:32 +0200 >>> >>> >>> Subject: Re: [CPT-FGC] Re: Hi >>> >>> From: gieroadsteve@xxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> >>> >>> >>> KI is shit anyway. >>> >>> >>> >>> On 6 February 2014 21:26, Nicholas Robertson-Muir <nicmuir@xxxxxxxxx> >>> wrote: >>> >>> Handing out an Ip means you let go of the reigns. >>> Good luck catching the horse again. >>> >>> On 6 Feb 2014 21:20, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote: >>> >>> no , DH are just the developers of the game. >>> >>> MS asked them to make a fg . they were doing a goodjob and MS didnt like >>> that. sigh, now i never get to play it. its probably all downhill from here. >>> ------------------------------ >>> >>> Date: Thu, 6 Feb 2014 21:16:42 +0200 >>> Subject: RE: [CPT-FGC] Re: Hi >>> From: nicmuir@xxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> >>> Rare owned Killer Instinct, MicroScrotums owned Rare. >>> Double Helix now owns Killer Instinct. >>> Amazon now owns Double Helix. >>> >>> Sounds like a planned Coup. >>> >>> On 6 Feb 2014 20:53, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote: >>> >>> MS owns killer instinct. its not coming on ps anytime soon >>> ------------------------------ >>> >>> Date: Thu, 6 Feb 2014 20:38:29 +0200 >>> >>> Subject: Re: [CPT-FGC] Re: Hi >>> From: nicmuir@xxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> >>> Yeh, I was as surprised as my opponent. >>> >>> No scrap that, he had the look of someone whose soul had been stolen by >>> Shang Tsung. >>> Cool guy, would've been neet if he spoke more. >>> But then, compared to most, I spout verbal diarrhea like Rufus - That's >>> a close 2nd to GB. >>> >>> I called the whole Killer Instinct "buy out" when the studio was born. >>> Not sell on more than just 1 platform? >>> That's akin to game programming suicide. I expect to see the game >>> coming to all platforms. The great Enno has predixiated. >>> >>> On 6 Feb 2014 20:06, "Jack Steel" <orichih@xxxxxxxxx> wrote: >>> > >>> > Great kof 13 vid.Tht anoaxe goro combo wicked finish.greatness! >>> > >>> >>> >>> >>> >>> ------------------------------ >>> >>> The information in this e-mail is confidential and may be legally >>> privileged. It is intended solely for the addressee. Access to this e-mail >>> by anyone else is unauthorized. If you have received this communication in >>> error, please address with the subject heading "Received in error," send to >>> the original sender, then delete the e-mail and destroy any copies of it. >>> If you are not the intended recipient, any disclosure, copying, >>> distribution or any action taken or omitted to be taken in reliance on it, >>> is prohibited and may be unlawful. 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