[chaoscope] Re: new guy - James

  • From: Chaoscope <chaoscope@xxxxxxxxxxxxxx>
  • To: chaoscope@xxxxxxxxxxxxx
  • Date: Tue, 29 Mar 2005 17:55:01 +0100

Hi James, hello all,

I just joined the mailing list because I stumbled onto a link for
Chaosope and its just the program I've wanted for so many years dating
back to the old Amiga computer days when I was learning 3D.  Wow, I'm
having so much fun and seeing so many applications for it in my own
art.

Some questions or feature requests if they can't be answered...

1.  How can I make my own gradients?  Documentation makes a note that
its compatible with some older fractal program... I don't have this
program.  In the future could it make/save gradients similar to
photoshop?  As an artist I would like to work with specific palettes.

Currently, gradients files are of the .MAP standard introduced by FractINT. They are text files. Colors are stored as follow:


- One color per line
- Red, green and blue components coded in base 10, going from 0 to 255, separated by one or more spaces. Example:


255   0   0      ; Pure red
128   0 255      ; Purple
134  83  26      ; Brown

Chaoscope doesn't need 256 colors in color maps, you can have as little as two, they will be interpolated during the render.

A proper gradient editor (and custom gradient file format) will be introduced in a later version.

2. Can it do depth shading? (the lines further back being darker)

No, but it should. :-)

3.  Can it output an alpha channel?  (It seems I can render a gas pass
(quite unlike pass gas), and use that as a way to cut an alpha but its
a PITA.

Using a gas render is what I usually advise, saving the alpha buffer is on my todo list.


4.  Is there any hope for animation?  a.  key frame the camera (or
object) to fly through/around/etc.  b. change the attractor variables
over time.  c.  cycle the palette through the object (while also doing
animations a and b of course. :-) )  I was an interface designer for a
number of years (Play Inc) and might be able to offer some help.

The next version will introduce a batch rendering feature, so it will be a file based animation. There won't be a full animation module until version 1.0. (having said that, my development schedule is quite flexible) Thanks for offering your help!


These days I'm the surfacing and lighting guy at a 3D animation
company, and I do my own art and photography on the side.  My use for
Chaoscope will be blending 3D and photography with these very cool 3D
swooshes and "volumes" of Chaoscope.

Attractor data export is also on my todo list. You will be able to quantize the data to limit the number of points without losing too much detail.


I look forward to spending more time with this software and trying out
these ideas I'm brewing... I look forward to your responses too as
they will help me to manifest these ideas into reality.

Hats off to the programmers for creating something so fun and useful. Thank you.

You're welcome!

Nicolas Desprez
======================================================
The Chaoscope mailing-list
Archives : //www.freelists.org/archives/chaoscope
Admin contact : chaoscope@xxxxxxxxxxxxxx
Web site : http://www.chaoscope.org
======================================================

Other related posts: