RE: [steem] Steem DebugI've dont this step by step as you explained. and indeed I got the 4 ugly faces of the apocalypse as I like to call them :-). it would seem that the disk image is valid in this case of course. now the attachment of the disk image seems to be the problem. when you need to change folders. Perhaps it is coded right now to start a disk image at a specific "internal" path? do the disk images have to be on the same drive as the emulator perhaps? or under the executable's path somewhere? I'll research this some more. Forgive my hasty conclusion. from now on I'll take time to make sure I know what I'm reading :-).... Again I hope this helps.... ----- Original Message ----- From: Lefteris Mitritsas To: steem@xxxxxxxxxxxxx Sent: Wednesday, January 08, 2003 6:32 PM Subject: Re: [steem] Steem Debug You are of course right but this is not the case here (unfortunately). Let me be more specific, (it is a test everyone can do in order to reproduce the bug) you take this little game - "Plutos" - that you have on your hard disk image and it runs perfectly ok under STEEM from there, and copy it via tos (any tos version at all) into a freshly made disk image then try to run it from there and tada! Bombs are shown their ugly face (If I remember well 4 of them - means sector not found?). Ok now you disconnect the hard disk reboot STEEM and try to run it - nah same reaction. Then you check your image, is it write protected? - nope not the case there too. After that you can try to check if the game looks for a sector in a non-standard formatted disk this of course means that it can't run from hard disk -can it?- (which isn't true because you know already it runs perfectly from there) but anyway, so you can try it on another emulator. Now you take SainT and place in drive the same disk image, this time works ok (exactly as it works under STEEM when you run it from hard disk). That leaves us with a bug, I think. I found three appearances of that game on the net (I can try and find the names of the groups that have brought it, if you want, or even upload the game somewhere -ok just kidding i know you can find it-) all have the same reaction: on STEEM - 4 bombs, on SainT - works ok. Of course all of the talking is not about the game (it is not much of a game anyway, just exploding some poor aliens for yet once more) which it can be played anyway either on STEEM from hard disk or on SainT, is because I really do think that "Plutos" points to a floppy section bug of STEEM. PS Thanks for responding so quickly, not so common nowadays ;-) ----- Original Message ----- From: Stephane Richard To: steem@xxxxxxxxxxxxx Sent: Wednesday, January 08, 2003 11:48 PM Subject: Re: [steem] Steem Debug maybe I can answer that one for you. A disk image file can only be as good as the floppy it was read from. if most of your disk images work fine, then, statistically it makes it highly probably that the disk image itself is fault and not the software that reads it... in this case, Steem. :-). If you could perhaps find a different disk image of the same program and try that one out, you might find that new image to work better. it worked for me on an astronomical program I was trying to read. Thanks and I hope this helps. Stephane Richard Software Developer