[pythian] Re: PROJECT - Symbols design

  • From: "Enrico Rizzato" <arbegas5@xxxxxxxxx>
  • To: <pythian@xxxxxxxxxxxxx>
  • Date: Tue, 27 May 2003 15:44:41 +0200

Sorry... forget to write the web-page (LOL)
http://www.berzerk.net/pythian/web/?p=documents&id=10

Enrico
----- Original Message ----- 
From: "Enrico Rizzato" <arbegas5@xxxxxxxxx>
To: <pythian@xxxxxxxxxxxxx>
Sent: Tuesday, May 27, 2003 3:43 PM
Subject: [pythian] Re: PROJECT - Symbols design


> For those ones that was wondering about golurutish language, you can
dowload
> on this page on our website the font and the first release of the
golurutish
> grammar and a short thesaurus.
> This is only the first release and there are many things to be added...
but
> u can consider it as like as a framework... I will update it in the next
few
> weeks... also with your help, I hope.
>
> Enrico
>
> ----- Original Message ----- 
> From: "Jens Zetterström" <yule@xxxxxxxxxxxx>
> To: <pythian@xxxxxxxxxxxxx>
> Sent: Wednesday, May 14, 2003 10:50 AM
> Subject: [pythian] PROJECT - Symbols design
>
>
> > Hi Darryl and all other!
> >
> > I want to have a litle design help. I think we need symbols. Symbols
> > that will be shown in our levels so the player easy can se what area
> > he/she is in. Etc. If in Golurut area/city, flags with symbols showing
> > where to find a In, shop, blacksmith, and so on.
> >
> > Check this exampel: http://www.hemlinfoto.se/Arkivbilder/Medeltid1.html
> >
> > look at the pic named Clematis 3
> >
> >
> >
> >
> >
> > links to check out if you will design houses and so on:
> >
> > http://www.gutebild.com/start.htm
> >
> > http://www.medeltidsveckan.com/fotogalleri/bilder_2001_3.htm
> >
> > http://www.hemlinfoto.se/Arkivbilder/Medeltid1.html
> >
> > http://www.hemlinfoto.se/Arkivbilder/Medeltid2.html
> >
> > http://www.hemlinfoto.se/Arkivbilder/Medeltid3.html
> >
> > http://www.hemlinfoto.se/Arkivbilder/Medeltid4.html
> >
> > Have a nice day!
> >
> > Yule
> >
> >
> >
> >
> >
>
>


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