[pythian] Re: PROJECT - Symbols design

  • From: "Enrico Rizzato" <arbegas5@xxxxxxxxx>
  • To: <pythian@xxxxxxxxxxxxx>
  • Date: Tue, 27 May 2003 15:43:24 +0200

For those ones that was wondering about golurutish language, you can dowload
on this page on our website the font and the first release of the golurutish
grammar and a short thesaurus.
This is only the first release and there are many things to be added... but
u can consider it as like as a framework... I will update it in the next few
weeks... also with your help, I hope.

Enrico

----- Original Message ----- 
From: "Jens Zetterström" <yule@xxxxxxxxxxxx>
To: <pythian@xxxxxxxxxxxxx>
Sent: Wednesday, May 14, 2003 10:50 AM
Subject: [pythian] PROJECT - Symbols design


> Hi Darryl and all other!
>
> I want to have a litle design help. I think we need symbols. Symbols
> that will be shown in our levels so the player easy can se what area
> he/she is in. Etc. If in Golurut area/city, flags with symbols showing
> where to find a In, shop, blacksmith, and so on.
>
> Check this exampel: http://www.hemlinfoto.se/Arkivbilder/Medeltid1.html
>
> look at the pic named Clematis 3
>
>
>
>
>
> links to check out if you will design houses and so on:
>
> http://www.gutebild.com/start.htm
>
> http://www.medeltidsveckan.com/fotogalleri/bilder_2001_3.htm
>
> http://www.hemlinfoto.se/Arkivbilder/Medeltid1.html
>
> http://www.hemlinfoto.se/Arkivbilder/Medeltid2.html
>
> http://www.hemlinfoto.se/Arkivbilder/Medeltid3.html
>
> http://www.hemlinfoto.se/Arkivbilder/Medeltid4.html
>
> Have a nice day!
>
> Yule
>
>
>
>
>


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