[projectaon] Re: rules clarification

  • From: Ng Song Teck <songteck.ng@xxxxxxxxxxxxxx>
  • To: projectaon@xxxxxxxxxxxxx
  • Date: Tue, 24 Sep 2013 17:21:30 +0800

12 special items iirc. think its quite clear. also number of backpack items is 
8 including meals



On Sep 24, 2013, at 5:18 PM, Guga Figueiredo wrote:

> In the subject of rules clarification, I do wonder however, how many Special 
> Items can be carried at any time. On top of that, How many equipment can LW 
> have at any time?
> 
> I know that special items are said to described in the text. But im sure 
> there's got to be some restrictions. 
> 
> And about Equipment, i know of 5 items to be equiped at any moment: 2 
> weapons, 1 cloak, 1 armor, 1 helmet.
> What else is there, and what are the restrictions to those items, inventory 
> wise?
> 
> 
> 2013/9/24 Guga Figueiredo <gugabfigueiredo@xxxxxxxxx>
> Hi there,
> 
> I don't know what's the official position regarding this, but i think the 
> text is pretty clear:
> 
> "This Discipline can be used to restore ENDURANCE points lost in combat. If 
> you possess this skill you may restore 1 ENDURANCEpoint to your total for 
> every numbered section of the book you pass through in which you are not 
> involved in combat. (This is only to be used after your ENDURANCE has fallen 
> below its original level.) Remember that your ENDURANCE cannot rise above its 
> original level.
> If you choose this skill write ‘Healing: +1 ENDURANCE point for each section 
> without combat’ on your Action Chart."
> 
> The part about the lost EP in Combat is a short description. A quick way for 
> the newcomers to grasp what the Discipline does. it says it CAN be used for 
> combat injuries, but it does not describes any restrictions to any other EP 
> loss.
> 
> It is followed by what the rules states: "If you possess this skill you may 
> restore 1 ENDURANCE point for every numbered section of the book you pass 
> through in which you are not involved in combat. Remember that your ENDURANCE 
> cannot rise above its original level." Basicaly, if you dont fight you heal. 
> And since the rules state that you restore said EP when you 'pass through' a 
> numbered section, this Disciplines effect is the last thing to do in any 
> section without any numbers of combat rounds in it. This means it does not 
> prevent any damage from hunger, falls, poison, or whatever else may injure 
> LW, it just heals 1 EP at the end of the section.
> 
> About meals especificaly, there is in Book 1 such a thing as Laumspur Meal, 
> which can be consumed at any time to recover 3 EP, or when pompted for a 
> Meal, in which case it also fulfills the Meal riquerements, preventing the EP 
> loss in addition to restoring 3 previously lost EP.
> 
> 


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