The problem, it that, I have never really got into the map/compass/stopwatch mode I have the maps/compass/stopwatch, but the maths seem to be out of my reach, either that or I need a good tutorial. So for VFR, I use Plan-G and follow the yellow brick road. I have to say, that with FSX, if PG says I am following the M1, looking out of the window, I am, or what looks like it. And yes, the lighting and color is terrible, and I have given up trying to clean it up with the Nvidia color settings. Also when running it, I have to turn down the FSX setting to keep a reasonable frame rate. The majority of my flights, are usually up in the airways anyway, negating the use of Photoscenery.
Perhaps I will load it again, and try some hedge hopping. Frank F----- Original Message ----- From: "Paul Reynolds" <paul@xxxxxxxxxxxxxxxxxxx>
To: <jhb@xxxxxxxxxxxxx> Sent: Wednesday, February 02, 2011 12:43 AM Subject: [jhb] Re: Farm Strip Atmosphere I think you're missing the point Frank. It's VFR photoscenery, emphasis being on the VFR. The lighting might not be to everyones taste and no seasonal ground textures, how do you manage VFR without actually seeing the land detail enabling you to pick out features such as road junctions, quarries etc? Use the Horizon scenery with Plan G and you can easily identify the ground features in the scenery itself rather than just on Plan G. Of course, for a real challenge, try flying VFR the yraditional way, no GPS: just a planned route with timings and visually identifying nav points. Other textures may be more pleasing on the eye and include seasonal variations but it's the minutae of the geographic detail that makes the Horizon scenery VFR scenery rather than just high quality generic land tiles. Add in treescapes and better quality airports and it really starts to come alive. As you've seen from my video, the farmstrips definitely look and feel as they should, you really do need to navigate and visually refernce them rather than being able tospot them easily. If I've understood Gerrys present task it's to further enhance the detail of his farmstrips so they blend in even more and upping the realism and challenge of flying them a notch. Paul -----Original Message----- From: jhb-bounce@xxxxxxxxxxxxx [mailto:jhb-bounce@xxxxxxxxxxxxx] On Behalf Of Gerry Winskill Sent: 01 February 2011 20:08 To: jhb@xxxxxxxxxxxxx Subject: [jhb] Re: Farm Strip Atmosphere I'm fairly sure that the AG won't work, from that location. It has to have the tiles from the photoscenery, in it's associated SCENERY folder, to call up the .agn files. Others may know better. I don't know of anyone else who prefers Default ground scenery to photoscenery, though others may well not agree with me. Gerry Winskill On 01/02/2011 19:28, Frank Fisher wrote:
Gerry I had the impression you wanted the Horizon recreate file, sorry. As far as the.AGN files are concerned, I have put them all in the addon scenery/texture folder. Then whether I use the AIO or not, I still am using the .AGN files. But I have definately gone off using the Horizon scenery a) it is only one season b) the colors are not realistic. I use a replacement mesh for Europe (also the same for Australia and America) and replacement textures which have been refined to be more realistic and covers those white areas with greenery, and enhances the snow areas. There are some areas where there is water going uphill still but less than before. Frank F ----- Original Message ----- From: "Gerry Winskill" <gwinsk@xxxxxxx> To: <jhb@xxxxxxxxxxxxx> Sent: Tuesday, February 01, 2011 12:37 PM Subject: [jhb] Re: Farm Strip AtmosphereThat will be the one I had in mind. My revisions will be in AIO format. Ie, all the lot in one folder. If you don't operate with AIO, then GD's prog will assign my download to the correct folders. I hope! Gerry Winskill On 01/02/2011 12:15, Paul Reynolds wrote:If the file is George Davidson's AGN2GENX then it's on Sheps Shed: http://www.shepsshed.com/AGN2GENX.zip This places AGN files in the appropriate folders rather than being an AIO installer though. Paul -----Original Message----- From: jhb-bounce@xxxxxxxxxxxxx [mailto:jhb-bounce@xxxxxxxxxxxxx] On Behalf Of Frank Fisher Sent: 01 February 2011 11:49 To: jhb@xxxxxxxxxxxxx Subject: [jhb] Re: Farm Strip Atmosphere I have both the FS9 and FSX Photo scenery as AIO files. No, it is not a quick process to create, which is why I keep a backup copy of each. The theory is that all the files are now in sequence, and much quicker to load, instead of having to hunt through the various folders. And yes I have the file to recreate the original folders for the FSX Horizon Photo scenery. Freelists has banned the zip file I sent. Anyone wants it, I will have to directly mail. Frank F ----- Original Message ----- From: "Frank Fisher"<ffisher991@xxxxxxxxxxxxxx> To:<jhb@xxxxxxxxxxxxx> Sent: Tuesday, February 01, 2011 11:18 AM Subject: [jhb] Re: Farm Strip AtmosphereI sent the last mail a bit quick, the FS9 AIO is a paltry 6gb, the Horizon AIO in total is a massive 70gb+. Frank F ----- Original Message ----- From: "Gerry Winskill"<gwinsk@xxxxxxx> To:<jhb@xxxxxxxxxxxxx> Sent: Tuesday, February 01, 2011 10:02 AM Subject: [jhb] Re: Farm Strip AtmosphereI seem to remember that George Davidson produced a tool that automatically allocated AIO distributed files, to the correct Vol and Area destinations.Perhaps someone on the list has a copy? Popular opinion seems to support the view that AIO gives better performance results. Unlike FS9, the FSX Horizon version doesn't take long to convert to AIO. Gerry Winskill On 31/01/2011 21:46, Paul Reynolds wrote:Negative, default folder arrangements for both FS9 and X though VFR Scenery itself is on separate drive to FS in both cases. I'm too lazy to go through the hassle sorting AIO.<g> Paul -----Original Message----- From: jhb-bounce@xxxxxxxxxxxxx [mailto:jhb-bounce@xxxxxxxxxxxxx] On Behalf Of Gerry Winskill Sent: 31 January 2011 21:25 To: jhb@xxxxxxxxxxxxx Subject: [jhb] Re: Farm Strip Atmosphere With a bit of luck I'll finish the job tomorrow. Before I send it out, how many are, like me, running the Horizon scenery in All In One arrangement? Gerry Winskill On 27/01/2011 12:37, Gerry Winskill wrote:What started out as a definite chore is turning into a voyage of discovery. With the Treescapes autogen trees in use I decided to work my way through the farmstrips, to see if any woody changes were indicated. In many cases they are. Sometimes I've chopped down a few of Darrens, sometimes added my own. It would be tedious but for the effect the trees have. Very ordinary looking strips become stunning, when the real world trees are in place. The trees also divert the eye from the crappy buildings etc. One tool that has made the job easier is Google Earth. In many cases the camera views are available, so the real life tree types and sizes can be reproduced. The other point that emerges from GE is the nature of the strips. No club houses, often no hangars and almost certainly none of the tyres and markers that I've used, to define runway and parking areas. With my recent change of graphics card there are many cases where the strip is so readily identifiable, in FSX, that the markers are not really needed. From the attached GE photograph of Dowland, in Devon, the other point that jumps out is the narrowness of the landing strip. Not much wider than a light aircraft's wingspan, it's bordered by standing crops. With the surrounding trees there are bound to be all sorts of odd wind effects, with no room for error. FSX, by comparison, is an absolute doddle. However, I read recently of a design prog which can provide tall grass etc. Off to do a search, to see if I can't make life more difficult! Gerry Winskill----- No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1204 / Virus Database: 1435/3408 - Release Date: 01/28/11----- No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1204 / Virus Database: 1435/3408 - Release Date: 01/28/11----- No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1204 / Virus Database: 1435/3408 - Release Date: 01/28/11