[interfacekit] Re: BHandler::fToken

  • From: "Axel Dörfler" <axeld@xxxxxxxxxxxxxxxx>
  • To: interfacekit@xxxxxxxxxxxxx
  • Date: Mon, 10 Mar 2003 23:57:49 +0100 CET

DarkWyrm <bpmagic@xxxxxxxxxxxxxxx> wrote:
> Anyway, the way the server is going to issue tokens is via the 
> server's 
> TokenHandler class. It's nowhere near as complicated as I suspect 
> BTokenSpace 
> is. You can allocate certain values to be excluded from being tokens 
> such 
> that if a function creates a token or returns an error, you can be 
> sure that 
> no token returned will be the same as the error code. Anyway, the 
> server 

Sorry that I am too lazy to look at your implementation, but that *
sounds* expensive, or are you just doing a simple:
        return atomic=5Fadd(&gUniqueToken, 1);
=3F :-)
(perhaps with a bound check which could throw out an error or a 
warning)

Adios...
   Axel.



Other related posts: