[openbeos] Re: haiku.image with developer tools and co
- From: Ralf Schuelke <teammaui@xxxxxx>
- To: openbeos@xxxxxxxxxxxxx
- Date: Fri, 28 Mar 2008 23:44:35 +0100
On 2008-03-28 at 15:11:17 [+0100], Ingo Weinhold <ingo_weinhold@xxxxxx>
wrote:
>
> On 2008-03-28 at 17:59:01 [+0100], Ralf Schuelke <teammaui@xxxxxx> wrote:
> > i build a image with:
> > jam haiku-image
> >
> > but we can add the developer tools into the image?
> > gcc,headers,pe, etc...
> >
> > and i listen the pe editor is the default coding editor, is this in the
> > haiku tree now ? ore used from pe@berlios ?
>
> Haiku's build system has a feature called optional packages, which will
> include additional software. Most of them will download one or more zip
> files from the internet (via wget). You can enable the optional packages
> you want in your build/jam/UserBuildConfig file, e.g.:
>
> AddOptionalHaikuImagePackages Development Pe ;
>
> > the other is, beos have a nice makefile engine, have haiku gcc this too ?
> > (a jamfile-engine for apps are nice too :-) )
>
> We don't have a makefile engine yet. I suppose we want one, though.
>
> CU, Ingo
OK thanks its working
but ncruses and his headers are not aviable in the image and Developments
Packages?
--
Ralf Schülke aka Stargater
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- » [openbeos] Re: haiku.image with developer tools and co
- [openbeos] Re: haiku.image with developer tools and co
- From: Ingo Weinhold
- [openbeos] haiku.image with developer tools and co
- From: Ralf Schuelke
- [openbeos] Re: haiku.image with developer tools and co
- From: Ingo Weinhold