[openbeos] Re: haiku.image with developer tools and co
- From: Gerald Zajac <zajacg@xxxxxxxxxxxxx>
- To: openbeos@xxxxxxxxxxxxx
- Date: Fri, 28 Mar 2008 12:59:38 -0500
Ralf Schuelke wrote:
the other is, beos have a nice makefile engine, have haiku gcc this too ?
(a jamfile-engine for apps are nice too :-) )
I've used the makefile engine in both BeOS and Zeta, and I find that the
Zeta makefile engine to be a much better engine. For example, the Zeta
makefile engine keeps track of file dependencies, and if a header file
is changed it will automatically rebuild the files that include the
respective header file if the simple command "make" is entered. Under
BeOS, any time I changed a header file, I had to enter the command "make
clean", and then the "make" command. BTW, the Zeta version I use is 1.21.
Best regards,
Gerald
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- » [openbeos] Re: haiku.image with developer tools and co
- » [openbeos] Re: haiku.image with developer tools and co
- [openbeos] Re: haiku.image with developer tools and co
- From: Ryan Leavengood
- [openbeos] Re: haiku.image with developer tools and co
- From: Stephan Assmus
- [openbeos] haiku.image with developer tools and co
- From: Ralf Schuelke