> > See src/add-ons/kernel/partitioning_systems/intel/PartitionMap.h:32 > > The code would need to be changed to make all affected class members > flexible in size, and then get the sector size when initializing. Then you > need to work your way up into the kernel to see where these objects are > initialized and where you can get the geometry info from at these places. > Ok, I will do that. I took a look at the files, it's interesting ... What is the best organisation to compile/debug at the kernel level ? May I do it all on Haiku itself or is it better that I use my linux box ? I read that both is possible but for this particular task I don't know what will be the most efficient. Regards, Denis _________________________________________________________________ Téléphonez gratuitement à tous vos proches avec Windows Live Messenger ! Téléchargez-le maintenant ! http://www.windowslive.fr/messenger/1.asp