[gameprogrammer] Re: Current game projects...

  • From: jeremy hoistion <nerkel@xxxxxxxxx>
  • To: gameprogrammer@xxxxxxxxxxxxx
  • Date: Thu, 3 Mar 2005 10:23:30 -0500

coool..

btw can u get a free .com adress with ut paying money, like this www.pieple.com?


On Thu, 03 Mar 2005 05:57:47 -0600, Storm Shadow <storm3@xxxxxxxxxxx> wrote:
> I have 2 Projects that are ready for this kind of distribution, contact me
> personally at:  storm3@xxxxxxxxxxxxxx for more info, also to see the
> projects, and to get more information about the 2 finished products, go to:
> http://www.pain-killa.com/ and be sure you check the screen shots,
> downloads, forums, and then shoot me an email, the 2nd puzzle game: Brain
> Clay is done, just haven't finished the shareware limited demo yet, have to
> go in and limit it in some way first, then I will upload it to the site as
> well.
> 
> Ken Cornett - Owner
> PKE / MirroVision Studios
> 
> 
> -----Original Message-----
> From: gameprogrammer-bounce@xxxxxxxxxxxxx
> [mailto:gameprogrammer-bounce@xxxxxxxxxxxxx] On Behalf Of jeremy hoistion
> Sent: Thursday, March 03, 2005 5:52 AM
> To: gameprogrammer@xxxxxxxxxxxxx
> Subject: [gameprogrammer] Re: Current game projects...
> 
> oh i see, kinda like pop cap games. do that, and you could be fmaous..
> but it would be very hard..
> 
> On Thu, 3 Mar 2005 08:58:11 -0000, Adrian Brown <enliten@xxxxxxxxxxxxxx>
> wrote:
> > The idea behind the site I am launching is to give people like yourself a
> > reason to take these half finished projects to completion.  As I say, we
> can
> > help with various aspects of development.  While working on various
> aspects
> > of games and then carrying the theories/code forward to new projects is a
> > great way to learn things, working in the industry we do see a lot of
> people
> > who have never tried to finish a project and when it comes down to it
> > actually struggle to do it.  Finishing a project is just another part of
> the
> > development, unfortunately one that a lot of people just say - well ive
> done
> > the hard bit getting this on screen, I could finish it if I wanted but I
> > want to do something else.
> >
> > Saying that - I don't mean everything people start should be turned into a
> > finished project.  A lot of times you get half way through something and
> > realise that you should have gone in a different direction.  This process
> > itself has given great information regarding which ideas work / don't work
> > etc so next time it is easier.  But a lot of people have a game idea or
> two
> > that could work very well, but never seem to finish the project off.
> >
> > Is it that you cant be bothered to finish the games or you don't feel they
> > are worth finishing or you are just not sure how to finish them?  Just
> > interested what the main reason is behind so many peoples half finished
> > stuff - Personally I tend to find that it hasn't gone to plan and I needed
> > to do it a different way so I start afresh reworking the same problem
> until
> > it works better.
> >
> > Adrian
> >
> > -----Original Message-----
> > From: gameprogrammer-bounce@xxxxxxxxxxxxx
> > [mailto:gameprogrammer-bounce@xxxxxxxxxxxxx] On Behalf Of Brian Barrett
> > Sent: 02 March 2005 16:23
> > To: gameprogrammer@xxxxxxxxxxxxx
> > Subject: [gameprogrammer] Re: Current game projects...
> >
> > i also generate a couple of half finished games every month or 2. as i
> > am relatively new to some things i like to spend time doing something
> > in the context o a game; and once i finish i can't bear to touch the
> > rest and finish it. generally each program i work on has something
> > unique and when i've done that i carry it forward into new projects,
> > as such the quality of my work ( although poor in realtion to
> > porfessional) incereases and i can do more in the same timespan and
> > code is more effiecent.
> >
> > seems like lots of people here are interested in commercialisation.
> > you could set up a website between you ( or for all interested members
> > ) and between the profits pay for a general site pay system and a nice
> > site
> >
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