coool.. btw can u get a free .com adress with ut paying money, like this www.pieple.com? On Thu, 03 Mar 2005 05:57:47 -0600, Storm Shadow <storm3@xxxxxxxxxxx> wrote: > I have 2 Projects that are ready for this kind of distribution, contact me > personally at: storm3@xxxxxxxxxxxxxx for more info, also to see the > projects, and to get more information about the 2 finished products, go to: > http://www.pain-killa.com/ and be sure you check the screen shots, > downloads, forums, and then shoot me an email, the 2nd puzzle game: Brain > Clay is done, just haven't finished the shareware limited demo yet, have to > go in and limit it in some way first, then I will upload it to the site as > well. > > Ken Cornett - Owner > PKE / MirroVision Studios > > > -----Original Message----- > From: gameprogrammer-bounce@xxxxxxxxxxxxx > [mailto:gameprogrammer-bounce@xxxxxxxxxxxxx] On Behalf Of jeremy hoistion > Sent: Thursday, March 03, 2005 5:52 AM > To: gameprogrammer@xxxxxxxxxxxxx > Subject: [gameprogrammer] Re: Current game projects... > > oh i see, kinda like pop cap games. do that, and you could be fmaous.. > but it would be very hard.. > > On Thu, 3 Mar 2005 08:58:11 -0000, Adrian Brown <enliten@xxxxxxxxxxxxxx> > wrote: > > The idea behind the site I am launching is to give people like yourself a > > reason to take these half finished projects to completion. As I say, we > can > > help with various aspects of development. While working on various > aspects > > of games and then carrying the theories/code forward to new projects is a > > great way to learn things, working in the industry we do see a lot of > people > > who have never tried to finish a project and when it comes down to it > > actually struggle to do it. Finishing a project is just another part of > the > > development, unfortunately one that a lot of people just say - well ive > done > > the hard bit getting this on screen, I could finish it if I wanted but I > > want to do something else. > > > > Saying that - I don't mean everything people start should be turned into a > > finished project. A lot of times you get half way through something and > > realise that you should have gone in a different direction. This process > > itself has given great information regarding which ideas work / don't work > > etc so next time it is easier. But a lot of people have a game idea or > two > > that could work very well, but never seem to finish the project off. > > > > Is it that you cant be bothered to finish the games or you don't feel they > > are worth finishing or you are just not sure how to finish them? Just > > interested what the main reason is behind so many peoples half finished > > stuff - Personally I tend to find that it hasn't gone to plan and I needed > > to do it a different way so I start afresh reworking the same problem > until > > it works better. > > > > Adrian > > > > -----Original Message----- > > From: gameprogrammer-bounce@xxxxxxxxxxxxx > > [mailto:gameprogrammer-bounce@xxxxxxxxxxxxx] On Behalf Of Brian Barrett > > Sent: 02 March 2005 16:23 > > To: gameprogrammer@xxxxxxxxxxxxx > > Subject: [gameprogrammer] Re: Current game projects... > > > > i also generate a couple of half finished games every month or 2. as i > > am relatively new to some things i like to spend time doing something > > in the context o a game; and once i finish i can't bear to touch the > > rest and finish it. generally each program i work on has something > > unique and when i've done that i carry it forward into new projects, > > as such the quality of my work ( although poor in realtion to > > porfessional) incereases and i can do more in the same timespan and > > code is more effiecent. > > > > seems like lots of people here are interested in commercialisation. > > you could set up a website between you ( or for all interested members > > ) and between the profits pay for a general site pay system and a nice > > site > > > > --------------------- > > To unsubscribe go to http://gameprogrammer.com/mailinglist.html > > > > --------------------- > > To unsubscribe go to http://gameprogrammer.com/mailinglist.html > > > > > > --------------------- > To unsubscribe go to http://gameprogrammer.com/mailinglist.html > > --------------------- > To unsubscribe go to http://gameprogrammer.com/mailinglist.html > > --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html