Only 77 more years of game time, and he'll be ready for play. :) Damon Kline wrote: > I think Krymsin is around 2 or 3. Probably 3. > > -----Original Message----- > From: Johnathan Detrick [mailto:jdetrick@xxxxxxxxxxx] > Sent: Thursday, October 10, 2002 1:14 PM > To: dungeoncrawl@xxxxxxxxxxxxx > Subject: [dungeoncrawl] Re: The end of an era > > I also plan on making Janson's son, Shakespeare, into a character > down the road. If Dennis' daughters are about 11 or 12, Shakespeare > should be about 9. > > jimkaren@xxxxxxxxxxxx wrote: > > > That would be a lot of fun. We could > > shake things up, like I'd play Crimsin, > > Matt would play an "old hand" like > > Foster, and you would play one of > > Dennis's daughters, or something. It > > would be neat to see where it leads. > > > > > Once the world is created, we could > > even speed up time a bit and play the > > > children of our former characters. > > It would be cool if we revisited the > > > world after 20 years or so and found > > the children had grown up and had > > > formed an adventuring band or > > something like that. > > > > > > -----Original Message----- > > > From: jimkaren@xxxxxxxxxxxx > > [mailto:jimkaren@xxxxxxxxxxxx] > > > Sent: Wednesday, October 09, 2002 > > 12:34 PM > > > To: dungeoncrawl@xxxxxxxxxxxxx > > > Subject: [dungeoncrawl] Re: The end > > of an era > > > > > > I could see a super cool plot someday > > > where we have new characters from > > that > > > world and they're sent on a quest to > > > retrieve the kids. > > > > > > Or even if the kids are raised on the > > > outer planes, they themselves might > > > make neat characters. Dennis's > > > daughters have to be at least 10 by > > > now, for example - > > > > > > > > > > > I hadn't even considered that > > > Magnus now has nieces and nephews. I > > > > wonder how he will react to that. > > > > I also wonder what will happen > > to > > > some of the children as their > > > > parents become deities. > > > > I also wanted to mention to > > > everyone not to forget Mileena as > > > > someone that could easily grasp > > power > > > for herself. She's certainly one > > > > to watch. > > > > > > > > jimkaren@xxxxxxxxxxxx wrote: > > > > > > > > > In her current mood, she'd > > probably > > > be > > > > > just fine with that. :) > > > > > > > > > > But you reminded me of something - > > > > > with > > > > > what we found out last time, > > Dennis > > > is > > > > > Magnus's brother in law, and their > > > > > three kids are his nephew and > > > nieces... > > > > > > > > > > > Baish wants to bang her, just to > > > > > complete the circle of sleeping > > with > > > > > every > > > > > > female that Magnus is related to > > > > > either through blood or > > > marriage. :) > > > > > > > > > > > > -----Original Message----- > > > > > > From: jimkaren@xxxxxxxxxxxx > > > > > [mailto:jimkaren@xxxxxxxxxxxx] > > > > > > Sent: Wednesday, October 09, > > 2002 > > > > > 11:46 AM > > > > > > To: dungeoncrawl@xxxxxxxxxxxxx > > > > > > Subject: [dungeoncrawl] Re: The > > > end > > > > > of an era > > > > > > > > > > > > On another note, did the > > > revelations > > > > > > last time about Celane change > > > > > anyone's > > > > > > opinion of the character? Do > > you > > > see > > > > > > any PCs treating her > > differently > > > as a > > > > > > result? > > > > > > > > > > > > > > > > > > > > Yes, it could make things > > > > > > interesting. It might also be > > > > > > interesting > > > > > > > to see if someone that > > doesn't > > > want > > > > > > the power receives it. Let's > > say > > > > > > > Nadan gets it. Might his > > > > > > subconscious influence the way > > he > > > > > > creates a > > > > > > > world? Perhaps he makes elves > > > > > > superior, drow their slaves, and > > > > > dwarves > > > > > > > a dying race. That could be > > > > > > interesting. > > > > > > > There's a lot of very > > > > > interesting > > > > > > ideas here. I think everyone > > > > > > > might be surprised by how > > Magnus > > > > > > reacts to things. > > > > > > > > > > > > > > jimkaren@xxxxxxxxxxxx wrote: > > > > > > > > > > > > > > > I kind of feel like we're > > > > > > > > doing "experimental" D&D, > > like > > > > > 70s > > > > > > rock > > > > > > > > and roll or something. I > > > mean, > > > > > if I > > > > > > > > was actually a character in > > > this > > > > > > > > adventure, I'd be figuring > > out > > > > > who > > > > > > my > > > > > > > > real friends were really > > > quick and > > > > > > > > deciding what to do next. > > > Let's > > > > > > say I > > > > > > > > was lawful good - I'd pow- > > wow > > > with > > > > > > > > Gadget and Faceus and > > figure > > > out > > > > > > how to > > > > > > > > pull the rug out from under > > > > > Magnus. > > > > > > > > > > > > > > > > As DM, I won't obstruct or > > > help > > > > > any > > > > > > > > certain character - I hope > > > > > everyone > > > > > > > > understands when I say that > > > there > > > > > > will > > > > > > > > be serious opposition > > against > > > the > > > > > > group > > > > > > > > (not necessarily the Black > > > > > Legion), > > > > > > and > > > > > > > > that any current PC or NPC > > > could > > > > > > end up > > > > > > > > with the power through sheer > > > > > > attrition. > > > > > > > > > > > > > > > > It would also help us > > define > > > the > > > > > > > > pantheon - if Magnus and > > > Dennis > > > > > are > > > > > > no > > > > > > > > longer friends because > > Magnus > > > > > kills > > > > > > > > Celane, or if Baish and > > Gadget > > > > > > become > > > > > > > > bitter enemies, so much the > > > > > better - > > > > > > it > > > > > > > > will spice up the pantheon. > > > > > > > > > > > > > > > > > > > > > > > > > > I thought I would > > start > > > a > > > > > new > > > > > > > > list, since the last one was > > > > > > getting a > > > > > > > > > tad long. > > > > > > > > > Jim, you have renewed > > my > > > > > > interest > > > > > > > > in this plot, and hopefully > > > > > > > > > Damon's as well. > > > Basically, the > > > > > > > > question of whether or not > > the > > > > > > > > > characters will succeed > > is a > > > > > moot > > > > > > > > one. Jim has said we will, > > > but > > > > > > > > > honestly, even if he > > hadn't > > > > > said > > > > > > it, > > > > > > > > of course the characters > > would > > > > > > > > > succeed. I understand > > what > > > > > Damon > > > > > > was > > > > > > > > saying in his e-mail, but we > > > > > > > > > always know the > > characters > > > will > > > > > > > > succeed. How many times > > have > > > we > > > > > > failed, > > > > > > > > > in any campaign? Sure, > > we > > > lose > > > > > > > > battles, but how often do > > we > > > lose > > > > > > the > > > > > > > > > war? All Jim really did > > was > > > > > > > > verbalize it. > > > > > > > > > So the question now > > is, > > > how > > > > > > well > > > > > > > > will the party succeed? > > > Whosoever > > > > > > > > > grasps the power controls > > > the > > > > > > > > destiny. That's a pretty > > tall > > > > > > order. > > > > > > > > > Will one of the Riders > > > > > succeed? > > > > > > Will > > > > > > > > one of the Black Legion? > > > Celane? > > > > > > > > > How will Magnus' world > > > differ > > > > > from > > > > > > > > Quasit's? Escrima's? > > > Gadget's? > > > > > > > > > Will the party turn > > against > > > each > > > > > > > > other to claim the power? > > In > > > my > > > > > > > > > opinion, the question of > > > how the > > > > > > > > adventure will end, and who > > > will > > > > > > > > > imprint the world with > > their > > > > > > desires, > > > > > > > > is infinitely more > > interesting > > > > > > > > > than whether or not the > > > group > > > > > will > > > > > > > > succeed at all. Hopefully > > > Damon > > > > > > > > > agrees. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >