[uae] Re: New test builds 20050614

  • From: francis klein <frklein@xxxxxxx>
  • To: uae@xxxxxxxxxxxxx
  • Date: Tue, 14 Jun 2005 20:22:05 +0200


Le 14 juin 05 à 19:55, francis klein a écrit :


Le 14 juin 05 à 14:16, Richard Drummond a écrit :


Hi All

New test builds for Linux x86 and PPC and OS X (ppc only. ;-) at
http://rcdrummond.net/uae/test/20050614/

These features the 'new' bsdsocket emulation and hopefully bug-fixed
filesystem support. So please test both and let me know how you get on.


I've also begun merging bits and pieces from WinUAE 1.0.0.

Cheers,
Rich




It crash here with the G5. I send to you my config file and the crash log. The 20050607 build work fine.

I have tried with the G4 on macosx 10.4.1 (ppc ;-) ) this time, same thing.
Here is the terminal output.


[Gob:~] frklein% /Users/frklein/Desktop/e-uae-osx_sdl-20050614 E-UAE 0.8.28-CVS
Build date: Jun 14 2005 06:56:06
SDLGFX: Initialized.
SDLGFX: Using SDL version 1.2.8.
SDLGFX: Display is 32 bits deep.
SDLGFX: Found screenmode: 1280x1024.
SDLGFX: Found screenmode: 1280x960.
SDLGFX: Found screenmode: 1152x870.
SDLGFX: Found screenmode: 1280x768.
SDLGFX: Found screenmode: 1024x768.
SDLGFX: Found screenmode: 832x624.
SDLGFX: Found screenmode: 800x600.
SDLGFX: Found screenmode: 640x480.
Found 0 joystick(s)
Found quartz raw keyboard mapping
Using raw keymap
Opening cfgfile '/Users/frklein/default.uaerc'...okay.
unknown config entry: 'comp_fpu=false'
Timebase frequency: 41.656251 MHz
Found quartz raw keyboard mapping
Using raw keymap
Failed to initialize the GUI
SDLGFX: Added P96 mode: 640x480x32
SDLGFX: Added P96 mode: 640x480x8
SDLGFX: Added P96 mode: 800x600x32
SDLGFX: Added P96 mode: 800x600x8
SDLGFX: Added P96 mode: 1024x768x32
SDLGFX: Added P96 mode: 1024x768x8
SDLGFX: Added P96 mode: 1280x1024x32
SDLGFX: Added P96 mode: 1280x1024x8
SDLGFX: Added P96 mode: 1280x960x32
SDLGFX: Added P96 mode: 1280x960x8
SDLGFX: Added P96 mode: 1152x870x32
SDLGFX: Added P96 mode: 1152x870x8
SDLGFX: Added P96 mode: 1280x768x32
SDLGFX: Added P96 mode: 1280x768x8
SDLGFX: Added P96 mode: 832x624x32
SDLGFX: Added P96 mode: 832x624x8
Enabling argb32 byte-swapping for P96.
Follow sprite mode set
No disk in drive 0.
Resetting frame rate hack
Building CPU table for configuration: 68040
1866 CPU functions
Building CPU function table, 46416 opcodes (4 0 0).
SDL sound driver found and configured for 8 bits at 22050 Hz, buffer is 4096 samples
Resetting frame rate hack
scsibus0:
Bus error



Hope this help.




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