[projectaon] Re: gamebook.js - an IF-style gamebook engine (featuring FotW)

  • From: Christian Jauvin <cjauvin@xxxxxxxxx>
  • To: projectaon@xxxxxxxxxxxxx
  • Date: Thu, 17 Jan 2013 10:29:43 -0500

Hi Chris,

Thanks for the feedback, I really appreciate!

I'd be happy to host my files on Project Aon.. is there a particular
process I should go through? But I guess the question would also be:
is it worth it? Because at this point, it doesn't seem to be of a
great interest to the LW community.

As for the bug you mentioned, I was aware of it, but you made me
realize that I had to fix it, because it's annoying. I discovered that
it's linked to the way Chrome handles keypress events, because on
other browsers it seemed to work. I fixed it (should work now on
Chrome) but I also discovered another scrolling problem with Firefox
(at least the Linux version), for which I couldn't find a fix. If
someone has a clue, please drop me a line.

Christian


On 16 January 2013 18:56, Chris Neilson <crusty.chris@xxxxxxxxx> wrote:
>
> On 17/01/13 12:31, Christian Jauvin wrote:
>>
>> Hi all,
>>
>> I already sent the following message to the PA forum, but I thought it
>> might be more relevant to send it here (if not, sorry about it, and it
>> will be my last message of the sort):
>>
>> I am new to Project Aon, but a longtime fan of the LW books (I first
>> read them in French, almost thirty years ago).
>>
>> I recently had an idea for a small twist in the usual mechanics of a
>> gamebook software where instead of navigating an explicit menu of
>> options, you are given a console in which you are free to type any
>> command, after each section, using clues from the text. The engine
>> then tries to match your input with one of the predefined options,
>> yielding a gameplay more akin to interactive fiction.
>
> woah. that sounds cool. definitely a bit of a challenge but still cool.
>
>
>> I have implemented an experimental version of my idea, using the Fire
>> on the Water book (which has always been my favorite).
>>
>> Since I'm very aware that this is a copyrighted work, and that Project
>> Aon has strict rules about its use and distribution, I didn't want to
>> complete my project before posting about it here, for a possible
>> discussion, if it is of any interest to anyone. In particular, I'd
>> like to know: is it ok to do that?
>
> I believe you would need to host your work on the Project Aon site (as
> opposed to github).
> Your fotw.json file would definitely need to be hosted on the Project Aon
> site (as that is one of the limitations Project Aon has in regards to being
> allowed to publish web-version of the LW books), the rest of your code
> doesnt actually include any copyrighted material (as far as I can tell with
> a quick glance) so hypothetically that *could* be hosted on github as long
> as the file containing the actual game book text was only available from
> Project Aon. Especially since your code seems fairly generic and could be
> used with any suitably constructed JSON file.
>
> Someone correct me if Im wrong.
>
> In saying that, it would probably be quite nice to host the rest of the code
> on the Project Aon site anyway.
>
>> My engine is called gamebook.js (because it's written in 100%
>> JavaScript; even the book data, which is fully contained in a JSON
>> structure), and the code is available on GitHub (where some
>> implementation details are given in the README):
>>
>> https://github.com/cjauvin/gamebook.js
>>
>> There's an online version that you can try, also hosted on GitHub:
>>
>> http://cjauvin.github.com/gamebook.js
>>
>> Again it's an experimental version, so please note that the book is
>> only playable up to the 53 first sections, and that only the textual
>> elements of gameplay are implemented, so combats, stats and inventory
>> management are not currently supported. The command parser could also
>> be much improved, as the current version is a bit crude. Also, it's
>> quite certain that there are bugs, of course.
>>
>> This is a labor of love and nostalgia, without any other intention
>> than paying tribute to these fantastic books, that have been so
>> influential to the younger me.
>>
>> Christian
>>
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>>
>
>
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