2009/12/3 Thomas Wolmer <angantyr@xxxxxxxxx> > Er, no. You (LW) may lead the Prince's reserves to help save the Eruan > Palace Guard, but then you *don't* fight together with Prarg. What you > do together with Prarg is to gather scattered soldiers to help save > the Lencian knights in their struggle at the bridge. > Unfortunately, situations like this are inevitable. As the gamebook theorist Erwin Schrödinger described in his famous thought experiment, "Schrödinger's Wolf", all of the possible paths from a given decision section exist simultaneously, in a kind of state vector. It is only when a player actually comes to, and continues from that section, that this state vector (often depicted by use of a state vector graph, or SVG) collapses to a single outcome. That, of course, is the *player's* perception. But what of Lone Wolf's? From his perspective, all possible outcomes *do* occur -- and not foreseen by some precognition, as some have supposed (based on an obsolescent theory of the workings of the *Sixth Sense* line of Disciplines), but occurring simultaneously. Therefore, from Lone Wolf's perspective, at the Battle of Cetza, he *did* lead the Prince's reserves to save the Eruan Guards, *at the same time* as he was fighting together with Prarg at the bridge. Dever tries numerous (ingenious) ways to cause the state vector to collapse in a manner that will appear consistent to the player -- primarily the use of locations (Cetza, the Isle of Ghosts) or of objects (the Crystal Star Pendant, the Platinum Amulet), rather that referring to specific people whom Lone Wolf would remember both meeting and not meeting! On this occasion, however, he has bowed to reality somewhat: he has chosen to depict Lone Wolf's confusion of mind, by saying that Prarg *was* there leading Prince Graygor's reserves. I really don't think we should tamper with such an artistic solution to the quantum gamebook paradox. -- Tim Pederick